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dofile error reporting for syntax errors
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2015-05-22 est31Deny empty username early in the protocol
2015-05-19 kwolekrReplace instances of std::map<std::string, std::string...
2015-05-18 est31Lower log level for unexpected behaviour
2015-05-16 est31Fix build since last commit
2015-05-16 est31Finalize init packets and enable protocol v25
2015-05-11 est31Make early protocol auth mechanism generic, and add SRP
2015-05-04 Jay ArndtStop NetworkPacket methods from producing bloated packets
2015-04-22 est31Protocol 25: wstring -> string for custom access denial...
2015-04-17 est31Refactor around translatePassword
2015-04-06 est31Make comments consistent with TOSERVER_INIT -> TOSERVER...
2015-04-05 Loic BlotTOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable...
2015-04-05 Loic BlotFix uninitialized variabled in ConnectionEvent
2015-04-03 est31Remove errorstream logging on password change
2015-04-03 Loic BlotCreate PacketError exception and use it with ACTIVEOBJE...
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-04-01 Loic BlotNetworkPacket: reading outside packet is now clearer.
2015-03-31 Loic BlotConnection::Receive(): receive Network Packet instead...
2015-03-31 Loic BlotRunCommandQueues: little optimization
2015-03-31 Loic BlotTypo in getOutgoingSequenceNumber => successfull to...
2015-03-30 Loic BlotUse Buffer not SharedBuffer in NetworkPacket::oldForgeP...
2015-03-29 Loic Blotqueued_commands must be a std::deque. RunCommandQueues...
2015-03-28 ShadowNinjaChange error_message from wstring to string
2015-03-27 ShadowNinjaClean up and tweak build system
2015-03-24 Loic BlotDon't send an InventoryAction at each setInventoryModif...
2015-03-22 Loic BlotRemove unused ConnectionCommand::sendToAll function...
2015-03-21 poet-nohitSendInventory when handleCommand_Interact is a use.
2015-03-18 Loic BlotServerpacketHandler: spelling fixes
2015-03-17 Loic BlotUse the NetworkPacket api to read full version string...
2015-03-16 Loic BlotRename packethandler/{client,server}.cpp to {client...
2015-03-16 Loic BlotIf player is dead, permit it to respawn, even if damage...
2015-03-13 Loic BlotReplace NetworkPacket pointers to references
2015-03-13 Loic BlotPrepare Protocol v25 init & authentication.
2015-03-13 Loic BlotHandle the newly added TOCLIENT_ACCESS_DENIED and TOCLI...
2015-03-13 Loic BlotRename some packet and handlers to <packet>_Legacy...
2015-03-13 Loic BlotUse the new Player::isDead function when it's the case
2015-03-12 Loic BlothandleCommand_Breath mustn't update breath is player...
2015-03-12 Loic BlotDon't handle PlayerPos packet coming from client if...
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-06 ShadowNinjaClean up database API and save the local map on an...
2015-03-05 Loic BlotServer.cpp Use std::list instead of std::vector for...
2015-03-05 Loic BlotRemove Queue class which uses std::list and use native...
2015-03-04 Loic BlotClientInterface::getClientIDs doesn't need a std::list...
2015-03-04 Loic BlotWe always know playerSAO when calling SendInventory...
2015-03-04 Loic BlotSend Position packet on event, don't check it at each...
2015-03-04 Loic BlotSend Inventory packet on event, don't check it at each...
2015-03-03 Loic BlotSend Breath packet on event, don't check it at each...
2015-03-03 Loic BlotSend Player HP when setHP (or a setHP caller) is called...
2015-02-23 Craig RobbinsFix wrapDegrees family of functions
2015-02-21 Loic BlotFix some memory leaks on packet sending.
2015-02-21 Loic BlotMove sha1.hpp and base64.hpp to util/
2015-02-21 Loic BlotUse proper CMakeLists.txt for network and client direct...
2015-02-19 Ner'zhulTypo fix in networkprotocol.h
2015-02-16 Loic Blot[Patch 2/4] Network rework: packet writing, sending...
2015-02-10 Loic BlotNetwork Layer 7 rework (Packet handling)