]> git.lizzy.rs Git - minetest.git/history - src/nodedef.h
Remove old rollback migration code (#13082)
[minetest.git] / src / nodedef.h
2013-06-19 PilzAdamAdd drowning
2013-05-01 WeblateMerge remote-tracking branch 'origin/master'
2013-04-25 Perttu AholaFix compatibility of RBA's NDT_GLASSLIKE_FRAMED
2013-04-25 RealBadAngelAdd new drawtype GLASSLIKE_FRAMED
2013-03-31 WeblateMerge remote branch 'origin/master'
2013-03-30 kwolekrOptimize CNodeDefManager::getIds
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-23 Jürgen DoserInclude backface_culling flag in serialization format...
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-02-23 kwolekrMerge pull request #431 from sapier/dtime_clamping
2013-02-19 JeijaDisable placement prediction for nodes that use on_righ...
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-29 Perttu AholaSupport serialization of protocol 13 ContentFeatures
2012-11-22 xyzzMerge pull request #268 from khonkhortisan/image_button
2012-11-03 PilzAdamMerge pull request #274 from PilzAdam/falling
2012-11-03 PilzAdamMerge pull request #243 from xyzz/liquid_renewable
2012-09-07 Ilya ZhuravlevAdd liquid_renewable property.
2012-06-17 KahrlCustom boxy nodes (stairs, slabs) and collision changes
2012-06-17 Perttu AholaOptimize headers
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-16 Perttu AholaNode texture animation
2012-06-05 Perttu AholaAdd after_destruct and cache the existence of on_constr...
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-06-03 KahrlWIP node metadata, node timers
2012-03-31 Perttu AholaAllow group:groupname in ABM definition and implement...
2012-03-24 Perttu AholaAdd sound.dig
2012-03-24 Perttu AholaAdd sounds, tune things
2012-03-24 Perttu AholaAdd event manager and use it to trigger sounds
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-03-10 Perttu Aholaitemgroup.h and ItemGroupList typedef
2012-03-10 Perttu AholaDigging time groups WIP
2012-01-22 KahrlNode placement / mineral / serialization / iron freq...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2011-12-04 Perttu AholaMake ToolItem and MaterialItem to convert names by...
2011-12-03 Perttu AholaNode definition aliases
2011-11-29 KahrlAdd node definitions in Lua and do not use content_mapn...
2011-11-29 Perttu AholaMake liquid_alternative_* to be strings
2011-11-29 Perttu AholaStore metadata as metadata name in node definition
2011-11-29 Perttu AholaOptimize map generator for the dynamic content ids...
2011-11-29 Perttu AholaImproved MaterialItem (stores nodename)
2011-11-29 Perttu AholaNode definition names
2011-11-29 Perttu AholaAdd name field to ContentFeatures
2011-11-29 Perttu AholaRemove burn time definitions from FurnaceNodeMetadata
2011-11-29 Perttu AholaRemove old comments
2011-11-29 Perttu AholaMove cook result properly to ContentFeatures
2011-11-29 Perttu AholaClean nodefeat and content_mapnode a bit
2011-11-29 Perttu AholaFix flowing water being always opaque
2011-11-29 Perttu AholaNode definitions transfer
2011-11-29 Perttu AholaCompletely generalized mesh generation; ContentFeatures...
2011-11-29 Perttu AholaClean more
2011-11-29 Perttu AholaPrepare more for node definition serialization
2011-11-29 Perttu AholaBetter node texture generation
2011-11-29 Perttu AholaUpdate inventory texture too
2011-11-29 Perttu AholaProperly update textures in node definitions
2011-11-29 Perttu AholaMake possible and do update textures in node definition...
2011-11-29 Perttu AholaGameDef compiles