]> git.lizzy.rs Git - minetest.git/history - src/content_sao.cpp
Network cleanup (#6302)
[minetest.git] / src / content_sao.cpp
2017-08-23 SmallJokerRespect object property hp_max field for players (...
2017-08-23 stujones11Do not add base position to player selection box (...
2017-08-20 Loïc BlotModernize code: very last fixes (#6290)
2017-08-17 Loïc BlotModernize src/c* src/d* and src/e* files (#6263)
2017-08-09 paramatStep height: Add as a player object property
2017-07-27 Loïc BlotAdd LuaEntity on_death callback (#6177)
2017-07-21 TeTpaAkaPlayer collisionbox: Make settable
2017-07-07 Dániel JuhászExpose getPointedThing to Lua
2017-06-16 Loïc BlotC++11 patchset 9: move hardcoded init parameters to...
2017-06-04 Loïc BlotC++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
2017-06-03 Loïc BlotProperly remove SAO when worldedges are overtaken ...
2017-05-09 paramatRevert custom player collision box and step height...
2017-05-07 paramatPlayer properties: Set correct default collisionbox
2017-05-06 TeTpaAkaMake the player collisionbox settable
2017-05-06 SapierUse stepheight from CAO instead of hardcoded value
2017-04-25 ShadowNinjaRename Scripting API files for consistency
2017-04-23 Loïc BlotPlayer data to Database (#5475)
2017-04-22 paramatSneak glitch: Set default to false
2017-04-17 paramatSneak: Add option for old move code
2017-04-15 Loïc BlotPartial damage cheat fix: node damages server side...
2017-04-07 EkdohibsFix problems when overriding the hand:
2017-04-07 presstabstartFix multiple death messages (#5305)
2017-03-19 Loïc BlotUpdate server min protocol version to v24 (#5411)
2017-03-13 Loic Blot[CSM] Client side modding
2017-03-12 Auke KokDo not increase breath if at full breath.
2017-02-01 EkdohibsFix anticheat resetting client position after the clien...
2017-01-28 sapierMake entity on_punch have same signature and behaviour...
2017-01-27 Loïc BlotImplement player attribute backend (#4155)
2017-01-21 Loïc BlotRevert "Detach the player from entities on death."...
2017-01-21 sapierAdd Entity get_texture_mod() to Lua API
2017-01-21 red-001Detach the player from entities on death. (#5077)
2017-01-20 red-001Remove `mathconstants.h` and use the correct way to...
2017-01-19 SmallJokerFix MSVC build Build broken by 98e36d7
2017-01-13 Loic BlotOptimize SAO getStaticData by using std::string pointer...
2017-01-13 RogierCleanup content_sao by factorizing similar code parts
2017-01-11 RogierPerformance fix + SAO factorization
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-01 Loic BlotBreath cheat fix: server side
2016-11-30 lhofhanslOptimize/adjust blocks/ActiveObjects sent at the server...
2016-11-26 TeTpaAkaWieldhand: Allow overriding the hand
2016-11-10 Rogier-5Fix mob deserialization errors in the client (#4743)
2016-11-05 Ner'zhulPlayerSAO saving fix (#4734)
2016-10-30 Loic BlotFix overloading problems mentioned by clang
2016-10-30 Ner'zhulPlayerSAO/LocalPlayer refactor: (#4612)
2016-10-13 raymooAttached particle spawners
2016-10-08 Loic BlotMove RemotePlayer code to its own cpp/header
2016-10-08 Foghrye4Prevent attached models from disappearing during parent...
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-06 Loic Blotuse unordered containers where possible (patch 4 on X)
2016-09-09 SmallJokerAnticheat: Use the physics_override modifiers aswell
2016-08-10 Rogier-5Add infotext containing entity type (e.g. mobs:cow...
2016-02-11 nerzhulv2d & aabbox3d<f32> & sky cleanups
2016-01-29 est31Don't pass non-const references to collision methods
2015-12-19 SapierAdd support for limiting rotation of automatic face...
2015-12-15 BlockMenAdd option to give every object a nametag
2015-10-14 ShadowNinjaRename macros with two leading underscores
2015-09-23 Loic BlotSave and remove player by pointer
2015-07-21 Loic BlotRemove profiler.h include where it's not needed. Remove...
2015-07-18 TeTpaAkaFix invisible player when the attached entity is removed
2015-06-21 MirceaKitsuneFix some issues with animations, and allow non-looped...
2015-06-14 SmallJokerIgnore punches with no damage in the actionstream
2015-06-13 TeTpaAkaAdd minetest.register_on_player_hpchange
2015-05-28 TeTpaAkaAdd some missing getter functions to the lua API
2015-05-27 est31Spare some string copies
2015-05-15 TeTpaAkaGeneralize core.get/set_nametag_color into core.get...
2015-05-15 BrandonAdd minetest.register_on_punchplayer
2015-05-15 TeTpaAkaAdd get and set functions for the nametag color
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-03-19 Loic BlotReset the old HP method on PlayerSAO::setHP
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-05 Loic BlotRemove Queue class which uses std::list and use native...
2015-03-04 Loic BlotSend Position packet on event, don't check it at each...
2015-03-04 Loic BlotSend Inventory packet on event, don't check it at each...
2015-03-03 Loic BlotRemove unused m_wielded_item_not_sent
2015-03-03 Loic BlotSend Breath packet on event, don't check it at each...
2015-03-03 Loic BlotSend Player HP when setHP (or a setHP caller) is called...
2015-02-17 Loic BlotSAO work: ActiveObject types & SAO cleanup * Replace...
2015-01-19 kwolekrFix all warnings and remove -Wno-unused-but-set cflag
2014-11-08 SmallJokerReplace setting unlimited_player_transfer_distance...
2014-09-21 ShadowNinjaSplit settings into seperate source and header files
2014-06-23 ShadowNinjaOnly keep players loaded while they're connected
2014-03-12 SelatPass arguments by reference
2013-12-03 PilzAdamAdd sneak and sneak_glitch to set_physics_override()
2013-09-10 PilzAdamAdd offset to automatic_face_movement_dir
2013-08-16 PilzAdamSend player damage to all clients and apply [brighten
2013-08-14 KahrlOmnicleanup: header cleanup, add ModApiUtil shared...
2013-08-13 sapierAdd support for entities to automatic face movement...
2013-08-07 KahrlFix various memory access problems detected by valgrind
2013-08-03 Perttu AholaAllow mods to listen to cheat detections using minetest...
2013-08-03 Perttu AholaFix anticheat
2013-07-30 sapierAdd support for setting stepheight for entities
2013-07-20 PilzAdamAdd an option to disable object <-> object collision...
2013-07-20 RealBadAngelAdd set_breath and get_breath to lua API.
2013-06-01 WeblateMerge remote-tracking branch 'origin/master'
2013-05-24 sapierMove scriptapi to separate folder (by sapier)
2013-05-19 sapierAllow nil as puncher e.g. to do damage by tnt
2013-05-01 WeblateMerge remote-tracking branch 'origin/master'
2013-04-25 sapierMove player collisionbox to player class
2013-04-18 WeblateMerge remote branch 'origin/master'
2013-04-09 sapierfix objects colliding with its own collision boxes
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