]> git.lizzy.rs Git - dragonfireclient.git/history - src/main.cpp
Use the logger; also, default to not showing much crap in console. Use --info-on...
[dragonfireclient.git] / src / main.cpp
2011-05-24 Perttu AholaMerged CiaranG's fence and fixed two things
2011-05-24 Perttu Aholaa work-in-progress map modified callback interface...
2011-05-22 Perttu Aholamerged password change menu
2011-05-22 Perttu AholaSome work-in-progress stuff and many comment updates
2011-05-22 Ciaran GultnieksAdded the ability to change your password (via pause...
2011-05-22 Perttu AholaPreliminary "active block" stuff + set up test code...
2011-05-21 Perttu Aholaadded a delay to menu loop
2011-05-21 Perttu AholaCleaned networking code a bit (had this one on the...
2011-05-21 Perttu AholaAll textures are are now searched first from the direct...
2011-05-20 Perttu AholaMerge: New map directory structure and player passwords
2011-05-20 Ciaran GultnieksPasswords - a few corrections to the previous commit
2011-05-20 Ciaran GultnieksPasswords - password entry at main menu, stored and...
2011-05-14 Perttu Aholaremoved unnecessary comment
2011-05-14 Perttu AholaAdded key configuration in the configuration file.
2011-05-03 Perttu Aholacomment update
2011-04-29 Perttu Aholarandom comment updates
2011-04-28 Perttu AholaMaybe fixed the flood of "WARNING: StaticObjectList...
2011-04-26 Perttu AholaChanged a bit of the code that is and should still...
2011-04-25 Perttu AholaOptimized map saving and sending (server-side)
2011-04-24 Perttu AholaOptimized smooth lighting calculation code
2011-04-24 Perttu Aholaupdated menu a bit, and some other small fixes
2011-04-23 Perttu AholaMade the main menu a bit more unique looking
2011-04-23 Perttu Aholafix to the previous commit
2011-04-23 Perttu Aholatuned error reporting a bit
2011-04-23 Perttu Aholaport to be not set to 0 from configuration
2011-04-23 Perttu AholaCode refactoring; split half of main.cpp to game.cpp.
2011-04-23 Perttu Aholacleaning up main.cpp a bit
2011-04-22 Perttu AholaUpdated to-do list and added the give_initial_stuff...
2011-04-22 Perttu AholaRemoved IrrlichtWrapper
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-15 Perttu AholaMenu will now ignore an invalid port or the port 0.
2011-04-12 Perttu Aholafixed port setting not being loaded from configuration...
2011-04-11 Perttu AholaAdded installing build-essential to build instructions...
2011-04-10 Perttu Aholaitems now fall by gravity... also some other random...
2011-04-10 Perttu Aholanew object system
2011-04-07 Perttu AholaSome progress on transitioning from MapBlockObject...
2011-04-06 Perttu Aholastone shovel now needs cobble, not stone.
2011-04-06 Perttu Aholacleaning notes and stuff
2011-04-06 Perttu AholaMade mesh update on node addition asynchronous on clien...
2011-04-05 Perttu Aholafixed the bug of disabled removal of empty chests
2011-04-04 Perttu Aholachanged node metadata format to better accomodate futur...
2011-04-04 Perttu AholaFixed chest contents not immediately updating to all...
2011-04-04 Perttu AholaChests work now!
2011-04-04 Perttu Aholainitial chest metadata
2011-04-04 Perttu Aholafully implemented the sign with the new framework
2011-04-04 Perttu AholaNode metadata framework
2011-04-03 Perttu AholaMade a proper queued thread to client for handling...
2011-04-03 Perttu Aholacommit before some more radical changes
2011-04-03 Perttu Aholacopied draft of updateNodeMeshes from backup
2011-04-03 Perttu AholaRevert mapgen to best working version (2)
2011-04-02 Perttu AholaMapgen is better now. Not a lot, but a bit!
2011-04-02 Perttu Aholacommit before some radical changes
2011-03-02 Perttu Aholamapgen work-in-progress
2011-02-28 Perttu Aholamapgen tweaking
2011-02-28 Perttu Aholatweaked mapgen
2011-02-28 Perttu Ahola-
2011-02-28 Perttu AholaA third try on terrain generation. No trees yet.
2011-02-24 Perttu Aholafixed a possible infinite loop in ClientEnvironment...
2011-02-23 Perttu Aholamodified the build system of lua to a more minimal one
2011-02-23 Perttu Aholamainly work on object scripting api
2011-02-21 Perttu Aholapreliminary lua scripting framework for objects
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-02-19 Perttu Aholavideo backend selection
2011-02-18 Perttu Aholarandom code cleaning, shouldn't affect anything
2011-02-17 Perttu AholaBetter texture handling. Textures are not added to...
2011-02-16 Perttu AholaDebug stacks will now be printed on Ctrl-C. Also client...
2011-02-15 Perttu Aholastill a little fix!
2011-02-15 Perttu AholaCtrl+C handling on POSIX, some commands for server...
2011-02-14 Perttu Aholanew hotbar, more minecraft-like
2011-02-14 Perttu AholaSome fiddling around with fog... not much changed
2011-02-14 Perttu Aholaadded sneaking/crouching and changelog
2011-02-13 Perttu Aholatuned fog distance a bit
2011-02-13 Perttu Aholachanged sky color and made new style leaves a bit more...
2011-02-12 Perttu Aholahopefully a fix for the majority of the windows 7 probl...
2011-02-11 Perttu Aholadisabled work wrap to show every line of chat in any...
2011-02-11 Perttu Aholamore stuff...
2011-02-11 Perttu Aholafully working i guess
2011-02-11 Perttu Aholanew texture stuff quite working
2011-02-10 Perttu Aholafixes toward mingw compatibility
2011-02-10 Perttu Aholasome texture stuff
2011-02-10 Perttu Aholawork-in-progress texture atlas optimization
2011-02-08 Perttu Aholauh... accidentally left directX as the default in main.cpp
2011-02-08 Perttu Aholalocal game connects to 127.0.0.1 instead of localhost...
2011-02-08 Perttu Aholamade it to work with my windows compiler
2011-02-07 Perttu Aholabug-fixin'
2011-02-06 Perttu Aholamapgen tweaking
2011-02-05 Perttu Aholamapgen stuff
2011-02-04 Perttu Aholaadded sand to map generator
2011-02-03 Perttu Aholaall kinds of tweaking and fixing
2011-02-03 Perttu Aholasome generation-time mud flow tweaking
2011-02-02 Perttu Aholasome tweaking
2011-02-02 Perttu Aholamore tweaking
2011-02-01 Perttu AholaThis map generator is starting to look pretty good...
2011-02-01 Perttu Aholapartly working chunk-based map generator (doesn't save...
2011-01-29 Perttu Aholamap generation framework under development... not quite...
2011-01-27 Perttu AholaNow texture handling is fast. Also now players are...
2011-01-26 Perttu Aholabacking up some stuff
2011-01-25 Perttu Aholacomments
2011-01-25 Perttu AholaMap deletion button
2011-01-25 Perttu Aholaremoved alternative name "pressure" from param2
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