2020-12-12 |
Elias Fleckenstein | Merge branch 'master' of https://github.com/minetest... |
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2020-11-28 |
Elias Fleckenstein | Merged Minetest |
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2020-11-04 |
Elias Fleckenstein | Merge branch 'master' into master |
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2020-11-04 |
Elias Fleckenstein | Revert "Make Lint Happy" |
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2020-11-04 |
Elias Fleckenstein | Merge branch 'master' into master |
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2020-11-04 |
Elias Fleckenstein | Make Lint Happy |
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2020-10-05 |
Elias Fleckenstein | Added ESP, fixed Tracers, improved Jesus |
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2020-07-31 |
Elias Fleckenstein | Added more cheats |
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2020-07-18 |
Elias Fleckenstein | Update to minetest 5.4.0-dev |
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2020-05-18 |
sfan5 | Add missing sao->isGone() checks |
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2020-05-14 |
TheTermos | Collision detection - #9343 follow-up (#9764) |
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2020-05-06 |
sfan5 | Expose collided objects in moveresult |
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2020-04-16 |
sfan5 | Swap out -ffast-math for a safe subset of optimization... |
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2020-04-16 |
Loïc Blot | Optimize get_objects_inside_radius calls (#9671) |
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2020-04-11 |
Loic Blot | Move serveractiveobject & unitsao |
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2020-04-08 |
TheTermos | Collision various fixes (#9343) |
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2020-04-04 |
SmallJoker | Revert collision tweaks #9365 and #9327 (#9591) |
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2020-02-13 |
TheTermos | Collision detection tweak #2 (#9365) |
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2020-01-27 |
TheTermos | Collision temporary fix for issue #6886 |
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2019-08-13 |
SmallJoker | Better F6 profiler (#8750) |
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2019-08-10 |
Jozef Behran | Merge pull request #8776 from osjc/FixGetNode |
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2019-06-10 |
SmallJoker | Add disable_jump to liquids and ladders (#7688) |
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2018-11-28 |
Quentin Bazin | Move client-specific files to 'src/client' (#7902) |
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2018-11-22 |
Ben Deutsch | Client-side autojump. Remove Android-only stepheight... |
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2018-08-05 |
SmallJoker | Prevent objects from colliding with own child attachmen... |
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2018-04-03 |
Loïc Blot | Optimize a little bit isBlockInSight, adjustDist &... |
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2018-04-03 |
Loïc Blot | Fix various clang-tidy reported performance-type-promot... |
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2018-02-26 |
paramat | CollisionMoveSimple: Collide with 'ignore' nodes |
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2018-02-10 |
Dániel Juhász | Node definition manager refactor (#7016) |
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2017-08-20 |
Jens Rottmann | Change BS constant from implicit double to float (... |
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2017-08-17 |
Loïc Blot | clientobject, clouds, collision, clientsimpleobject... |
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2017-08-05 |
Jens Rottmann | Add tiny Y offset in collisionMoveSimple() to tweak... |
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2017-08-05 |
Jens Rottmann | Fix player coordinate rounding in collisionMoveSimple... |
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2017-06-16 |
Loïc Blot | C++11 patchset 9: move hardcoded init parameters to... |
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2017-01-09 |
Ner'zhul | Environment & IGameDef code refactoring (#4985) |
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2017-01-08 |
Loic Blot | Move ServerEnvironment to dedicated cpp/header files |
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2017-01-08 |
Loic Blot | Move ClientEnvironment to dedicated cpp/header files |
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2016-10-30 |
Ner'zhul | PlayerSAO/LocalPlayer refactor: (#4612) |
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2016-09-15 |
ShadowNinja | Collision: Improve performance by combining 6 vectors... |
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2016-04-05 |
Nathanaël Courant | Fix #3955 (player dying on login). |
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2016-03-12 |
Auke Kok | Allow nodes to specify which sides to connect to. |
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2016-03-12 |
Auke Kok | Nodebox: Allow nodeboxes to "connect" |
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2016-03-01 |
nerzhul | Revert "Fix jumping at node edge" |
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2016-02-20 |
Loic Blot | Little collision.cpp cleanups |
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2016-02-20 |
gregorycu | Fix jumping at node edge |
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2016-01-29 |
est31 | Don't pass non-const references to collision methods |
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2015-12-29 |
Sapier | Make collisionMoveSimple time overflow message written... |
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2015-10-26 |
BlockMen | Fix jittering sounds on entities (fixes #2974) |
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2015-10-14 |
ShadowNinja | Use warningstream for log messages with WARNING |
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2015-09-26 |
Christof Kaufmann | Fix falling through nodes on world load (fixes #2784) |
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2015-08-25 |
David Jones | Change i++ to ++i |
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2015-07-21 |
Loic Blot | Remove profiler.h include where it's not needed. Remove... |
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2015-04-16 |
Loic Blot | Use std::vector instead of std::set for Environment... |
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2015-04-01 |
Craig Robbins | Move globals from main.cpp to more sane locations |
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2015-03-07 |
Craig Robbins | For usages of assert() that are meant to persist in... |
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2015-03-05 |
Loic Blot | collisionMoveSimple: use std::vector instead of std... |
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2014-11-14 |
Craig Robbins | Remove most exceptions from getNode() (and variants) |
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2014-10-19 |
RealBadAngel | Custom collision boxes node property. |
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2013-07-20 |
PilzAdam | Add an option to disable object <-> object collision... |
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2013-06-30 |
proller | Disable collision fix, its broke unit tests |
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2013-06-30 |
proller | Fix sand, gravel falling stuck |
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2013-06-01 |
Weblate | Merge remote-tracking branch 'origin/master' |
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2013-05-20 |
kwolekr | Fix nearly all warnings |
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2013-04-18 |
Weblate | Merge remote branch 'origin/master' |
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2013-04-09 |
sapier | fix objects colliding with its own collision boxes |
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2013-04-07 |
Weblate | Merge remote branch 'origin/master' |
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2013-04-03 |
Esteban I. Ruiz... | Limit speed in collisionMoveResult for avoiding hangs |
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2013-03-30 |
Weblate | Merge remote branch 'origin/master' |
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2013-03-27 |
sapier | Closed add object <-> object collision handling |
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2013-02-28 |
Weblate | Merge remote branch 'origin/master' |
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2013-02-26 |
kwolekr | Merge pull request #482 from proller/liquid |
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2013-02-24 |
Sfan5 | Update Copyright Years |
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2013-02-24 |
PilzAdam | Change Minetest-c55 to Minetest |
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2013-02-23 |
kwolekr | Merge pull request #431 from sapier/dtime_clamping |
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2013-01-16 |
sapier | add limit for steps to avoid runaway memory consumption... |
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2012-09-01 |
Perttu Ahola | Add bouncy node group |
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2012-06-17 |
Kahrl | Custom boxy nodes (stairs, slabs) and collision changes |
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2012-06-05 |
Perttu Ahola | Switch the license to be LGPLv2/later, with small parts... |
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2012-04-07 |
Perttu Ahola | Fix collision code getting stuck if speed is 0 |
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2011-11-29 |
Perttu Ahola | Improve luaentity sprite functionality (and add some... |
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2011-11-29 |
Perttu Ahola | Relatively snappy object-ground collision detection |
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2011-11-29 |
Perttu Ahola | GameDef compiles |
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2011-11-29 |
Perttu Ahola | Move ContentFeatures to mapnode_contentfeatures.{h... |
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2011-07-30 |
Nils Dagsson Moskopp | Merge remote-tracking branch 'origin/upstream' |
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2011-07-24 |
Perttu Ahola | merged fix to decapitated trees; other bugs now exists |
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2011-07-23 |
Perttu Ahola | merged jungle and bluish shadows |
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2011-07-23 |
Perttu Ahola | merged the content type extension and delta |
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2011-07-23 |
Perttu Ahola | extended content-type range |
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2011-07-14 |
Nils Dagsson Moskopp | Merge branch 'upstream/master' |
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2011-07-14 |
Nils Dagsson Moskopp | Merge branch 'upstream/master' |
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2011-06-26 |
Perttu Ahola | reorganized a lot of stuff and modified mapgen and... |
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2011-06-01 |
Perttu Ahola | merged an old head into main branch |
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2011-04-21 |
Perttu Ahola | Some work-in-progress in hp and mobs and a frightening... |
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2011-04-10 |
Perttu Ahola | implemented rats in new system to verify that it works |
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