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ContentCAO: Fix broken attachments on join (#8701)
[dragonfireclient.git] / src / content_sao.cpp
2019-07-29 SmallJokerContentCAO: Fix broken attachments on join (#8701)
2019-06-09 SmallJokerDamage: Play no damage sound when immortal (#8350)
2019-04-29 ANANDPlayerSAO::setHP - Don't call on_hpchange callbacks...
2019-04-27 sofarForce send a mapblock to a player (#8140)
2019-04-27 ANANDRange-limit value passed to PlayerSAO::set{HP|Breath...
2019-04-14 paramatAttend to review, re-arrange blank lines, update lua_ap...
2019-04-14 Pedro GimenoFix regression in automatic_face_movement_max_rotation_...
2019-04-11 Paul OuelletteAdd node field to PlayerHPChangeReason table (#8368)
2019-02-15 WuzzyDon't regain breath while in ignore node (#8218)
2019-02-10 SmallJokerConsistent HP and damage types (#8167)
2019-01-03 SmallJokerProselytize the network. Use IEEE F32 (#8030)
2018-12-23 SmallJokerFix entity rotation in existing worlds (#7989)
2018-12-05 CoderForTheBetterFix player rotations (#7941)
2018-11-28 CoderForTheBetterAdd Lua methods 'set_rotation()' and 'get_rotation...
2018-08-05 SmallJokerPrevent objects from colliding with own child attachmen...
2018-08-02 SmallJokerSmoothed yaw rotation for objects (#6825)
2018-07-08 lhofhanslRevert 6587 - Optimize entity-entity collision (#7539)
2018-05-14 SmallJokerFix segfault in player migration and crash in log_depre...
2018-04-30 SmallJokerAllow damage for attached objects, add attach/detach...
2018-04-15 ParamatFOV: Raise lower limit to avoid zoom-loading of distant...
2018-04-06 VitaliyFix SAOM (#7200)
2018-04-03 Loïc BlotFix various clang-tidy reported performance-type-promot...
2018-04-03 VitaliyOptimize entity-entity collision (#6587)
2018-03-29 stujones11Optional alpha channel support for entities
2018-03-29 Loic BlotFix a warning introduced by c5b4e541749c50805519ce040d9...
2018-03-28 Andrew WardAdd reasons to on_dieplayer and on_hpchange
2018-02-26 paramatSAO limits: Allow SAOs to exist outside the set 'mapgen...
2018-02-02 sfan5Refine movement anticheat again (#7004)
2018-01-28 sfan5Apply physics overrides correctly during anticheat...
2017-12-04 paramatZoom: Set zoom FOV per-player using a player object...
2017-12-01 SmallJokerCAO/SAO: Nicer velocity-controlled, interpolated rotati...
2017-11-14 paramatPlayerSAO damage: Update to cope with variable player...
2017-11-06 paramatPlayer eye height: Make this a settable player object...
2017-09-30 Loïc BlotMake Player::peer_id server-side only and add getters...
2017-09-27 Loïc BlotAdd session_t typedef + remove unused functions (#6470)
2017-09-15 sfan5ServerEnv: Clean up object lifecycle handling (#6414)
2017-09-15 SmallJokerCustomizeable max breath for players (#6411)
2017-09-01 sapierFix animation frame_speed and blend loosing precision...
2017-08-30 paramatZoom: Move enabling zoom to a new player object property
2017-08-24 stujones11Make entity selection and collision boxes independently...
2017-08-23 SmallJokerRespect object property hp_max field for players (...
2017-08-23 stujones11Do not add base position to player selection box (...
2017-08-20 Loïc BlotModernize code: very last fixes (#6290)
2017-08-17 Loïc BlotModernize src/c* src/d* and src/e* files (#6263)
2017-08-09 paramatStep height: Add as a player object property
2017-07-27 Loïc BlotAdd LuaEntity on_death callback (#6177)
2017-07-21 TeTpaAkaPlayer collisionbox: Make settable
2017-07-07 Dániel JuhászExpose getPointedThing to Lua
2017-06-16 Loïc BlotC++11 patchset 9: move hardcoded init parameters to...
2017-06-04 Loïc BlotC++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
2017-06-03 Loïc BlotProperly remove SAO when worldedges are overtaken ...
2017-05-09 paramatRevert custom player collision box and step height...
2017-05-07 paramatPlayer properties: Set correct default collisionbox
2017-05-06 TeTpaAkaMake the player collisionbox settable
2017-05-06 SapierUse stepheight from CAO instead of hardcoded value
2017-04-25 ShadowNinjaRename Scripting API files for consistency
2017-04-23 Loïc BlotPlayer data to Database (#5475)
2017-04-22 paramatSneak glitch: Set default to false
2017-04-17 paramatSneak: Add option for old move code
2017-04-15 Loïc BlotPartial damage cheat fix: node damages server side...
2017-04-07 EkdohibsFix problems when overriding the hand:
2017-04-07 presstabstartFix multiple death messages (#5305)
2017-03-19 Loïc BlotUpdate server min protocol version to v24 (#5411)
2017-03-13 Loic Blot[CSM] Client side modding
2017-03-12 Auke KokDo not increase breath if at full breath.
2017-02-01 EkdohibsFix anticheat resetting client position after the clien...
2017-01-28 sapierMake entity on_punch have same signature and behaviour...
2017-01-27 Loïc BlotImplement player attribute backend (#4155)
2017-01-21 Loïc BlotRevert "Detach the player from entities on death."...
2017-01-21 sapierAdd Entity get_texture_mod() to Lua API
2017-01-21 red-001Detach the player from entities on death. (#5077)
2017-01-20 red-001Remove `mathconstants.h` and use the correct way to...
2017-01-19 SmallJokerFix MSVC build Build broken by 98e36d7
2017-01-13 Loic BlotOptimize SAO getStaticData by using std::string pointer...
2017-01-13 RogierCleanup content_sao by factorizing similar code parts
2017-01-11 RogierPerformance fix + SAO factorization
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-01 Loic BlotBreath cheat fix: server side
2016-11-30 lhofhanslOptimize/adjust blocks/ActiveObjects sent at the server...
2016-11-26 TeTpaAkaWieldhand: Allow overriding the hand
2016-11-10 Rogier-5Fix mob deserialization errors in the client (#4743)
2016-11-05 Ner'zhulPlayerSAO saving fix (#4734)
2016-10-30 Loic BlotFix overloading problems mentioned by clang
2016-10-30 Ner'zhulPlayerSAO/LocalPlayer refactor: (#4612)
2016-10-13 raymooAttached particle spawners
2016-10-08 Loic BlotMove RemotePlayer code to its own cpp/header
2016-10-08 Foghrye4Prevent attached models from disappearing during parent...
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-06 Loic Blotuse unordered containers where possible (patch 4 on X)
2016-09-09 SmallJokerAnticheat: Use the physics_override modifiers aswell
2016-08-10 Rogier-5Add infotext containing entity type (e.g. mobs:cow...
2016-02-11 nerzhulv2d & aabbox3d<f32> & sky cleanups
2016-01-29 est31Don't pass non-const references to collision methods
2015-12-19 SapierAdd support for limiting rotation of automatic face...
2015-12-15 BlockMenAdd option to give every object a nametag
2015-10-14 ShadowNinjaRename macros with two leading underscores
2015-09-23 Loic BlotSave and remove player by pointer
2015-07-21 Loic BlotRemove profiler.h include where it's not needed. Remove...
2015-07-18 TeTpaAkaFix invisible player when the attached entity is removed
2015-06-21 MirceaKitsuneFix some issues with animations, and allow non-looped...
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