]> git.lizzy.rs Git - minetest.git/history - src/mesh.h
Move files to subdirectories (#6599)
[minetest.git] / src / mesh.h
2017-08-17 Loïc BlotC++ modernize: Pragma once (#6264)
2017-06-01 Dániel JuhászDo not shade inventory items with textures (#5869)
2017-04-21 Dániel JuhászFix a memory leak (#5636)
2017-04-21 Dániel JuhászSoft node overlay (#5186)
2017-01-23 Dániel JuhászAdd hardware node coloring. Includes:
2016-11-12 RealBadAngelHalo: Highlight selected face
2016-02-11 RealBadAngelUse single box for halo mesh
2016-02-08 RealBadAngelCleanup selection mesh code, add shaders for halo and...
2015-07-21 RealBadAngelAdd wielded (and CAOs) shader
2014-11-22 RealBadAngelPort createForsythOptimizedMesh from Irrlicht 1.8
2014-11-08 KahrlImplement WieldMeshSceneNode which improves wield mesh...
2014-10-18 RealBadAngelAdd meshnode drawtype.
2013-07-03 KahrlMove generateTextureFromMesh to TextureSource to fix...
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2012-06-17 Perttu AholaOptimize headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2011-12-03 Kahrlinventorycube: use all three specified textures; also...