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(#1139) Implement Move snap for Label Layer
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2019-11-24 rexim(#1139) Implement Move snap for Label Layer
2019-11-24 rexim(#1139) Put label id below label text
2019-11-24 rexim(#1139) Decouple sprite_font_boundary_box from Sprite_font
2019-11-24 rexim(#1139) Implement Centralized Boundary Calculation...
2019-11-24 rexim(#1139) Move rect snapping stuff to rect translation...
2019-11-24 reximRemove TODO(#1142)
2019-11-24 Alexey KutepovMerge pull request #1154 from tsoding/1142
2019-11-24 rexim(#1142) snap_var4 -> snap_seg2seg
2019-11-24 rexim(#1142) snap_var2 -> snap_var2seg
2019-11-24 rexim(#1142) snap_var1 -> snap_var
2019-11-24 rexim(#1142) explain snap_var1 a little bit better
2019-11-24 rexim(#1142) Intermediate snap_var* names
2019-11-24 rexim(#1142) Split temp_snap into even smaller pieces
2019-11-23 rexim(#1142) Simplify snap_var implementation
2019-11-23 rexim(#1142) Full resize snapping
2019-11-23 rexim(#1142) Bot-left resize snapping
2019-11-23 rexim(#1142) Bottom resize snapping
2019-11-23 rexim(#1142) Top-left resize snapping
2019-11-23 rexim(#1142) Add support for top and left resize snapping
2019-11-23 rexim(#1142) introduce snap_var
2019-11-23 reximRemove TODO(#955)
2019-11-23 reximRemove TODO(#1129)
2019-11-23 Alexey KutepovMerge pull request #1151 from tsoding/1144
2019-11-23 rexim(#1144) Make the snapping threshold depending the camer...
2019-11-23 rexim(#1144) Compress the rect snapping logic
2019-11-23 Alexey KutepovMerge pull request #1146 from kolumb/398a
2019-11-23 reximAdd TODO(#1150)
2019-11-23 Alexey KutepovMerge pull request #1149 from gooddoog/1148
2019-11-22 gooddoog(#1148) Disable pause mode after reloading the level
2019-11-21 Danil Kolumbetadd missing eol
2019-11-21 Danil Kolumbetadd missing eol
2019-11-21 Danil Kolumbetadd blank credits screen
2019-11-20 Danil KolumbetMerge remote-tracking branch 'upstream/master'
2019-11-19 Alexey KutepovMerge pull request #1138 from tsoding/946
2019-11-19 rexim(#946) Reorder snapping conditions
2019-11-19 rexim(#946) Merge snapping conditions
2019-11-19 rexim(#946) Inline snap_rect
2019-11-19 rexim(#946) Get rid of the loop in snap_rect()
2019-11-19 rexim(#946) Fix typo
2019-11-17 reximAdd TODO(#1142)
2019-11-17 reximAdd TODO(#1141)
2019-11-17 reximAdd TODO(#1140)
2019-11-17 reximAdd TODO(#1139)
2019-11-17 rexim(#946) Additional work
2019-11-17 rexim(#946) Reimplement rect snapping
2019-11-17 rexim(#946) Fix assertion on moving a single rect
2019-11-17 rexim(#946) Initial snapping implementation
2019-11-16 Danil Kolumbetfix merge conflicts
2019-11-16 Alexey KutepovMerge pull request #1134 from tsoding/1129
2019-11-16 rexim(#1129) Remove redundant debug logging
2019-11-16 rexim(#1129) Make Rect Layer use Cursor entity
2019-11-16 rexim(#1129) Remove dependency on Game from Rect Layer
2019-11-16 rexim(#1129) Extract Cursor entity
2019-11-16 rexim(#1129) Change cursor style on rect layer resize
2019-11-12 Alexey KutepovMerge pull request #1131 from rafaelffilho/audio_crash_fix
2019-11-11 Rafael Froeschlin... Fix closing the game without audio
2019-11-10 Alexey KutepovMerge pull request #1128 from tsoding/955
2019-11-10 reximAdd TODO(#1129)
2019-11-10 rexim(#955) Map selection overlay to screen
2019-11-10 rexim(#955) implement secondary diagonal resizing
2019-11-10 rexim(#955) Add supports for major corners
2019-11-10 Alexey KutepovMerge pull request #1126 from tsoding/1125
2019-11-10 rexim(#955) Single side resize modes
2019-11-10 rexim(#955) Get rid of resize anchor in Rect Layer
2019-11-10 reximAdd TODO(#1127)
2019-11-10 Alexey KutepovMerge pull request #1122 from tsoding/1120
2019-11-10 rexim(#1125) Fix fomatting
2019-11-10 rexim(#1125) Prevent segfault on failed samples trying to...
2019-11-10 rexim(#1125) Allow to play the game with failed sound samples
2019-11-09 reximAdd TODO(#1123)
2019-11-09 rexim(#1120) introduce SOUND_SAMPLES_DEFAULT_VOLUME
2019-11-09 rexim(#1120) Initialize default value of the sound samples
2019-11-09 rexim(#1120) Fix formatting
2019-11-09 Alexey KutepovMerge pull request #1121 from tsoding/411
2019-11-04 Alexey KutepovMerge pull request #1119 from tsoding/1118
2019-11-04 rexim(#1118) Try to fix warnings on MacOS build
2019-11-03 rexim(#411) Move console from Level to Game
2019-11-03 rexim(#1118) Inner selection overlay for Rect Layer
2019-11-02 Alexey KutepovMerge pull request #1117 from tsoding/1071
2019-11-02 rexim(#1071) Add background to the settings page
2019-11-02 rexim(#1071) Make background a transparent entity
2019-11-02 rexim(#1071) remove debug_mode tracking from background
2019-11-02 rexim(#1071) Move volume slider to the settings page
2019-11-02 rexim(#1071) Introduce Settings game state
2019-11-02 Alexey KutepovMerge pull request #1116 from tsoding/1090
2019-11-02 rexim(#1090) Implement axis locking movement for LabelLayer
2019-11-02 rexim(#1090) implement axis locking movement for PointLayer
2019-11-02 rexim(#1090) Implement axis locking movement for Rect Layer
2019-11-02 rexim(#1090) Factor out camera_sdl_color
2019-11-02 rexim(#1090) introduce camera_draw_line
2019-11-02 reximTemporarily disable ActionPicker in RectLayer
2019-11-02 Alexey KutepovMerge pull request #1115 from tsoding/1108
2019-10-28 rexim(#1108) Story Grid elements in a Flexible Array Member
2019-10-28 rexim(#1108) Tidy up ActionPicker
2019-10-27 rexim(#1108) Introduce Grid
2019-10-27 rexim(#1108) Don't draw action picker in rect layer
2019-10-27 rexim(#1108) Introduce action picker to rect_layer
2019-10-27 rexim(#1108) Make ActionPicker handle keys for some reason
2019-10-27 rexim(#1108) Unhardcode action picker colors
2019-10-27 rexim(#1108) handle user input
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