]> git.lizzy.rs Git - dragonfireclient.git/history - src/content_sao.h
Fix some reference counters (memleak) (#8981)
[dragonfireclient.git] / src / content_sao.h
2019-09-22 sfan5Punchwear (improved) (#8959)
2019-09-21 SmallJokerWieldhand: Specify which ItemStack to use (#8961)
2019-08-10 sfan5Implement adding velocity to player from Lua
2019-08-07 SmallJokerUnify wield item handling (#8677)
2019-08-01 WuzzyGroup "immortal" also protects players from damage
2019-07-29 SmallJokerContentCAO: Fix broken attachments on join (#8701)
2019-06-09 SmallJokerDamage: Play no damage sound when immortal (#8350)
2019-04-11 Paul OuelletteAdd node field to PlayerHPChangeReason table (#8368)
2019-03-12 rubenwardyHPChange Reason: Fix push after free, and type being...
2019-02-10 SmallJokerConsistent HP and damage types (#8167)
2018-11-28 CoderForTheBetterAdd Lua methods 'set_rotation()' and 'get_rotation...
2018-08-05 SmallJokerPrevent objects from colliding with own child attachmen...
2018-05-28 Loic BlotRemove a useless struct keyword for ObjectProperties
2018-04-30 SmallJokerAllow damage for attached objects, add attach/detach...
2018-04-15 ParamatFOV: Raise lower limit to avoid zoom-loading of distant...
2018-04-06 rubenwardyAdd player:get_meta(), deprecate player attributes...
2018-03-31 youObjectRef: Add add_velocity() (#3208)
2018-03-29 Loic BlotFix a warning introduced by c5b4e541749c50805519ce040d9...
2018-03-28 Andrew WardAdd reasons to on_dieplayer and on_hpchange
2017-09-28 orwell96Add static_save property to luaentites to not save...
2017-09-27 Loïc BlotAdd session_t typedef + remove unused functions (#6470)
2017-09-15 SmallJokerCustomizeable max breath for players (#6411)
2017-09-01 sapierFix animation frame_speed and blend loosing precision...
2017-08-17 Loïc BlotModernize src/c* src/d* and src/e* files (#6263)
2017-08-17 Loïc BlotC++ modernize: Pragma once (#6264)
2017-07-07 Dániel JuhászExpose getPointedThing to Lua
2017-06-16 Loïc BlotC++11 patchset 9: move hardcoded init parameters to...
2017-06-04 Loïc BlotC++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
2017-05-07 Loïc BlotPlayer attrs: permits to remove an attribute by setting...
2017-04-23 Loïc BlotPlayer data to Database (#5475)
2017-04-17 paramatSneak: Add option for old move code
2017-04-15 Loïc BlotPartial damage cheat fix: node damages server side...
2017-04-07 EkdohibsFix problems when overriding the hand:
2017-02-01 EkdohibsFix anticheat resetting client position after the clien...
2017-01-27 Loïc BlotImplement player attribute backend (#4155)
2017-01-21 Loïc BlotRevert "Detach the player from entities on death."...
2017-01-21 sapierAdd Entity get_texture_mod() to Lua API
2017-01-21 red-001Detach the player from entities on death. (#5077)
2017-01-13 Loic BlotOptimize SAO getStaticData by using std::string pointer...
2017-01-13 RogierCleanup content_sao by factorizing similar code parts
2017-01-11 RogierPerformance fix + SAO factorization
2017-01-01 Loic BlotBreath cheat fix: server side
2016-11-30 lhofhanslOptimize/adjust blocks/ActiveObjects sent at the server...
2016-11-26 TeTpaAkaWieldhand: Allow overriding the hand
2016-11-05 Ner'zhulPlayerSAO saving fix (#4734)
2016-10-30 Loic BlotFix overloading problems mentioned by clang
2016-10-30 Ner'zhulPlayerSAO/LocalPlayer refactor: (#4612)
2016-10-08 Loic BlotMove RemotePlayer code to its own cpp/header
2016-10-08 Foghrye4Prevent attached models from disappearing during parent...
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-06 Loic Blotuse unordered containers where possible (patch 4 on X)
2015-12-15 BlockMenAdd option to give every object a nametag
2015-07-18 TeTpaAkaFix invisible player when the attached entity is removed
2015-06-21 MirceaKitsuneFix some issues with animations, and allow non-looped...
2015-05-28 TeTpaAkaAdd some missing getter functions to the lua API
2015-05-27 est31Spare some string copies
2015-05-15 TeTpaAkaAdd get and set functions for the nametag color
2015-03-04 Loic BlotSend Position packet on event, don't check it at each...
2015-03-04 Loic BlotSend Inventory packet on event, don't check it at each...
2015-03-03 Loic BlotRemove unused m_wielded_item_not_sent
2015-03-03 Loic BlotSend Breath packet on event, don't check it at each...
2015-03-03 Loic BlotSend Player HP when setHP (or a setHP caller) is called...
2015-02-17 Loic BlotSAO work: ActiveObject types & SAO cleanup * Replace...
2014-11-08 SmallJokerReplace setting unlimited_player_transfer_distance...
2014-03-12 SelatPass arguments by reference
2013-12-03 PilzAdamAdd sneak and sneak_glitch to set_physics_override()
2013-08-16 PilzAdamSend player damage to all clients and apply [brighten
2013-08-06 Perttu AholaRename LagPool's member variables to avoid MSVC freakin...
2013-08-03 Perttu AholaAllow mods to listen to cheat detections using minetest...
2013-08-03 Perttu AholaFix anticheat
2013-07-20 PilzAdamAdd an option to disable object <-> object collision...
2013-07-20 RealBadAngelAdd set_breath and get_breath to lua API.
2013-04-07 WeblateMerge remote branch 'origin/master'
2013-04-05 MirceaKitsuneAllow modifying movement speed, jump height and gravity...
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-27 sapierClosed add object <-> object collision handling
2013-03-17 RealBadAngellua methods set_look_pitch and set_look_yaw
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-29 Perttu AholaFull protocol 13 compatibility on server side
2012-11-25 MirceaKitsuneA bunch of fixes
2012-11-25 MirceaKitsuneUpdate attachments at the ending of the addToScene...
2012-11-25 MirceaKitsuneSend animations, bone overrides and attachments in...
2012-11-25 MirceaKitsuneEnable client-side attachments, add detachment code
2012-11-25 MirceaKitsuneComplete the attachment framework.
2012-11-25 MirceaKitsuneFramework for the attachment system, new object propert...
2012-11-25 MirceaKitsuneGet the new animation framework properly working
2012-11-25 MirceaKitsuneJoint positioning and rotation code, and fix a problem...
2012-11-03 PilzAdamMerge pull request #243 from xyzz/liquid_renewable
2012-09-09 Perttu AholaAdd dtime_s to entity activation
2012-07-25 Perttu AholaRemove special handling of creative mode
2012-07-21 Perttu AholaServer-side checking of digging; disable_anticheat...
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-04-01 Perttu AholaDon't apply player movement cheat detection in singleplayer
2012-03-31 Perttu AholaAdd server-side enforcement of the 'fast' privilege...
2012-03-30 Perttu AholaObjectRef:set_armor_groups() and ObjectRef:set_properti...
2012-03-30 Perttu AholaObjectProperties
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