]> git.lizzy.rs Git - nothing.git/history - src/game/level/physical_world.c
(#639) Make rigid bodies interact with platforms
[nothing.git] / src / game / level / physical_world.c
2018-12-29 Alexey KutepovMerge pull request #595 from tsoding/594
2018-12-29 rexim(#594) assert -> trace_assert
2018-11-12 Alexey KutepovMerge pull request #504 from tsoding/475
2018-11-12 rexim(#475) Remove error unit
2018-11-05 Alexey KutepovMerge pull request #483 from tsoding/480
2018-11-05 rexim(#480) introduce nth_realloc
2018-11-05 Alexey KutepovMerge pull request #479 from tsoding/477
2018-11-05 rexim(#477) Replace all instances of malloc with nth_alloc
2018-08-18 Alexey KutepovMerge pull request #281 from tsoding/posix-friendly...
2018-08-18 reximfind -type f -exec sed -i "s/\b\(\w\)\(\w*\)_t\b/\U...
2018-07-07 Alexey KutepovMerge pull request #228 from tsoding/222
2018-07-07 rexim(#222) Double collide with platforms for each of the...
2018-07-02 Alexey KutepovMerge pull request #218 from tsoding/solid_colide_with_...
2018-07-02 reximSpecial treatment for platforms in physical_world
2018-07-02 reximMove gravity to physical_world
2018-07-02 reximIntegrate physical_world into the level
2018-07-02 reximIntroduce physical_world_t