]> git.lizzy.rs Git - dragonfireclient.git/history - src/environment.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
[dragonfireclient.git] / src / environment.h
2013-08-14 KahrlOmnicleanup: header cleanup, add ModApiUtil shared...
2013-08-03 Perttu AholaFix anticheat
2013-07-27 prollerWeather support
2013-07-20 RealBadAngelAdd set_breath and get_breath to lua API.
2013-06-21 WeblateMerge remote-tracking branch 'origin/master'
2013-06-19 PilzAdamAdd drowning
2013-06-01 WeblateMerge remote-tracking branch 'origin/master'
2013-05-24 sapierMove scriptapi to separate folder (by sapier)
2013-04-07 WeblateMerge remote branch 'origin/master'
2013-04-06 sapierAdd Dijkstra A* and A* without prefetching pathfind...
2013-04-05 PilzAdamFix nick completion
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-26 kwolekrAdd emerge.cpp, initial EmergeThread changes
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-02-23 kwolekrMerge pull request #431 from sapier/dtime_clamping
2013-01-26 kwolekrMerge pull request #447 from sapier/add_lua_log_paramet...
2013-01-21 kwolekrThe new mapgen, noise functions, et al.
2013-01-02 Perttu AholaAdd ServerEnvironment::setNode()/removeNode() to allow...
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-26 Perttu AholaDefault server step to 0.1s and sync object/player...
2012-11-25 MirceaKitsuneA bunch of fixes
2012-11-03 PilzAdamMerge pull request #243 from xyzz/liquid_renewable
2012-09-09 Perttu AholaAdd dtime_s to entity activation
2012-07-27 Perttu AholaABM and liquid overload skip
2012-07-26 Perttu AholaExperimental-ish rollback functionality
2012-06-17 Perttu AholaOptimize headers
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-18 Perttu AholaDynamic sky, fog and cloud colors; sun and moon
2012-03-15 Perttu AholaMove ClientMap to clientmap.{h,cpp}
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-03-10 Perttu AholaImmediate smoke puff when a normal entity is punched...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2012-01-02 Perttu AholaInitialize ABM timer to random value to spread processing
2012-01-02 Perttu AholaFix ABM trigger chance being often way too high
2011-12-28 Perttu AholaAdd EnvRef:get_objects_inside_radius(pos, radius)
2011-12-03 Perttu AholaAdd ABM required neighbor check
2011-12-02 Perttu AholaFix player double damage
2011-12-02 Perttu AholaMove ServerRemotePlayer to a separate file
2011-12-01 Perttu AholaPlayer-is-SAO WIP
2011-11-29 Perttu AholaHandle ActiveBlockModifier intervals properly, down...
2011-11-29 Perttu AholaReplace old active block random node modifying things...
2011-11-29 Perttu AholaMake blocks to be loaded from disk when the active...
2011-11-29 Perttu AholaRelatively snappy object-ground collision detection
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-10-17 Perttu AholaAdd /clearobjects
2011-10-14 Perttu Aholamobv2
2011-09-26 Perttu AholaMerge remote-tracking branch 'marktraceur/master'
2011-09-26 Perttu AholaMerge remote-tracking branch 'kahrl/sectors2sqlite...
2011-09-26 Perttu AholaMerge branch 'view_bobbing_and_vielded_tool'
2011-09-08 Kahrlattempting to merge Queatz/the-wielded-tool and kahrl...
2011-09-07 KahrlRemoved unused camera_position and camera_direction...
2011-08-22 Perttu AholaMerge remote-tracking branch 'oblomov/me_cmd'
2011-08-22 Perttu AholaMerge remote-tracking branch 'oblomov/new_input'
2011-08-22 Perttu AholaMerge branch 'lava'
2011-08-14 Perttu Aholalava!
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-01 Perttu Aholamade screen go slightly blue when underwater
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Perttu Aholareorganized a lot of stuff and modified mapgen and...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-25 Perttu AholaNew map generator added (and SQLite, messed up the...
2011-06-05 Perttu Aholatried to reduce unnecessary map saving disk i/o a bit
2011-06-01 Perttu Aholamore merging - hopefully all spare heads are now gone
2011-06-01 Perttu Aholamerged an old head into main branch
2011-06-01 Perttu AholaMerged CiaranG's fence graphic updates (ugh, well,...
2011-05-31 Perttu AholaReduced server CPU usage on NodeMetadata step()s. Also...
2011-05-29 Perttu Aholaplayer passwords and privileges in world/auth.txt
2011-05-24 Perttu AholaMerged CiaranG's fence and fixed two things
2011-05-24 Perttu Aholaa work-in-progress map modified callback interface...
2011-05-22 Perttu Aholamerged password change menu
2011-05-22 Perttu AholaSome work-in-progress stuff and many comment updates
2011-05-22 Perttu AholaPreliminary "active block" stuff + set up test code...
2011-05-21 Perttu AholaFixed a small memory leak in ServerEnvironment and...
2011-04-29 Perttu Aholarandom comment updates
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-10 Perttu Aholachanged server to do object management at longer interv...
2011-04-10 Perttu Aholaimplemented rats in new system to verify that it works
2011-04-07 Perttu AholaSome progress on transitioning from MapBlockObject...
2011-02-23 Perttu Aholaupdated scripting api a bit
2011-02-23 Perttu Aholamainly work on object scripting api
2011-02-21 Perttu Aholapreliminary lua scripting framework for objects
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-01-27 Perttu AholaNow texture handling is fast. Also now players are...
2011-01-17 Perttu Aholafixed erroneus handling of many players with no peer...
2011-01-15 Perttu AholaPlayers are left on server while server is running...
2010-12-19 Perttu Aholaadded dedicated server build without irrlicht
2010-12-19 Perttu Aholaday/night working client side
2010-12-18 Perttu Aholabefore daynight mesh cache
2010-11-29 Perttu Aholalicense stuff
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