]> git.lizzy.rs Git - nothing.git/history - src/game/level/player/rigid_rect.c
Factor out duplicate memsets
[nothing.git] / src / game / level / player / rigid_rect.c
2018-05-22 reximFactor out duplicate memsets
2018-05-22 reximMake rect_object_impact accept values instead of pointers
2018-05-22 reximGet rid of rigid_rect_collide_with_rect
2018-05-21 reximGet rid of specific rigid_rect methods
2018-05-21 reximIntroduce solid interface
2018-05-20 Alexey KutepovMerge pull request #190 from tsoding/189
2018-05-19 rexim(#189) Fix standing on the boxes
2018-05-12 Alexey KutepovMerge pull request #188 from tsoding/68
2018-05-12 rexim(#68) Make boxes interact with each other and the player
2018-05-12 rexim(#68) Decouple platforms from update method of rigid_rect
2018-05-12 rexim(#68) Wire up boxes entity
2018-05-03 Alexey KutepovMerge pull request #179 from tsoding/renderer-inside...
2018-05-03 reximRemove renderer from camera_fill_rect
2018-04-29 Alexey KutepovMerge pull request #169 from tsoding/clean-up
2018-04-29 reximRemove ./ prefix from includes
2018-04-29 reximSort includes
2018-04-29 reximMove lt to system "subpackage"
2018-04-29 reximMove error to system "subpackage"
2018-04-29 reximMove rigid_rect to game/level/player "subpackage"