]> git.lizzy.rs Git - nothing.git/history - src/game/level/boxes.c
(#802) TODO
[nothing.git] / src / game / level / boxes.c
2019-04-14 Alexey KutepovMerge pull request #798 from tsoding/783
2019-04-14 rexim(#783) Add ability to remove boxes.
2019-04-14 rexim(#783) Remove dependency on the player from boxes
2019-04-07 Alexey KutepovMerge pull request #784 from tsoding/778
2019-04-07 rexim(#778) Use ProtoRect result for creating boxes
2019-02-25 Alexey KutepovMerge pull request #712 from tsoding/711
2019-02-24 rexim(#711) Make boxes aware of player's position
2019-02-24 rexim(#711) introduce (game level box new-here)
2019-02-24 rexim(#711) Make color optional for (game level box new)
2019-02-24 Alexey KutepovMerge pull request #710 from tsoding/706
2019-02-23 rexim(#706) Preallocate BOXES_CAPACITY
2019-02-17 Alexey KutepovMerge pull request #696 from tsoding/695
2019-02-17 rexim(#695) Remove boxes' bodies on destruction
2019-02-16 Alexey KutepovMerge pull request #690 from tsoding/634
2019-02-16 rexim(#634) Remove Rigid_rect
2019-02-16 Alexey KutepovMerge pull request #688 from tsoding/632
2019-02-16 reximRemove TODO(#631)
2019-02-16 rexim(#632) Remove Physical_world
2019-02-16 Alexey KutepovMerge pull request #684 from tsoding/631
2019-02-16 rexim(#631) Migrate boxes to rigid_bodies
2019-01-27 Alexey KutepovMerge pull request #664 from tsoding/658
2019-01-27 reximRemove TODO(#628)
2019-01-13 Alexey KutepovMerge pull request #630 from tsoding/628
2019-01-13 reximAdd TODO(#631)
2019-01-13 rexim(#628) TODOs
2019-01-12 Alexey KutepovMerge pull request #627 from tsoding/624
2019-01-12 reximAdd TODO(#629)
2019-01-12 reximAdd TODO(#628)
2019-01-12 rexim(#624) Implement dynamic box creation
2019-01-12 Alexey KutepovMerge pull request #623 from tsoding/607
2019-01-06 rexim(#607) Fix applying force through Console
2018-12-29 Alexey KutepovMerge pull request #595 from tsoding/594
2018-12-29 rexim(#594) assert -> trace_assert
2018-11-12 Alexey KutepovMerge pull request #504 from tsoding/475
2018-11-12 rexim(#475) Remove error unit
2018-11-05 Alexey KutepovMerge pull request #479 from tsoding/477
2018-11-05 rexim(#477) Replace all instances of malloc with nth_alloc
2018-10-26 Alexey KutepovMerge pull request #454 from tsoding/line_stream
2018-10-26 reximRead levels through LineStream
2018-09-22 Alexey KutepovMerge pull request #343 from tsoding/sliding-console
2018-09-22 reximImplement level_rigid_rect
2018-08-18 Alexey KutepovMerge pull request #281 from tsoding/posix-friendly...
2018-08-18 reximfind -type f -exec sed -i "s/\b\(\w\)\(\w*\)_t\b/\U...
2018-08-12 Alexey KutepovMerge pull request #279 from tsoding/207
2018-08-12 rexim(#207) Implement boxes_float_in_lava
2018-07-02 Alexey KutepovMerge pull request #218 from tsoding/solid_colide_with_...
2018-07-02 reximBoxes are not solid anymore
2018-07-02 reximIntegrate physical_world into the level
2018-07-02 reximAdd boxes_add_to_physical_world
2018-06-18 Alexey KutepovMerge pull request #205 from tsoding/redesign-physics...
2018-06-18 reximRemove dead code
2018-06-18 reximImplement solid_apply_force for boxes
2018-06-04 Alexey KutepovMerge pull request #203 from tsoding/200
2018-06-03 rexim(#200) Introduce boxes_collide_with_lava operation
2018-06-02 Alexey KutepovMerge pull request #201 from tsoding/199
2018-06-02 rexim(#199) boxes_rect_object_collide -> boxes_touches_rect_...
2018-05-22 Alexey KutepovMerge pull request #192 from tsoding/solid-interface
2018-05-22 reximFactor out duplicate memsets
2018-05-22 reximAllow boxes collide with themselves
2018-05-22 reximMake rect_object_impact accept values instead of pointers
2018-05-22 reximGet rid of rigid_rect_collide_with_rect
2018-05-22 reximsolid.solid -> solid.ptr
2018-05-21 reximIntroduce boxes_collide_with_solid
2018-05-21 reximGet rid of specific rigid_rect methods
2018-05-21 reximIntroduce solid interface
2018-05-20 Alexey KutepovMerge pull request #190 from tsoding/189
2018-05-19 rexim(#189) Fix standing on the boxes
2018-05-12 Alexey KutepovMerge pull request #188 from tsoding/68
2018-05-12 rexim(#68) Make it possible to stand on the boxes
2018-05-12 rexim(#68) Make boxes interact with each other and the player
2018-05-12 rexim(#68) Decouple platforms from update method of rigid_rect
2018-05-12 rexim(#68) Remove dead code
2018-05-12 rexim(#68) Wire up boxes entity
2018-05-12 rexim(#68) Implement rendering and updating of the boxes
2018-05-12 rexim(#68) Implement lifetime of boxes entity
2018-05-12 rexim(#68) Introduce boxes entity