]> git.lizzy.rs Git - dragonfireclient.git/history - src/environment.cpp
Document zoom_fov in settingtypes.txt and minetest.conf.example
[dragonfireclient.git] / src / environment.cpp
2016-06-11 EkdohibsMake node timers more efficient
2016-04-27 obneqHandle particle spawners in env and delete expired ids
2016-03-19 Auke KokAllow NodeTimer, ABM and block mgmt interval changes.
2016-03-09 Auke KokAvoid try/catch for settings.
2016-03-09 Auke KokAdd consistent monotonic day counter - get_day_count()
2016-03-07 est31Add minetest.register_lbm() to run code on block load...
2016-02-26 rubenwardyCache some settings
2016-02-11 KahrlAdd '/clearobjects quick'
2015-11-04 est31Fix time progressing too fast
2015-11-04 est31Time: use locks again
2015-11-03 est31Time: Remove serverside getter, and use atomic operations
2015-10-27 est31Environment: Time of day fixes and add serverside getter
2015-10-18 paramatABMs: Make catch-up behaviour optional
2015-10-14 ShadowNinjaRename macros with two leading underscores
2015-10-14 ShadowNinjaUse warningstream for log messages with WARNING
2015-09-23 Loic BlotSave and remove player by pointer
2015-09-19 Loic BlotLittle optimization on getAdded/Removed activeobjects...
2015-09-16 est31Fix object position border checking
2015-09-15 est31Disallow placing entities outside safe boundaries
2015-09-08 Loic BlotChange m_client_event_queue's type to std::queue
2015-08-25 David JonesChange i++ to ++i
2015-08-24 ShadowNinjaClean up threading
2015-08-16 kwolekrSEnv: Remove static_exists from ActiveObjects in delete...
2015-08-01 Břetislav Štecsrc/environment.cpp: Fix NULL pointer dereference
2015-07-24 Loic BlotRemove some old dead code. Fix some Clang warnings...
2015-07-23 est31Optional reconnect functionality
2015-07-17 est31Server kicks: make messages configurable, cache wstring
2015-07-16 nerzhulKick players when shutting down server and there is...
2015-07-14 kwolekrRemove raw message output on AOM deserialization failure
2015-06-20 est31Generic CAO cleanups and renames for clarification
2015-06-20 est31Make attached objects visible in 3rd person view
2015-05-18 kwolekrRecord MapBlock modification reasons as flags instead...
2015-04-22 nerzhulRe-apply 972d17baea81ffe6d508b291ef97207a4822e1da...
2015-04-21 kwolekrRevert "m_active_object_messages is used like a queue...
2015-04-21 Loic Blotm_active_object_messages is used like a queue. Use...
2015-04-16 Loic BlotUse std::vector instead of std::set for Environment...
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-04-01 kwolekrFix usage of destroyed mutex
2015-03-17 Craig RobbinsMinor bug fix (lag between damage flash and hearts...
2015-03-17 Craig RobbinsFix various damage related bugs (client-side)
2015-03-13 Loic BlotUse the new Player::isDead function when it's the case
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-05 Loic BlotFix issue #2441: crash on respawn, since a conversion...
2015-03-05 Loic BlotPerformance improvement: Use std::list instead of std...
2015-03-05 Loic BlotRemove Queue class which uses std::list and use native...
2015-03-04 Loic BlotUse std::vector instead of std::list in StaticObjectLis...
2015-03-04 Loic BlotABMHandler and player_collisions use sequential read...
2015-03-04 Loic BlotASyncRunStep doesn't need to lock when do setTimeOfDayS...
2015-02-17 Loic BlotChange many useless std::list into Environment class...
2015-02-17 Loic BlotReplace std::list by std::vector into ServerMap::listAl...
2015-02-17 Loic BlotSAO: re-add old ActiveObjectTypes for a future migratio...
2015-02-05 gregorycuFix dying of lava causes repeated death This is a bugfi...
2014-12-12 AntonUse std::string::empty() instead of size() where applicable
2014-12-06 Craig RobbinsPerformance of main client loop up to 2x faster In...
2014-11-14 Craig RobbinsRemove most exceptions from getNode() (and variants)
2014-11-08 KahrlImplement WieldMeshSceneNode which improves wield mesh...
2014-11-08 SmallJokerReplace setting unlimited_player_transfer_distance...
2014-10-24 Pavel PuchkinRemove remenants of mob code
2014-10-01 ShadowNinjaMake players check inventory modification properly
2014-10-01 ShadowNinjaSimplify player modification checks
2014-09-21 ShadowNinjaSplit settings into seperate source and header files
2014-09-01 kwolekrUpdate Mapgen VoxelManipulator on buffer invalidation
2014-06-28 SmallJokerMake player files saving again
2014-06-23 ShadowNinjaStore the maximum player file tries in a constant
2014-06-23 ShadowNinjaOnly try to load from possible player files
2014-06-23 ShadowNinjaOnly keep players loaded while they're connected
2014-06-22 sapierFix race condition on accessing m_time_of_day_speed...
2014-06-22 sapierSpeedup attachement handling by replacing vector search...
2014-04-18 prollerRemove liquid_finite and weather
2014-04-15 Sfan5Fix all warnings reported by clang
2014-03-24 Ciaran GultnieksFix merge mistake when rebasing for PR #1169
2014-03-12 SelatRemove goto from Environment::removePlayer
2014-03-09 Ciaran GultnieksUpdate ABM object counts when triggers add objects
2014-03-06 Ciaran GultnieksStop wasting time in abm - performance improvement
2014-03-02 Ciaran GultnieksFix for unloaded but active block problem
2014-02-09 kwolekrServerEnvironment: Remove direct dependency on EmergeMa...
2014-02-01 Perttu AholaAdd player:override_day_night_ratio() for arbitrarily...
2014-01-12 Ilya ZhuravlevFix some errors reported by clang static analyzer.
2014-01-11 NovatuxAdd forceloading
2013-12-12 stujones11Make line_of_sight return blocking node position
2013-11-30 NovatuxAdd minetest.swap_node
2013-11-17 Perttu AholaRevert patch 58f036ad1 that causes object duplication...
2013-11-17 kwolekrActually fix weather
2013-10-16 Perttu AholaFix object duplication bug (at least in the most reprod...
2013-09-17 kwolekrWeather: Clean up getHeat/getHumidity somewhat
2013-08-14 KahrlOmnicleanup: header cleanup, add ModApiUtil shared...
2013-08-13 PilzAdamDont write directly to files but rather write and copy...
2013-08-11 kwolekrDecoration: Fix schematic probability mess with new...
2013-08-06 BlockMenAdd support for different drowning damage and allow...
2013-08-04 NovatuxChange large amount of objects to be configurable via...
2013-08-03 Perttu AholaFix anticheat
2013-07-20 RealBadAngelAdd set_breath and get_breath to lua API.
2013-07-07 sapierFix many formspec menu bugs
2013-06-28 PilzAdamDont write player files all the time
2013-06-22 PilzAdamPrint playername when failing to read playerfile and...
2013-06-21 WeblateMerge remote-tracking branch 'origin/master'
2013-06-19 PilzAdamAdd drowning
2013-06-17 KahrlShow number of objects in client environment in profile...
2013-06-12 PilzAdamPlay player_damage.ogg when recieving damage and additi...
2013-06-03 KahrlAdd and implement setting max_clearobjects_extra_loaded...
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