]> git.lizzy.rs Git - dragonfireclient.git/history - src/main.cpp
Mapgen is better now. Not a lot, but a bit!
[dragonfireclient.git] / src / main.cpp
2011-04-02 Perttu AholaMapgen is better now. Not a lot, but a bit!
2011-04-02 Perttu Aholacommit before some radical changes
2011-03-02 Perttu Aholamapgen work-in-progress
2011-02-28 Perttu Aholamapgen tweaking
2011-02-28 Perttu Aholatweaked mapgen
2011-02-28 Perttu Ahola-
2011-02-28 Perttu AholaA third try on terrain generation. No trees yet.
2011-02-24 Perttu Aholafixed a possible infinite loop in ClientEnvironment...
2011-02-23 Perttu Aholamodified the build system of lua to a more minimal one
2011-02-23 Perttu Aholamainly work on object scripting api
2011-02-21 Perttu Aholapreliminary lua scripting framework for objects
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-02-19 Perttu Aholavideo backend selection
2011-02-18 Perttu Aholarandom code cleaning, shouldn't affect anything
2011-02-17 Perttu AholaBetter texture handling. Textures are not added to...
2011-02-16 Perttu AholaDebug stacks will now be printed on Ctrl-C. Also client...
2011-02-15 Perttu Aholastill a little fix!
2011-02-15 Perttu AholaCtrl+C handling on POSIX, some commands for server...
2011-02-14 Perttu Aholanew hotbar, more minecraft-like
2011-02-14 Perttu AholaSome fiddling around with fog... not much changed
2011-02-14 Perttu Aholaadded sneaking/crouching and changelog
2011-02-13 Perttu Aholatuned fog distance a bit
2011-02-13 Perttu Aholachanged sky color and made new style leaves a bit more...
2011-02-12 Perttu Aholahopefully a fix for the majority of the windows 7 probl...
2011-02-11 Perttu Aholadisabled work wrap to show every line of chat in any...
2011-02-11 Perttu Aholamore stuff...
2011-02-11 Perttu Aholafully working i guess
2011-02-11 Perttu Aholanew texture stuff quite working
2011-02-10 Perttu Aholafixes toward mingw compatibility
2011-02-10 Perttu Aholasome texture stuff
2011-02-10 Perttu Aholawork-in-progress texture atlas optimization
2011-02-08 Perttu Aholauh... accidentally left directX as the default in main.cpp
2011-02-08 Perttu Aholalocal game connects to 127.0.0.1 instead of localhost...
2011-02-08 Perttu Aholamade it to work with my windows compiler
2011-02-07 Perttu Aholabug-fixin'
2011-02-06 Perttu Aholamapgen tweaking
2011-02-05 Perttu Aholamapgen stuff
2011-02-04 Perttu Aholaadded sand to map generator
2011-02-03 Perttu Aholaall kinds of tweaking and fixing
2011-02-03 Perttu Aholasome generation-time mud flow tweaking
2011-02-02 Perttu Aholasome tweaking
2011-02-02 Perttu Aholamore tweaking
2011-02-01 Perttu AholaThis map generator is starting to look pretty good...
2011-02-01 Perttu Aholapartly working chunk-based map generator (doesn't save...
2011-01-29 Perttu Aholamap generation framework under development... not quite...
2011-01-27 Perttu AholaNow texture handling is fast. Also now players are...
2011-01-26 Perttu Aholabacking up some stuff
2011-01-25 Perttu Aholacomments
2011-01-25 Perttu AholaMap deletion button
2011-01-25 Perttu Aholaremoved alternative name "pressure" from param2
2011-01-25 Perttu AholaTweaking around
2011-01-24 Perttu AholaFaster lighting at map generation time
2011-01-24 Perttu AholaMainly some texture tweaking
2011-01-23 Perttu Aholasmall fixes here and there
2011-01-23 Perttu Aholatodo-list update
2011-01-23 Perttu AholaOMG! Main Menu!
2011-01-21 Perttu AholaDocumentation updates.
2011-01-18 Perttu Aholamade old build system to work too. the cmake one doesn...
2011-01-17 Perttu Aholaconfiguration updates; making to build on msvc
2011-01-17 Perttu Aholaminecraft-style water done (but no texture animation...
2011-01-17 Perttu Aholaold water removed, some fixes here and there
2011-01-17 Perttu Aholacommit before messing with water
2011-01-17 Perttu Aholafine-tuning of map generator and server and stuff.
2011-01-14 Perttu Aholatweaking around, including mapgen, player speed in...
2011-01-08 Perttu Aholacontinued.
2011-01-08 Perttu AholaFixed (maybe) segfault if font is not found
2011-01-08 Perttu AholaCMake stuff works now on linux and windows... and shoul...
2011-01-07 Perttu AholaAdded a more flexible path system (and fixed some minor...
2011-01-07 Perttu Aholaupdated main.cpp TODO comments
2010-12-29 Perttu Aholapossibly fixed broken crack textures on some machines
2010-12-29 Perttu AholaA bit longer day and a bit shorter night. Client-side.
2010-12-27 Perttu Aholabetter debug output in segfaults and stack overflows...
2010-12-26 Perttu Aholaworking good
2010-12-26 Perttu Aholadrawing range updater update and myrand() (but not...
2010-12-26 Perttu Aholanew viewing range updater algorithm
2010-12-25 Perttu Aholamain.cpp before viewing range stuff redoing
2010-12-25 Perttu Aholabetter caves
2010-12-25 Perttu Aholatinkering around
2010-12-25 Perttu Aholamore tinkering around
2010-12-25 Perttu Aholasome tinkering around
2010-12-25 Perttu Aholaslight map generation bugs
2010-12-25 Perttu Aholabuilds on both platforms
2010-12-24 Perttu Aholaminecraft-like crafting
2010-12-24 Perttu Aholadisconnect method to connection to be used instead...
2010-12-24 Perttu AholaProgressBarTextureMod
2010-12-24 Perttu Aholasmall segfault bug fix
2010-12-24 Perttu Aholabase stuff for item->object conversion
2010-12-23 Perttu Aholachanges to handing of digging (non backwards-compatible...
2010-12-23 Perttu Aholalittle tinkering
2010-12-23 Perttu Aholawork-in-progress gui system updating + some settings...
2010-12-23 Perttu Aholaredoing gui stuff
2010-12-23 Perttu Aholafixed crack animation timing in client
2010-12-23 Perttu Aholaa mutex added to TempMods which hopefully fixes rare...
2010-12-22 Perttu Aholaadded fog to players
2010-12-22 Perttu Aholacrafting system!
2010-12-22 Perttu Aholajust savin'
2010-12-22 Perttu Aholasome work-in-progress
2010-12-21 Perttu Aholaorganizing stuff.
2010-12-21 Perttu AholaCracking blocks while digging
2010-12-20 Perttu Aholaframework for modifying textures
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