]> git.lizzy.rs Git - nothing.git/history - src/game/level/rigid_bodies.h
Remove TODO(#964)
[nothing.git] / src / game / level / rigid_bodies.h
2019-04-21 Alexey KutepovMerge pull request #806 from tsoding/803
2019-04-21 rexim(#803) Remove colors from RigidBodies
2019-04-21 rexim(#803) Remove rigid_bodies_add_from_line_stream
2019-03-16 Alexey KutepovMerge pull request #732 from tsoding/714
2019-03-16 rexim(#714) Make RigidBodies disablable
2019-02-17 Alexey KutepovMerge pull request #696 from tsoding/695
2019-02-17 rexim(#695) Remove boxes' bodies on destruction
2019-02-16 Alexey KutepovMerge pull request #684 from tsoding/631
2019-02-16 rexim(#631) Migrate boxes to rigid_bodies
2019-02-16 Alexey KutepovMerge pull request #682 from tsoding/633
2019-02-16 rexim(#633) Migrate Player to RigidBodies
2019-01-23 Alexey KutepovMerge pull request #652 from tsoding/647
2019-01-23 rexim(#647) Merge collision functions
2019-01-19 Alexey KutepovMerge pull request #646 from tsoding/639
2019-01-19 rexim(#639) Introduce rigid_bodies_collide_with_itself
2019-01-19 rexim(#639) Make rigid bodies interact with platforms
2019-01-16 Alexey KutepovMerge pull request #645 from tsoding/635
2019-01-16 rexim(#635) Remove dead code
2019-01-16 rexim(#635) Port essential Rigid_rect functionality to Rigid...
2019-01-16 Alexey KutepovMerge pull request #644 from tsoding/640
2019-01-16 rexim(#640) Introduce rigid_bodies_disable
2019-01-16 rexim(#640) Make rigid_bodies_add return the id
2019-01-16 rexim(#640) Do not allow to remove Rigid Bodies
2019-01-16 rexim(#640) Remove dynarray
2019-01-16 rexim(#640) Introduce RigidBodyId
2019-01-13 Alexey KutepovMerge pull request #630 from tsoding/628
2019-01-12 rexim(#628) add basic object functionality to RigidBodies
2019-01-12 rexim(#628) Add RigidBodies entity