]> git.lizzy.rs Git - nothing.git/history - src/game/level/background.h
(#639) Make rigid bodies interact with platforms
[nothing.git] / src / game / level / background.h
2018-10-26 Alexey KutepovMerge pull request #454 from tsoding/line_stream
2018-10-26 reximRead levels through LineStream
2018-10-16 Alexey KutepovMerge pull request #444 from tsoding/background
2018-10-16 reximIntroduce create_background_from_stream
2018-08-18 Alexey KutepovMerge pull request #281 from tsoding/posix-friendly...
2018-08-18 reximfind -type f -exec sed -i "s/\b\(\w\)\(\w*\)_t\b/\U...
2018-07-08 Alexey KutepovMerge pull request #231 from tsoding/157
2018-07-08 rexim(#157) Make const camera_t not able to render anything
2018-05-26 Alexey KutepovMerge pull request #196 from tsoding/193
2018-05-26 rexim(#193) Implement debug mode for background entity
2018-05-05 Alexey KutepovMerge pull request #181 from tsoding/174
2018-05-05 rexim(#174) Offset chunk visibility check
2018-05-03 Alexey KutepovMerge pull request #179 from tsoding/renderer-inside...
2018-05-03 reximMove camera to game "subpackage"
2018-05-03 reximRemove create_camera ctor
2018-04-29 Alexey KutepovMerge pull request #173 from tsoding/59
2018-04-29 rexim(#59) Parallax
2018-04-29 rexim(#59) Introduce background entity