]> git.lizzy.rs Git - minetest.git/history - src/content_cao.cpp
Works for debian and a few other distributions but fails for even more so back to...
[minetest.git] / src / content_cao.cpp
2014-05-17 sapierAdd support for interlaced polarized 3d screens
2014-05-17 sapierSplit declaration of GenericCAO from implementation
2014-05-03 BlockMenFix player:set_animation() in third person view
2014-04-15 Sfan5Fix all warnings reported by clang
2014-04-12 BlockMenUse integers instead of float values
2014-04-12 BlockMenAdd player:set_eye_offset() by @MirceaKitsune and clean up
2014-04-12 BlockMenAdd third person view
2014-03-04 NovatuxFix rendering glitches when far from the center of...
2014-01-06 Perttu AholaCreate new instance of mesh every time it's required...
2013-12-13 Ilya ZhuravlevFix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION...
2013-12-03 PilzAdamAdd sneak and sneak_glitch to set_physics_override()
2013-09-10 PilzAdamAdd offset to automatic_face_movement_dir
2013-08-16 PilzAdamSend player damage to all clients and apply [brighten
2013-08-13 sapierAdd support for entities to automatic face movement...
2013-07-30 sapierAdd support for setting stepheight for entities
2013-07-20 PilzAdamAdd an option to disable object <-> object collision...
2013-07-09 stujones11Fix multiple texture support for animated meshnodes
2013-07-02 KahrlRemove texture atlas / AtlasPointer, rename getTextureR...
2013-06-06 PilzAdamRevert "Fix multiple texture support for animated meshn...
2013-06-03 stujones11Fix multiple texture support for animated meshnodes.
2013-04-18 WeblateMerge remote branch 'origin/master'
2013-04-09 sapierfix objects colliding with its own collision boxes
2013-04-07 WeblateMerge remote branch 'origin/master'
2013-04-05 khonkhortisanunkn own block -> unkn own node
2013-04-05 PilzAdamFix nick completion
2013-04-05 MirceaKitsuneAllow modifying movement speed, jump height and gravity...
2013-04-03 Zeg9Fix camera "jumping" when attached and the parent goes...
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-27 sapierClosed add object <-> object collision handling
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2012-12-01 Perttu AholaOn-demand item meshes and textures
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-27 MirceaKitsuneFix forgotten material properties for meshes (also...
2012-11-26 Perttu AholaProper versioning of new network-serialized stuff
2012-11-26 Perttu AholaFix LuaEntitySAO::getClientInitializationData() and...
2012-11-25 MirceaKitsuneRealBadAngel's patch which allows the lua api to read...
2012-11-25 MirceaKitsuneA bunch of fixes
2012-11-25 MirceaKitsuneAllow Vanessa's texture filtering / mipmap patch to...
2012-11-25 MirceaKitsuneFix more things I forgot for attached players. Such...
2012-11-25 MirceaKitsuneUpdate attachments at the ending of the addToScene...
2012-11-25 MirceaKitsuneSend animations, bone overrides and attachments in...
2012-11-25 MirceaKitsuneEnable client-side attachments, add detachment code
2012-11-25 MirceaKitsuneFix some remaining issues with attachments, now they...
2012-11-25 MirceaKitsuneComplete the attachment framework.
2012-11-25 MirceaKitsuneFramework for the attachment system, new object propert...
2012-11-25 MirceaKitsuneGet the new animation framework properly working
2012-11-25 MirceaKitsuneJoint positioning and rotation code, and fix a problem...
2012-11-25 MirceaKitsuneAllow the LUA API to set animations to meshes as well...
2012-11-25 MirceaKitsuneGet the mesh working through the memory cache properly...
2012-11-25 MirceaKitsuneAdd a subfolder for models and transfer models from...
2012-11-25 MirceaKitsuneFix material properties and allow lighting. Models...
2012-11-25 MirceaKitsuneProperly read the mesh from LUA.
2012-11-25 MirceaKitsune3D model support for players using Irrlicht. Also ready...
2012-11-03 PilzAdamMerge pull request #243 from xyzz/liquid_renewable
2012-09-09 Perttu AholaFix wielditem entity drawtype brightness control
2012-07-26 Perttu AholaExperimental-ish rollback functionality
2012-07-21 Perttu AholaDefine M_PI on MSVC
2012-06-17 KahrlCustom boxy nodes (stairs, slabs) and collision changes
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-04-07 Perttu AholaFix fabs() brainfart
2012-04-07 Perttu AholaFix MSVC ambiguous fabs() call errors
2012-04-04 Perttu AholaFix visual='cube' size
2012-04-04 Perttu AholaFix dropped nodeitem visuals
2012-04-01 Perttu AholaImplement dropped items as LuaEntities; leave the old...
2012-03-31 Perttu AholaAdd 'fly' and 'fast' privileges and the underlying...
2012-03-30 Perttu AholaFix object visuals flashing brightly or disappearing...
2012-03-30 Perttu AholaFix walking sound of other players (and other objects)
2012-03-30 Perttu AholaObjectProperties
2012-03-29 Perttu AholaUse GenericCAO in place of LuaEntityCAO and PlayerCAO
2012-03-29 Perttu AholaAdd GenericCAO and player armor groups, but don't use...
2012-03-29 Kahrladded PlayerSAO and RemotePlayer, removed ServerRemoteP...
2012-03-24 Perttu AholaLua API for playing sounds
2012-03-10 Perttu AholaImmediate smoke puff when a normal entity is punched...
2012-03-10 Perttu AholaFix and tune things, add tool "recharge" animation...
2012-03-10 Perttu AholaLuaEntity armor groups
2012-03-10 Perttu AholaDamage groups WIP
2012-03-10 Perttu AholaEntity damage system WIP; Remove C++ mobs
2012-02-28 celeron55Merge pull request #46 from garrosh/master
2012-02-05 KahrlPlayers stay in environment even when dead, damage...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2011-12-04 KahrlUse plain IBillboardSceneNode instead of MyBillboardSce...
2011-12-03 Perttu AholaDon't initialize ItemCAOs with stick.png
2011-12-03 Perttu AholaShow infotext for unknown items placed on ground
2011-12-03 Kahrlinventorycube: use all three specified textures; also...
2011-12-02 Perttu AholaMake hitting players make a visual damage flash to...
2011-12-02 Perttu AholaDon't hide players in pitch black (like oerkkis)
2011-12-02 Perttu AholaMove ServerRemotePlayer to a separate file
2011-12-01 Perttu AholaPlayers are more like objects + related stuff
2011-12-01 Perttu AholaPlayer-is-SAO WIP
2011-11-29 Perttu AholaImprove luaentity sprite functionality (and add some...
2011-11-29 Perttu AholaReshape LuaEntityCAO implementation a bit and make...
2011-11-29 Perttu AholaRelatively snappy object-ground collision detection
2011-11-29 Perttu AholaImprove LuaEntity velocity/acceleration handling (by...
2011-11-29 Perttu AholaClean InventoryItem interface a bit
2011-11-29 Perttu AholaReplace direct irrlicht texture fetching in CAO content...
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