]> git.lizzy.rs Git - nothing.git/history - src/game
(#727) Implement LevelMetadata entity
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2019-03-16 rexim(#727) Implement LevelMetadata entity
2019-03-16 rexim(#727) Introduce LevelMetadata
2019-03-10 Alexey KutepovMerge pull request #725 from tsoding/719
2019-03-10 rexim(#719) Tweak title scale and position
2019-03-10 rexim(#719) Center MenuTitle in LevelPicker
2019-03-10 rexim(#719) Introduce MenuTitle
2019-03-10 Alexey KutepovMerge pull request #724 from tsoding/717
2019-03-10 rexim(#717) Implement (game menu) signal
2019-03-10 Alexey KutepovMerge pull request #723 from tsoding/721
2019-03-10 rexim(#721) Fix hard reload
2019-03-10 rexim(#721) Fix soft reload crash
2019-03-09 Alexey KutepovMerge pull request #720 from tsoding/718
2019-03-09 rexim(#718) Implement LevelFolder and integrate it with...
2019-03-09 rexim(#718) Introduce LevelFolder entity
2019-03-09 Alexey KutepovMerge pull request #716 from tsoding/606
2019-03-09 reximAdd TODO(#719)
2019-03-09 reximAdd TODO(#718)
2019-03-09 rexim(#606) Addtional work
2019-03-09 rexim(#606) Make the font smaller
2019-03-09 rexim(#606) Make the LevelPicker actually select a level
2019-03-09 rexim(#606) Center ListSelector in LevelPicker
2019-03-09 rexim(#606) Make rendering of ListSelector more flexible
2019-03-09 rexim(#606) Integrate ListSelector with LevelPicker
2019-03-03 Alexey KutepovMerge pull request #713 from tsoding/709
2019-03-03 rexim(#709) Keep colliding boxes until it's possible
2019-02-25 Alexey KutepovMerge pull request #712 from tsoding/711
2019-02-24 rexim(#711) Make boxes aware of player's position
2019-02-24 rexim(#711) Remove dead code
2019-02-24 rexim(#711) introduce (game level box new-here)
2019-02-24 rexim(#711) Make color optional for (game level box new)
2019-02-24 Alexey KutepovMerge pull request #710 from tsoding/706
2019-02-23 rexim(#706) Preallocate BOXES_CAPACITY
2019-02-23 Alexey KutepovMerge pull request #708 from tsoding/704
2019-02-23 reximAdd TODO(#709)
2019-02-23 rexim(#704) TODO: backpropagation
2019-02-23 Alexey KutepovMerge pull request #705 from tsoding/698
2019-02-23 rexim(#698) Detected grounded state for self-collision of...
2019-02-17 Alexey KutepovMerge pull request #699 from tsoding/694
2019-02-17 rexim(#694) Fix box pushing mechanics
2019-02-17 rexim(#694) Improve debug output of rigid bodies
2019-02-17 Alexey KutepovMerge pull request #696 from tsoding/695
2019-02-17 rexim(#695) Remove boxes' bodies on destruction
2019-02-16 Alexey KutepovMerge pull request #692 from tsoding/691
2019-02-16 rexim(#691) dying_rect -> explosion
2019-02-16 Alexey KutepovMerge pull request #690 from tsoding/634
2019-02-16 reximAdd TODO(#691)
2019-02-16 rexim(#634) Remove Rigid_rect
2019-02-16 reximTODO: Dying_rect should be called Explosion
2019-02-16 Alexey KutepovMerge pull request #689 from tsoding/636
2019-02-16 rexim(#636) Remove solid interface
2019-02-16 Alexey KutepovMerge pull request #688 from tsoding/632
2019-02-16 reximRemove TODO(#633)
2019-02-16 reximRemove TODO(#631)
2019-02-16 rexim(#632) Remove Physical_world
2019-02-16 reximRemove TODO(#685)
2019-02-16 reximRemove ID_SIZE
2019-02-16 Alexey KutepovMerge pull request #684 from tsoding/631
2019-02-16 reximAdd TODO(#687)
2019-02-16 reximAdd TODO(#686)
2019-02-16 reximAdd TODO(#685)
2019-02-16 rexim(#631) Migrate boxes to rigid_bodies
2019-02-16 Alexey KutepovMerge pull request #682 from tsoding/633
2019-02-16 reximAdd TODO(#683)
2019-02-16 rexim(#633) Migrate Player to RigidBodies
2019-02-12 Alexey KutepovMerge pull request #681 from tsoding/654
2019-02-10 rexim(#654) Make bodies exchange impulses
2019-02-10 Alexey KutepovMerge pull request #680 from tsoding/675
2019-02-10 rexim(#675) Print position of rigid rect in debug mode
2019-02-10 rexim(#675) Make position of debug info depend on the size...
2019-02-10 rexim(#675) Remove rigid_bodies->id
2019-02-10 rexim(#675) Draw position of rigid bodies in debug mode
2019-02-10 Alexey KutepovMerge pull request #678 from tsoding/677
2019-02-10 reximAdd TODO(#679)
2019-02-10 rexim(#677) Implement zoom in/out in flying mode
2019-02-10 rexim(#677) Switch the relative mouse mode depending on...
2019-02-10 rexim(#677) Fix not found target error
2019-02-09 Alexey KutepovMerge pull request #676 from tsoding/277
2019-02-09 rexim(#227) Introduce flying mode
2019-02-03 Alexey KutepovMerge pull request #674 from tsoding/655
2019-02-03 rexim(#655) Remove opposing force from rigid_bodies
2019-02-02 Alexey KutepovMerge pull request #670 from tsoding/static-libraries
2019-02-02 reximSeparate system and ebisp static libraries
2019-02-02 Alexey KutepovMerge pull request #666 from tsoding/625
2019-02-02 rexim(#625) Actually bake lisp part of broadcast into the...
2019-02-02 rexim(#625) Remove platforms_save_to_file
2019-01-27 Alexey KutepovMerge pull request #664 from tsoding/658
2019-01-27 rexim(#658) Modify velocity to prevent body sinking
2019-01-27 reximRemove TODO(#653)
2019-01-27 reximRemove TODO(#628)
2019-01-27 rexim(#658) Recent velocities of bodies when the collide
2019-01-26 Alexey KutepovMerge pull request #663 from tsoding/656
2019-01-26 rexim(#656) Render Rigid Body id in Debug mode
2019-01-26 Alexey KutepovMerge pull request #662 from tsoding/661
2019-01-26 rexim(#661) Story rigid bodies as rects
2019-01-23 Alexey KutepovMerge pull request #660 from tsoding/650
2019-01-23 rexim(#650) Do not assert the_stick_of_joy in LevelPicker
2019-01-23 Alexey KutepovMerge pull request #652 from tsoding/647
2019-01-23 reximAdd TODO(#656)
2019-01-23 reximAdd TODO(#655)
2019-01-23 reximAdd TODO(#654)
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