]> git.lizzy.rs Git - nothing.git/history - src/game/level/level_editor.c
Color constants
[nothing.git] / src / game / level / level_editor.c
2020-01-05 reximColor constants
2020-01-05 reximDestroy level editor layers in destroy_level_editor
2020-01-05 reximRemove Lt from LabelLayer
2020-01-05 reximRemove Lt from PointLayer
2020-01-05 Alexey KutepovMerge pull request #1237 from tsoding/remove-lt
2020-01-05 reximRemove Lt from RectLayer
2020-01-05 reximRemove Grid and ActionPicker
2020-01-05 reximRemove Lt from Edit_field
2020-01-05 Alexey KutepovMerge pull request #1236 from tsoding/remove-realloc...
2020-01-05 reximMigrate UndoHistory's backend to RingBuffah
2020-01-04 Alexey KutepovMerge pull request #1235 from tsoding/remove-line-stream
2020-01-04 reximDelete LineStream from the existance
2020-01-04 reximMigrate level parsing to linestream-less mechanism
2019-12-15 Alexey KutepovMerge pull request #1206 from tsoding/migration
2019-12-15 Alexey KutepovMerge pull request #1204 from gkbrk/master
2019-12-15 reximMake the level_editor_from_file support VERSION 1
2019-12-15 Alexey KutepovMerge pull request #1205 from tsoding/save-level-bug
2019-12-15 reximFix save level bug
2019-12-15 Alexey KutepovMerge pull request #1199 from kolumb/914
2019-12-15 Alexey KutepovMerge pull request #1203 from tsoding/remove-metadata
2019-12-14 reximRemove unused macro
2019-12-14 reximRemove LevelMetadata as a concept
2019-12-14 Danil Kolumbet(tsoding/nothing#914) document level editor key bindings
2019-12-11 Alexey KutepovMerge pull request #1197 from tsoding/cleanup
2019-12-10 reximGeneralize extrema functions
2019-12-10 reximPartially remove lt from LevelPicker branch
2019-12-09 Alexey KutepovMerge pull request #1196 from tsoding/memory
2019-12-09 reximTry to fix msvc build
2019-12-08 reximMake LevelMetadata transparent
2019-12-08 reximMerge branch 'master' into memory
2019-12-08 Danil Kolumbet(tsoding#1185) fix pushing stack var on Lifetime object
2019-12-08 Danil Kolumbet(tsoding#1185) replace buffer with formatted print
2019-12-08 Danil Kolumbet(tsoding#1185) fix copy-paste refactoring error
2019-12-08 Danil Kolumbet(tsoding#1185) change level file saving destination
2019-12-08 reximRefactor sprite_font_render_text
2019-12-07 Alexey KutepovMerge pull request #1186 from kolumb/1185
2019-12-07 Danil Kolumbet(tsoding#1185) fix pushing stack var on Lifetime object
2019-12-07 Danil Kolumbet(tsoding#1185) replace buffer with formatted print
2019-12-07 Danil Kolumbet(tsoding#1185) fix copy-paste refactoring error
2019-12-07 Danil Kolumbet(tsoding#1185) change level file saving destination
2019-12-06 Alexey KutepovMerge pull request #1166 from kolumb/452
2019-12-02 Danil Kolumbetwrite version to save file
2019-12-01 Danil Kolumbetadd version to level files
2019-11-30 Alexey KutepovMerge pull request #1165 from zhiayang/901
2019-11-30 Alexey KutepovMerge pull request #1164 from zhiayang/1070
2019-11-30 Alexey KutepovMerge pull request #1162 from zhiayang/1068
2019-11-30 Alexey KutepovMerge pull request #1163 from zhiayang/974
2019-11-30 reximMerge branch 'master' into 1153
2019-11-30 Alexey KutepovMerge pull request #1159 from tsoding/1139
2019-11-24 rexim(#1139) Decouple sprite_font_boundary_box from Sprite_font
2019-11-16 Danil Kolumbetfix merge conflicts
2019-11-16 Alexey KutepovMerge pull request #1134 from tsoding/1129
2019-11-16 rexim(#1129) Make Rect Layer use Cursor entity
2019-11-16 rexim(#1129) Remove dependency on Game from Rect Layer
2019-11-16 rexim(#1129) Change cursor style on rect layer resize
2019-10-27 rexim(#1108) Introduce action picker to rect_layer
2019-10-27 rexim(#1108) handle user input
2019-10-27 rexim(#1108) Improve ActionPicker rendering
2019-10-22 Alexey KutepovMerge pull request #1113 from tsoding/1108
2019-10-21 rexim(#1108) Remove test_picker for now
2019-10-20 rexim(#1108) Introduce AcitonPicker
2019-10-20 rexim(#1108) NothingXP
2019-10-20 rexim(#1108) add development ding
2019-10-20 rexim(#1108) Remove last script leftovers
2019-10-05 Alexey KutepovMerge pull request #1096 from tsoding/1094
2019-10-05 rexim(#1094) fix level dumping layer order
2019-09-28 Alexey KutepovMerge pull request #1089 from tsoding/vec
2019-09-28 reximReplace Vec and Point with Vec2f
2019-09-23 Alexey KutepovMerge pull request #1083 from tsoding/1077
2019-09-23 Alexey KutepovMerge pull request #1084 from tsoding/1067
2019-09-23 rexim(#1067) Display death level in level editor
2019-09-15 Alexey KutepovMerge pull request #1058 from tsoding/1056
2019-09-15 rexim(#1056) Improve id generation for label layer
2019-09-15 rexim(#1056) Improve id generation for point layers
2019-09-15 rexim(#1056) Improve id generation for rect layers
2019-09-15 Alexey KutepovMerge pull request #1055 from tsoding/1045
2019-09-14 rexim(#1045) Make Camera entity transparent
2019-08-31 Alexey KutepovMerge pull request #1040 from tsoding/1030
2019-08-31 rexim(#1030) Make UndoHistory transparent
2019-08-24 Alexey KutepovMerge pull request #1029 from tsoding/1012
2019-08-24 rexim(#1012) Add undo history support to BackgroundLayer
2019-08-11 Alexey KutepovMerge pull request #1011 from tsoding/1002
2019-08-11 rexim(#1002) Integrate BackgroundLayer into LevelEditor
2019-08-04 Alexey KutepovMerge pull request #998 from tsoding/824
2019-08-03 rexim(#824) Integrate UndoHistory with the LevelEditor
2019-08-03 Alexey KutepovMerge pull request #997 from tsoding/846
2019-08-03 rexim(#846) Implement better zooming
2019-08-03 rexim(#846) Initialize camera_scale
2019-08-03 Alexey KutepovMerge pull request #996 from tsoding/856
2019-08-03 rexim(#856) Prevent S leakage
2019-08-03 reximRemove TODO(#903)
2019-07-29 Alexey KutepovMerge pull request #993 from tsoding/903
2019-07-29 reximAdd TODO(#994)
2019-07-29 rexim(#903) Center LevelEditor notice
2019-07-29 rexim(#903) don't store position in WiggleText
2019-07-29 rexim(#903) Show the "Level saved" notice when the level...
2019-07-29 rexim(#903) Introduce test notice
2019-07-28 Alexey KutepovMerge pull request #991 from tsoding/player-layer-finis...
2019-07-28 reximSplit LevelEditor event handling
2019-07-28 reximLEVEL_EDITOR_EDITING -> LEVEL_EDITOR_IDLE
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