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[nothing.git] / src / game / level / level_editor / rect_layer.c
2020-01-04 reximDelete LineStream from the existance
2020-01-04 reximImplement chop_rect_layer
2019-12-09 Alexey KutepovMerge pull request #1196 from tsoding/memory
2019-12-08 reximMerge branch 'master' into memory
2019-12-08 reximRemove dynarray_count and dynarray_data
2019-12-08 reximMake Dynarray transparent
2019-12-06 Alexey KutepovMerge pull request #1166 from kolumb/452
2019-12-05 Alexey KutepovMerge pull request #1175 from tsoding/164
2019-12-05 reximRevert "(#164) %z -> %l for mingw on Windows"
2019-12-05 rexim(#164) %z -> %l for mingw on Windows
2019-12-05 rexim(#164) Make layer translation units more unity build...
2019-12-01 Alexey KutepovMerge pull request #1170 from tsoding/1141
2019-12-01 reximAdd TODO(#1171)
2019-12-01 rexim(#1141) Make snapping mode togglable by q key
2019-12-01 rexim(#1141) Use snap_rect_resize_if_enabled for all the...
2019-12-01 rexim(#1141) Use snap_rect_resize_if_enabled for the sides...
2019-12-01 rexim(#1141) snap_rects -> snap_rect_move_if_enabled
2019-12-01 rexim(#1141) Introduce maybe_snap_rect_resize
2019-11-30 Alexey KutepovMerge pull request #1165 from zhiayang/901
2019-11-30 Alexey KutepovMerge pull request #1164 from zhiayang/1070
2019-11-30 Alexey KutepovMerge pull request #1162 from zhiayang/1068
2019-11-30 Alexey KutepovMerge pull request #1163 from zhiayang/974
2019-11-30 Alexey KutepovMerge pull request #1158 from zhiayang/1153
2019-11-30 reximMerge branch 'master' into 1153
2019-11-30 Alexey KutepovMerge pull request #1159 from tsoding/1139
2019-11-30 rexim(#1153) Fix square ratio snapping
2019-11-30 zhiayang(#1153) Remove TODO for #1157 (sorry!) and cleanup...
2019-11-25 zhiayang(#974) Support non-1x display resolution scale
2019-11-24 zhiayang(#1153) Fix snapping when ratio-resizing.
2019-11-24 zhiayang(#1153) Properly update the ratio when entering ratio...
2019-11-24 zhiayang(#1153) Clean up the code a bit.
2019-11-24 rexim(#1139) Implement Move snap for Label Layer
2019-11-24 zhiayang(#1153) Implement ratio-resize for the other 3 corners
2019-11-24 zhiayang(#1153) Allow entering ratio-mode in the middle of...
2019-11-24 zhiayang(#1153) Add fixed-ratio resizing to RectLayer
2019-11-24 rexim(#1139) Move rect snapping stuff to rect translation...
2019-11-24 reximRemove TODO(#1142)
2019-11-24 Alexey KutepovMerge pull request #1154 from tsoding/1142
2019-11-24 rexim(#1142) snap_var4 -> snap_seg2seg
2019-11-24 rexim(#1142) snap_var2 -> snap_var2seg
2019-11-24 rexim(#1142) snap_var1 -> snap_var
2019-11-24 rexim(#1142) explain snap_var1 a little bit better
2019-11-24 rexim(#1142) Intermediate snap_var* names
2019-11-24 rexim(#1142) Split temp_snap into even smaller pieces
2019-11-23 rexim(#1142) Simplify snap_var implementation
2019-11-23 rexim(#1142) Full resize snapping
2019-11-23 rexim(#1142) Bot-left resize snapping
2019-11-23 rexim(#1142) Bottom resize snapping
2019-11-23 rexim(#1142) Top-left resize snapping
2019-11-23 rexim(#1142) Add support for top and left resize snapping
2019-11-23 rexim(#1142) introduce snap_var
2019-11-23 reximRemove TODO(#955)
2019-11-23 reximRemove TODO(#1129)
2019-11-23 Alexey KutepovMerge pull request #1151 from tsoding/1144
2019-11-23 rexim(#1144) Make the snapping threshold depending the camer...
2019-11-23 rexim(#1144) Compress the rect snapping logic
2019-11-20 Danil KolumbetMerge remote-tracking branch 'upstream/master'
2019-11-19 Alexey KutepovMerge pull request #1138 from tsoding/946
2019-11-19 rexim(#946) Reorder snapping conditions
2019-11-19 rexim(#946) Merge snapping conditions
2019-11-19 rexim(#946) Inline snap_rect
2019-11-19 rexim(#946) Get rid of the loop in snap_rect()
2019-11-19 rexim(#946) Fix typo
2019-11-17 reximAdd TODO(#1142)
2019-11-17 reximAdd TODO(#1141)
2019-11-17 rexim(#946) Additional work
2019-11-17 rexim(#946) Reimplement rect snapping
2019-11-17 rexim(#946) Fix assertion on moving a single rect
2019-11-17 rexim(#946) Initial snapping implementation
2019-11-16 Danil Kolumbetfix merge conflicts
2019-11-16 Alexey KutepovMerge pull request #1134 from tsoding/1129
2019-11-16 rexim(#1129) Remove redundant debug logging
2019-11-16 rexim(#1129) Make Rect Layer use Cursor entity
2019-11-16 rexim(#1129) Remove dependency on Game from Rect Layer
2019-11-16 rexim(#1129) Extract Cursor entity
2019-11-16 rexim(#1129) Change cursor style on rect layer resize
2019-11-10 Alexey KutepovMerge pull request #1128 from tsoding/955
2019-11-10 reximAdd TODO(#1129)
2019-11-10 rexim(#955) Map selection overlay to screen
2019-11-10 rexim(#955) implement secondary diagonal resizing
2019-11-10 rexim(#955) Add supports for major corners
2019-11-10 rexim(#955) Single side resize modes
2019-11-10 rexim(#955) Get rid of resize anchor in Rect Layer
2019-11-09 Alexey KutepovMerge pull request #1121 from tsoding/411
2019-11-04 Alexey KutepovMerge pull request #1119 from tsoding/1118
2019-11-04 rexim(#1118) Try to fix warnings on MacOS build
2019-11-03 rexim(#1118) Inner selection overlay for Rect Layer
2019-11-02 Alexey KutepovMerge pull request #1116 from tsoding/1090
2019-11-02 rexim(#1090) Implement axis locking movement for Rect Layer
2019-11-02 reximTemporarily disable ActionPicker in RectLayer
2019-11-02 Alexey KutepovMerge pull request #1115 from tsoding/1108
2019-10-28 rexim(#1108) Story Grid elements in a Flexible Array Member
2019-10-28 rexim(#1108) Tidy up ActionPicker
2019-10-27 rexim(#1108) Introduce Grid
2019-10-27 rexim(#1108) Don't draw action picker in rect layer
2019-10-27 rexim(#1108) Introduce action picker to rect_layer
2019-10-22 Alexey KutepovMerge pull request #1113 from tsoding/1108
2019-10-20 rexim(#1108) Introduce AcitonPicker
2019-10-20 rexim(#1108) fix rect_layer_add_rect functionality
2019-10-20 Alexey KutepovMerge pull request #1112 from zhiayang/master
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