]> git.lizzy.rs Git - minetest.git/history - src/mapblock_mesh.h
Implement WieldMeshSceneNode which improves wield mesh rendering
[minetest.git] / src / mapblock_mesh.h
2014-11-08 KahrlImplement WieldMeshSceneNode which improves wield mesh...
2014-10-18 RealBadAngelAdd meshnode drawtype.
2014-09-17 RealBadAngelNode highlighting.
2014-04-06 sapierPass pointer to nodedef directly to avoid recalculation...
2014-03-04 NovatuxFix rendering glitches when far from the center of...
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2012-12-02 Perttu AholaHandle day-night transition in shader and make light...
2012-06-17 Perttu AholaOptimize headers
2012-06-16 Perttu AholaNode texture animation
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-07-30 Nils Dagsson MoskoppMerge remote-tracking branch 'origin/upstream'
2011-07-24 Perttu Aholamerged fix to decapitated trees; other bugs now exists
2011-07-23 Perttu Aholamerged jungle and bluish shadows
2011-07-23 Perttu AholaMade dark places tint slightly in blue
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-17 Perttu AholaMoved stuff from mapblock{h,cpp} to mapblock_mesh....