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[dragonfireclient.git] / src / game.cpp
2016-10-09 RuiRemove unused parameter of GUIVolumeChange
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-05 Loic BlotReplace various std::map with UNORDERED_MAP + various...
2016-08-22 est31Client: disable pre v25 init sending by default
2016-08-10 Esteban I. Ruiz... Add zoom, tweakable with zoom_fov, default key: Z ...
2016-07-05 sfan5Use mathematical function to determine yaw direction
2016-07-03 est31Remove top left minetest watermark
2016-06-03 est31Initial Gamepad support
2016-06-03 est31Input related generalisations
2016-05-31 EkdohibsAdd colored text (not only colored chat).
2016-05-31 TriBlade9Colored chat working as expected for both freetype...
2016-05-26 est31Tell irrlicht if we handle a key or not.
2016-04-23 EkdohibsEscape more strings: formspecs, item descriptions,...
2016-04-14 TriBlade9Add option to disable entity selectionboxes. (#3992)
2016-03-21 Auke KokFix connected nodes' selection boxes.
2016-03-12 Auke KokNodebox: Allow nodeboxes to "connect"
2016-03-03 ShadowNinjaAdd Android chat form
2016-03-03 ShadowNinjaUnlock cursor when opening console
2016-03-03 Esteban I. Ruiz... Use the console instead of a dedicated window when...
2016-02-22 RealBadAngelFix getting pointed node
2016-02-21 RealBadAngelCamera: remove auto tune FPS, single view range setting
2016-02-18 RealBadAngelMove object nametags to camera
2016-02-14 RealBadAngelUse proper variable types for uniform sampler layers
2016-02-08 RealBadAngelCleanup selection mesh code, add shaders for halo and...
2016-01-18 RealBadAngelShow infotext with description for item entities
2016-01-09 Dalai FelintoNew 3D Mode: Pageflip
2015-12-29 est31Fix client crashing when connecting to server
2015-12-28 est31shutdown when requested from lua in singleplayer too
2015-12-18 SapierAndroid: Implement Autohiding button bars to cleanup...
2015-12-17 SapierAndroid: Fix pressed buttons not beeing cleared on...
2015-12-02 Alex FordAdd on_secondary_use when right clicking an item in...
2015-11-15 AmazAdd a status text for autorun
2015-11-07 BlockMenAdd support for audio feedback if placing node failed
2015-11-02 gregorycuSpeed up saving of profiling data by 27x
2015-10-29 Duane RobertsonWoW-style Autorun
2015-10-24 BlockMenFix on_rightclick() being called directly after placing...
2015-10-18 est31Remove wstrgettext
2015-10-14 ShadowNinjaRefactor logging
2015-09-01 est31Hide minimap if it has been disabled by server
2015-08-25 David JonesChange i++ to ++i
2015-08-13 kwolekrminimap: Add ability to disable from server
2015-08-13 est31game.cpp: Update cached settings
2015-07-23 est31Optional reconnect functionality
2015-07-16 RealBadAngelFix relief mapping issues
2015-07-14 KahrlMake serialization error message translatable
2015-07-09 est31Settings: pass name to callbacks by reference
2015-07-08 est31Use UTF-8 instead of narrow
2015-07-08 kwolekrClean-up Minimap code
2015-06-27 RealBadAngelAdd minimap feature
2015-06-20 est31Make attached objects visible in 3rd person view
2015-06-13 Ilya ZhuravlevUse utf-8 in formspecs
2015-05-29 Craig Robbins(Android) Only simulate holding down fast key if fast_m...
2015-05-19 kwolekrReplace instances of std::map<std::string, std::string...
2015-05-15 Craig RobbinsANDROID: Do not limit situations where fast is enabled
2015-05-06 ShadowNinjaFix connection speed unit names
2015-04-27 sfan5Revert the upper-case PROJECT_NAME nonsense that was...
2015-04-26 Kevin OttFix player pitch and yaw not being set properly
2015-04-19 est31Disable connection timeout for singleplayer and server...
2015-04-17 SmallJoker10s timeout when connecting to server
2015-03-31 Aaron SuenMove texture_min_size even further down the pipe. Now...
2015-03-29 Craig RobbinsOn Android enable always fast
2015-03-28 ShadowNinjaChange error_message from wstring to string
2015-03-27 ShadowNinjaClean up and tweak build system
2015-03-17 Craig RobbinsMinor cleanup: game.cpp
2015-03-15 est31Finer progress bar updates when initializing nodes
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-07 Craig RobbinsFix Android text bug (no text displaying)
2015-03-05 Loic BlotProfilerGraph: Use std::list instead of std::vector
2015-03-05 Loic BlotReplace std::list to std::vector into tile.cpp (m_textu...
2015-02-25 rubenwardyAdd camera smoothing and cinematic mode (F8)
2015-02-18 Perttu AholaUse fixed size for builtin menus on non-android platforms
2015-02-16 YamanAdd player direction to on-screen debug text
2015-02-12 ngosangMinor fixes in translations
2015-02-11 Loic BlotDon't permit to open inventory is playerCAO isn't prese...
2015-02-11 Loic BlotFix issue #2279. ok @zeno-
2015-02-10 ngosangFix Exit to OS button focus in Pause Menu
2015-02-07 gregorycuFix rebase bug, make render loop use cache setting
2015-02-05 ShadowNinjaReduce gettext wide/narrow and string/char* conversions
2015-02-05 ShadowNinjaFix translation memory leak
2015-02-05 ShadowNinjaFix translation finding of overlay messages
2015-01-30 Craig RobbinsFix local map saving when joining a local server from...
2015-01-25 gregorycuSettings fixes Make the GameGlobalShaderConstantSetter...
2015-01-24 Craig RobbinsRevert "Make the GameGlobalShaderConstantSetter use...
2015-01-24 Craig RobbinsFix unitialised variable occassionally being used
2015-01-24 gregorycuMake the GameGlobalShaderConstantSetter use the setting...
2015-01-18 KahrlFix use of uninit data in Sky and (potentially) GUIChat...
2015-01-11 sapierDisable sound and key binding settings in "pause" menu...
2015-01-09 sapierRemove automatic consistent formspec size <-> font...
2015-01-09 sapierFix memory leaks due to messed up memory handling for...
2015-01-02 sapierMore consistent progress bar from 0-100 on startup
2014-12-30 Craig RobbinsAdd display_gamma option for client
2014-12-30 Craig RobbinsCleanup updateCameraDirection and fix random input...
2014-12-29 KodexkyCenter status text for better visibility.
2014-12-08 RealBadAngelDisable loading .mtl files. Theyre not used anyway.
2014-12-07 Craig RobbinsFix f6 debug/profiler display
2014-12-06 Craig RobbinsPerformance of main client loop up to 2x faster In...
2014-12-05 Craig RobbinsAdd name of node 'pointed at' to debug
2014-12-01 Craig RobbinsFix node 0,0,0 being highlighted when enable_node_highl...
2014-11-30 sapierMake hud use fontengine too
2014-11-30 sapierImplement proper font handling
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