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Hard-coded undersampling.
[dragonfireclient.git] / src / drawscene.cpp
2017-04-10 number ZeroHard-coded undersampling.
2017-03-22 Loïc BlotSome performance optimizations (#5424)
2017-03-16 Loïc Blot[CSM] Add minimap API modifiers (#5399)
2017-03-13 kilbithGUI: Allow texture packs to customize the progress...
2017-03-10 kilbithGUI: Convert loading screen's progress bar to image...
2016-12-26 sfan5Irrlicht 1.9 support
2016-02-18 RealBadAngelMove object nametags to camera
2016-02-08 RealBadAngelCleanup selection mesh code, add shaders for halo and...
2016-01-09 Dalai FelintoNew 3D Mode: Pageflip
2015-06-27 RealBadAngelAdd minimap feature
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-04-01 Aaron SuenClean scaling pre-filter for formspec/HUD.
2015-01-19 kwolekrFix all warnings and remove -Wno-unused-but-set cflag
2014-11-30 sapierMake hud use fontengine too
2014-11-30 sapierImplement proper font handling
2014-09-25 sapierFix totally messed up 3d modes interlaced/topbottom...
2014-09-19 TriBlade9Added configurable selectionbox width. Min width =...
2014-08-28 sapierFix only one texture being updated on window resize...
2014-08-28 sapierFix interlaced 3d mode second image being flipped on...
2014-06-29 sapierAdd support for Android 2.3+
2014-06-12 sapierFix HUD not visible if below ground blacked out
2014-05-26 sapierFix misplaced selection box in some situations
2014-05-24 sapierFix disable hud disabling drawing of full gui
2014-05-17 sapierAdd support for interlaced polarized 3d screens