]> git.lizzy.rs Git - minetest.git/history - src/mapblock_mesh.cpp
Migrate to STL containers/algorithms.
[minetest.git] / src / mapblock_mesh.cpp
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2012-12-02 Perttu AholaTry to add a bit of topside brightness when not using...
2012-12-02 Perttu AholaHandle day-night transition in shader and make light...
2012-12-02 Perttu AholaFix tile MaterialType to make sense and make lava surfa...
2012-12-01 Perttu AholaImplement a global shader parameter passing system...
2012-12-01 KahrlShaderSource and silly example shaders
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-27 Perttu AholaFix mesh glitches on MapBlock boundaries
2012-07-21 Perttu AholaRotate facedir-rotated top and bottom textures too...
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-16 Perttu AholaAdd desynchronize_mapblock_texture_animation setting...
2012-06-16 Perttu AholaNode texture animation
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-05-31 Perttu AholaFix MSVC build (pow type overload stuff)
2012-05-20 Perttu AholaTune smooth lighting a bit
2012-04-08 Perttu AholaMake lava brighter by showing light sources at their...
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-01-22 KahrlNode placement / mineral / serialization / iron freq...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2011-11-29 Perttu AholaClean mapnode.h and fix other files accordingly
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-11-29 Perttu AholaMove ContentFeatures to mapnode_contentfeatures.{h...
2011-11-08 Perttu AholaFix water-glass and water-lava surfaces
2011-10-18 Perttu AholaImprove rendering and fix tiling in mesh generation
2011-10-15 Perttu AholaFix some "Conditional jump or move depends on uninitial...
2011-10-12 Perttu AholaHeader file tweaking; mainly for speed
2011-07-30 Nils Dagsson MoskoppMerge remote-tracking branch 'origin/upstream'
2011-07-24 Perttu Aholamerged fix to decapitated trees; other bugs now exists
2011-07-23 Perttu Aholamade shadows less blue
2011-07-23 Perttu Aholamerged jungle and bluish shadows
2011-07-23 Perttu Aholamerged the content type extension and delta
2011-07-23 Perttu Aholaextended content-type range
2011-07-23 Perttu AholaMade dark places tint slightly in blue
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-25 Perttu Aholamore reorganizing of map code
2011-06-25 Perttu Aholamapgen stuff
2011-06-17 Perttu AholaMoved stuff from mapblock{h,cpp} to mapblock_mesh....