]> git.lizzy.rs Git - minetest.git/history - src/nodedef.cpp
Make shift the default descent control on ladders and when flying
[minetest.git] / src / nodedef.cpp
2012-08-31 Matthew IFix black display inside opaque water
2012-07-23 Perttu AholaFix map deserialization and remove old serialization...
2012-06-17 Perttu AholaIncrement protocol version
2012-06-17 KahrlCustom boxy nodes (stairs, slabs) and collision changes
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-16 Perttu AholaNode texture animation
2012-06-10 Perttu AholaNode placement client-side prediction
2012-06-05 Perttu AholaAdd after_destruct and cache the existence of on_constr...
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-06-03 KahrlWIP node metadata, node timers
2012-03-31 Perttu AholaAllow group:groupname in ABM definition and implement...
2012-03-25 Perttu AholaSome serialization version stuff
2012-03-24 Perttu AholaAdd sound.dig
2012-03-24 Perttu AholaAdd sounds, tune things
2012-03-24 Perttu AholaAdd event manager and use it to trigger sounds
2012-03-19 Perttu AholaUnknown nodes can be dug
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-03-11 Perttu AholaClean up log messages everywhere
2012-03-10 Perttu Aholaitemgroup.h and ItemGroupList typedef
2012-03-10 Perttu AholaDigging time groups WIP
2012-01-22 KahrlCleanup (some stuff went wrong when reverting 4-byte...
2012-01-22 KahrlNode placement / mineral / serialization / iron freq...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2011-12-04 Perttu AholaMake ToolItem and MaterialItem to convert names by...
2011-12-03 Perttu AholaModify a commit in tooldef.cpp and nodedef.cpp
2011-12-03 Perttu AholaAdd serialization for node aliases to let client show...
2011-12-03 Perttu AholaNode definition aliases
2011-12-03 Perttu AholaAllow digging unknown nodes
2011-12-01 Perttu AholaFix non-fancy leaves not making faces with water
2011-12-01 Perttu AholaMake non-fancy leaf texture to go in texture atlas too
2011-12-01 Perttu AholaRemove +"^[forcesingle" from ContentFeatures::setInvent...
2011-12-01 Perttu AholaFix texture atlas not being created correctly
2011-11-29 Perttu AholaFix liquid source backface culling (was not turned...
2011-11-29 Perttu AholaMake node definitions available to Lua
2011-11-29 KahrlAdd node definitions in Lua and do not use content_mapn...
2011-11-29 Perttu AholaModify CONTENT_AIR and CONTENT_IGNORE handling in noded...
2011-11-29 Perttu AholaMake liquid_alternative_* to be strings
2011-11-29 Perttu AholaStore metadata as metadata name in node definition
2011-11-29 Perttu AholaAdd texture modifier [brighten and modify [toalpha...
2011-11-29 Perttu AholaMess up with node definitions to make CONTENT_IGNORE...
2011-11-29 Perttu AholaOptimize map generator for the dynamic content ids...
2011-11-29 Perttu AholaFix another silly mistake making CONTENT_IGNORE definit...
2011-11-29 Perttu AholaImproved MaterialItem (stores nodename)
2011-11-29 Perttu AholaNode definition names
2011-11-29 Perttu AholaAdd name field to ContentFeatures
2011-11-29 Perttu AholaRemove burn time definitions from FurnaceNodeMetadata
2011-11-29 Perttu AholaMove cook result properly to ContentFeatures
2011-11-29 Perttu AholaClean nodefeat and content_mapnode a bit
2011-11-29 Perttu AholaFix flowing water being always opaque
2011-11-29 Perttu AholaNode definitions transfer
2011-11-29 Perttu AholaCompletely generalized mesh generation; ContentFeatures...
2011-11-29 Perttu AholaClean more
2011-11-29 Perttu AholaPrepare more for node definition serialization
2011-11-29 Perttu AholaBetter node texture generation
2011-11-29 Perttu AholaUpdate inventory texture too
2011-11-29 Perttu AholaProperly update textures in node definitions
2011-11-29 Perttu AholaMake possible and do update textures in node definition...
2011-11-29 Perttu AholaGameDef compiles