]> git.lizzy.rs Git - dragonfireclient.git/history - src/game.cpp
Safe digging and placing (#6127)
[dragonfireclient.git] / src / game.cpp
2017-08-24 Ben DeutschSafe digging and placing (#6127)
2017-08-20 paramatMinimap: Add new HUD flag for minimap radar mode
2017-08-20 Loïc BlotModernize source code: last part (#6285)
2017-08-19 Loïc BlotFix shader.h inclusion place in game.cpp
2017-08-18 Loïc BlotOptimize headers (part 2) (#6272)
2017-08-17 Loic Blotclientmap, clientmedia: code modernization
2017-08-16 Loïc BlotCleanup various headers to reduce compilation times...
2017-08-13 SmallJokerTrigger on_rightclick regardless on the formspec meta...
2017-08-12 FixerFull viewing range key message clarified
2017-07-30 WuzzyMake direct item selection keys freely bindable
2017-07-18 Lars HofhanslIn-cloud fog: Strengthen effect when small view range...
2017-07-17 ParamatChat: Move chat text down to not overlap 3rd line of...
2017-07-16 ParamatF5 debug display: Reformat and remove some information...
2017-07-16 Loïc BlotChat protocol rewrite (#5117)
2017-07-07 Dániel JuhászExpose getPointedThing to Lua
2017-07-05 Ben DeutschFog effect when camera is inside cloud
2017-07-02 Loic BlotFix crash due to missing pointer validation
2017-07-02 Loïc BlotIrrlicht cleanup: cleanup various object to use Renderi...
2017-06-30 red-001Create a filesystem abstraction layer for CSM and only...
2017-06-26 Loïc BlotIsolate irrlicht references and use a singleton (#6041)
2017-06-24 Loic BlotGame::showOverlayMessage: securise function
2017-06-23 WuzzyShow param1 and param2 in debug screen (#6031)
2017-06-20 Dániel JuhászAutomatic item and node colorization (#5640)
2017-06-18 Loic BlotClient::makeScreenshot: remove device param
2017-06-17 Loïc BlotCpp11 initializers 2 (#5999)
2017-06-11 Loïc BlotUse thread_local instead from some static settings...
2017-06-11 QrchackOfficialRemove superfluous pointer null checks
2017-06-08 ParamatAutorun: Change to 'autoforward' (#5926)
2017-06-03 ShadowNinjaFix segmentation fault with tool capabilities (#5899)
2017-06-03 Vincent GlizeSnake case for screen options in minetest.conf (#5792)
2017-05-25 red-001Close formspec on client shutdown. (#5811)
2017-05-23 ParamatClient crashfix: load meta after digging (#5801)
2017-05-20 youFix instant digging (#5785)
2017-05-19 Loïc BlotWhen minimap is disabled in configuration, really disab...
2017-05-13 SmallJokerNo cursor lock when window inactive (#5754)
2017-05-13 Loïc BlotLimit properly the sound setting at updateSound runtime...
2017-05-13 Loïc BlotMove KeyList & InputHandler from game.h to client/input...
2017-05-13 Loic BlotAndroid build fix
2017-05-13 red-001Minor pause/escape menu improvements (#5751)
2017-05-11 red-001Rework escape/pause menu (#5719)
2017-05-06 WuzzyAdd configurable key bindings for hotbar scrolling...
2017-05-06 red-001[CSM] add `on_item_use` (#5544)
2017-05-06 TeTpaAkaMake players respect makes_footstep_sound in the object...
2017-05-05 Loïc BlotSave minetest screen width/height options when modified...
2017-05-04 red-001Add function to get server info.
2017-05-03 paramatSet sky API: Add bool for clouds in front of custom...
2017-04-29 Ben DeutschAdd clouds API
2017-04-29 Loïc BlotClient & ClientEnvirnment: don't create fake events...
2017-04-29 Vincent Glize[CSM] Add event on_place_node API lua (#5548)
2017-04-28 youFix click-digging torches (#5652)
2017-04-27 Louis PearsonSearch user path for sounds (#5657)
2017-04-25 ShadowNinjaRename Scripting API files for consistency
2017-04-25 Loïc BlotFix various points reported by cppcheck (#5656)
2017-04-19 Loïc BlotFix various copy instead of const ref reported by cppch...
2017-04-19 Hybrid DogTools: Fix tool digging speed limit
2017-04-18 Loïc BlotFix various variables passed by copy instead of const...
2017-04-16 Loïc BlotAndroid progressbar fix (#5601)
2017-04-07 EkdohibsFix spacing
2017-04-07 EkdohibsFix problems when overriding the hand:
2017-04-06 orwell96Show media download progress in percent on progress...
2017-03-26 red-001Change command prefix to "." and add "help" command.
2017-03-22 Loïc BlotSome performance optimizations (#5424)
2017-03-20 Ben DeutschRefactored client event if-else cascade to switch statement
2017-03-19 Loïc BlotRefactor Game class (part 2) (#5422)
2017-03-18 ShadowNinjaServer list cleanup
2017-03-18 Loic BlotTOGGLE_CHAT keymap should togglechat not HUD
2017-03-17 Loïc BlotReduce memory & function cost of Game class functions...
2017-03-17 Loïc Blot[CSM] Fix minimap problems (#5405)
2017-03-16 Loïc Blot[CSM] Add minimap API modifiers (#5399)
2017-03-13 nerzhul[CSM] Add enable_client_modding param (default: false)
2017-03-13 red-001[CSM] Add `on_punchnode` callback
2017-03-13 red-001[CSM] Add `on_dignode` callback (#5140)
2017-03-13 red-001[CSM] Add local formspecs. (#5094)
2017-03-13 Loïc Blot[CSM] Add on_death, on_hp_modification & oh_damage_take...
2017-03-13 Loic Blot[CSM] Client side modding
2017-02-18 Dániel JuhászFixes for colorwallmounted and colorfacedir nodes
2017-02-12 paramatFootsteps: Fix offset footstep and shallow water sound...
2017-01-30 Dániel JuhászRe-add halo highlight (#5130)
2017-01-29 EzhhAdd console height setting (#5136)
2017-01-29 Zeno-Rename height to scale for openConsole() (#5139)
2017-01-23 Dániel JuhászAdd hardware node coloring. Includes:
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-04 Dániel JuhászImprove getPointedThing() (#4346)
2016-12-26 sfan5Irrlicht 1.9 support
2016-12-12 rubenwardyFix camera jumping on Android when panning past 0/360...
2016-12-12 RogierView range: Set maximum to 4000 nodes
2016-12-11 Rogier-5Fix computation of viewing range (in blocks) sent to...
2016-12-07 Lars HofhanslFog: Make fraction of visible distance at which fog...
2016-11-26 TeTpaAkaWieldhand: Allow overriding the hand
2016-11-22 orwell96Make supplying empty formspec strings close the formspe...
2016-11-22 ShadowNinjaFix superflous shader setting updates (#4800)
2016-11-12 RealBadAngelHalo: Highlight selected face
2016-11-04 lhofhanslCycle directly to nothing shown instead of showing...
2016-11-04 lhofhanslAdd debug priv, and allow player to display the scene...
2016-10-30 Hugo LocurcioRename testsounds/ directory to sounds/ (#1984)
2016-10-21 paramatDamage flash: Reduce maximum alpha. Avoid fade overload
2016-10-17 Lars HofhanslRevert changes to toggleNoClip and toggleFreeMove
2016-10-17 Lars HofhanslDon't use day light sky unless noclip and free_move...
2016-10-13 Lars HofhanslUse range-based fog instead of z-plane based.
2016-10-12 sfan5Don't use unordered maps for ProfilerGraph (fixes flick...
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