2017-04-17 |
paramat | Sneak: Add option for old move code |
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2017-04-15 |
Loïc Blot | Partial damage cheat fix: node damages server side... |
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2017-04-07 |
Ekdohibs | Fix problems when overriding the hand: |
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2017-02-01 |
Ekdohibs | Fix anticheat resetting client position after the clien... |
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2017-01-27 |
Loïc Blot | Implement player attribute backend (#4155) |
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2017-01-21 |
Loïc Blot | Revert "Detach the player from entities on death."... |
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2017-01-21 |
sapier | Add Entity get_texture_mod() to Lua API |
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2017-01-21 |
red-001 | Detach the player from entities on death. (#5077) |
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2017-01-13 |
Loic Blot | Optimize SAO getStaticData by using std::string pointer... |
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2017-01-13 |
Rogier | Cleanup content_sao by factorizing similar code parts |
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2017-01-11 |
Rogier | Performance fix + SAO factorization |
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2017-01-01 |
Loic Blot | Breath cheat fix: server side |
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2016-11-30 |
lhofhansl | Optimize/adjust blocks/ActiveObjects sent at the server... |
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2016-11-26 |
TeTpaAka | Wieldhand: Allow overriding the hand |
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2016-11-05 |
Ner'zhul | PlayerSAO saving fix (#4734) |
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2016-10-30 |
Loic Blot | Fix overloading problems mentioned by clang |
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2016-10-30 |
Ner'zhul | PlayerSAO/LocalPlayer refactor: (#4612) |
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2016-10-08 |
Loic Blot | Move RemotePlayer code to its own cpp/header |
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2016-10-08 |
Foghrye4 | Prevent attached models from disappearing during parent... |
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2016-10-08 |
Loic Blot | Player/LocalPlayer/RemotePlayer inheritance cleanup... |
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2016-10-06 |
Loic Blot | use unordered containers where possible (patch 4 on X) |
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2015-12-15 |
BlockMen | Add option to give every object a nametag |
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2015-07-18 |
TeTpaAka | Fix invisible player when the attached entity is removed |
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2015-06-21 |
MirceaKitsune | Fix some issues with animations, and allow non-looped... |
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2015-05-28 |
TeTpaAka | Add some missing getter functions to the lua API |
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2015-05-27 |
est31 | Spare some string copies |
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2015-05-15 |
TeTpaAka | Add get and set functions for the nametag color |
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2015-03-04 |
Loic Blot | Send Position packet on event, don't check it at each... |
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2015-03-04 |
Loic Blot | Send Inventory packet on event, don't check it at each... |
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2015-03-03 |
Loic Blot | Remove unused m_wielded_item_not_sent |
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2015-03-03 |
Loic Blot | Send Breath packet on event, don't check it at each... |
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2015-03-03 |
Loic Blot | Send Player HP when setHP (or a setHP caller) is called... |
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2015-02-17 |
Loic Blot | SAO work: ActiveObject types & SAO cleanup * Replace... |
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2014-11-08 |
SmallJoker | Replace setting unlimited_player_transfer_distance... |
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2014-03-12 |
Selat | Pass arguments by reference |
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2013-12-03 |
PilzAdam | Add sneak and sneak_glitch to set_physics_override() |
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2013-08-16 |
PilzAdam | Send player damage to all clients and apply [brighten |
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2013-08-06 |
Perttu Ahola | Rename LagPool's member variables to avoid MSVC freakin... |
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2013-08-03 |
Perttu Ahola | Allow mods to listen to cheat detections using minetest... |
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2013-08-03 |
Perttu Ahola | Fix anticheat |
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2013-07-20 |
PilzAdam | Add an option to disable object <-> object collision... |
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2013-07-20 |
RealBadAngel | Add set_breath and get_breath to lua API. |
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2013-04-07 |
Weblate | Merge remote branch 'origin/master' |
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2013-04-05 |
MirceaKitsune | Allow modifying movement speed, jump height and gravity... |
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2013-03-30 |
Weblate | Merge remote branch 'origin/master' |
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2013-03-27 |
sapier | Closed add object <-> object collision handling |
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2013-03-17 |
RealBadAngel | lua methods set_look_pitch and set_look_yaw |
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2013-02-28 |
Weblate | Merge remote branch 'origin/master' |
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2013-02-26 |
kwolekr | Merge pull request #482 from proller/liquid |
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2013-02-24 |
Sfan5 | Update Copyright Years |
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2013-02-24 |
PilzAdam | Change Minetest-c55 to Minetest |
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2012-12-01 |
PilzAdam | Merge support for anaglyph stereo |
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2012-11-29 |
Perttu Ahola | Full protocol 13 compatibility on server side |
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2012-11-25 |
MirceaKitsune | A bunch of fixes |
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2012-11-25 |
MirceaKitsune | Update attachments at the ending of the addToScene... |
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2012-11-25 |
MirceaKitsune | Send animations, bone overrides and attachments in... |
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2012-11-25 |
MirceaKitsune | Enable client-side attachments, add detachment code |
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2012-11-25 |
MirceaKitsune | Complete the attachment framework. |
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2012-11-25 |
MirceaKitsune | Framework for the attachment system, new object propert... |
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2012-11-25 |
MirceaKitsune | Get the new animation framework properly working |
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2012-11-25 |
MirceaKitsune | Joint positioning and rotation code, and fix a problem... |
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2012-11-03 |
PilzAdam | Merge pull request #243 from xyzz/liquid_renewable |
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2012-09-09 |
Perttu Ahola | Add dtime_s to entity activation |
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2012-07-25 |
Perttu Ahola | Remove special handling of creative mode |
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2012-07-21 |
Perttu Ahola | Server-side checking of digging; disable_anticheat... |
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2012-06-05 |
Perttu Ahola | Switch the license to be LGPLv2/later, with small parts... |
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2012-04-01 |
Perttu Ahola | Don't apply player movement cheat detection in singleplayer |
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2012-03-31 |
Perttu Ahola | Add server-side enforcement of the 'fast' privilege... |
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2012-03-30 |
Perttu Ahola | ObjectRef:set_armor_groups() and ObjectRef:set_properti... |
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2012-03-30 |
Perttu Ahola | ObjectProperties |
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2012-03-29 |
Perttu Ahola | Use GenericCAO in place of LuaEntityCAO and PlayerCAO |
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2012-03-29 |
Perttu Ahola | Add GenericCAO and player armor groups, but don't use... |
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2012-03-29 |
Kahrl | added PlayerSAO and RemotePlayer, removed ServerRemoteP... |
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2012-03-10 |
Perttu Ahola | LuaEntity armor groups |
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2012-03-10 |
Perttu Ahola | Entity damage system WIP; Remove C++ mobs |
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2012-01-12 |
Kahrl | The huge item definition and item namespace unification... |
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2012-01-02 |
Perttu Ahola | Add ObjectRef:getvelocity(), ObjectRef:setyaw() and... |
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2012-01-02 |
Perttu Ahola | ObjectRef:get_entity_name() and fixing of comments... |
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2011-12-02 |
Perttu Ahola | Remove obsolete createPickedUpItem() |
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2011-12-01 |
Perttu Ahola | Players are more like objects + related stuff |
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2011-12-01 |
Perttu Ahola | Player-is-SAO WIP |
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2011-11-29 |
Kahrl | CraftItem rework and Lua interface |
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2011-11-29 |
Perttu Ahola | Improve luaentity sprite functionality (and add some... |
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2011-11-29 |
Perttu Ahola | Reshape LuaEntityCAO implementation a bit and make... |
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2011-11-29 |
Perttu Ahola | Relatively snappy object-ground collision detection |
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2011-11-29 |
Perttu Ahola | Improve LuaEntity velocity/acceleration handling (by... |
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2011-11-29 |
Perttu Ahola | Create framework for getting rid of global definitions... |
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2011-11-29 |
Perttu Ahola | Scripting WIP: dynamic object stuff |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-11-29 |
Perttu Ahola | random scripting work-in-progress |
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2011-11-29 |
Perttu Ahola | Scripting WIP |
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2011-10-16 |
Perttu Ahola | Fix punching of oerkkis |
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2011-10-16 |
Perttu Ahola | Add peaceful / not peaceful distinction in mobs and... |
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2011-10-15 |
Perttu Ahola | Make dungeon masters though and make oerkkis disappear... |
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