]> git.lizzy.rs Git - nothing.git/history - src/game.c
Merge pull request #50 from tsoding/level-format-player-position
[nothing.git] / src / game.c
2018-01-04 Alexey KutepovMerge pull request #50 from tsoding/level-format-player...
2018-01-04 reximRemove camera from the game entity
2018-01-04 reximMake level entity use its internal camera
2018-01-03 reximReload entire level including the player's position
2018-01-03 reximMove relevant logic to level entity
2017-12-27 Alexey KutepovMerge pull request #47 from tsoding/40-clip-throug...
2017-12-27 reximAllow toggling debug mode in pause state (#40)
2017-12-25 Alexey KutepovMerge pull request #42 from tsoding/toggle-debug-mode...
2017-12-25 reximToggle debug mode in runtime
2017-12-21 Alexey KutepovMerge pull request #41 from tsoding/player-deformation
2017-12-21 reximIntroduce squishing force into platform collision detection
2017-12-17 Alexey KutepovMerge pull request #38 from tsoding/lifetime
2017-12-17 reximIntegrate platforms entity with lt module
2017-12-17 reximIntegrate game entity with lt module
2017-12-16 Alexey KutepovMerge pull request #36 from tsoding/22-pause-state
2017-12-16 reximImplement toggle pause action (#22)
2017-12-16 reximIntegrate game entity into the event loop (#22)
2017-12-16 reximImplement the rest of the game TU (#22)
2017-12-16 reximImplement game_update (#22)
2017-12-16 reximImplement game_render (#22)
2017-12-16 reximIntroduce game entity and outline its interface (#22)