]> git.lizzy.rs Git - dragonfireclient.git/history - src/clientmap.cpp
Add function to get server info.
[dragonfireclient.git] / src / clientmap.cpp
2017-04-21 Dániel JuhászSoft node overlay (#5186)
2017-03-12 Lars HofhanslAllow server side occlusion culling.
2017-02-09 Lars HofhanslPerform mesh animation only once per frame.
2017-01-20 red-001Remove `mathconstants.h` and use the correct way to...
2017-01-14 lhofhanslOnly set material flag on rendered meshes (#5023)
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-04 Dániel JuhászImprove getPointedThing() (#4346)
2017-01-03 Lars HofhanslPull occlusion check out of loop, and minor code cleanups.
2016-12-24 RogierMove PP() and PP2() macros to basic_macros.h
2016-12-19 lhofhanslFix occlusion culling, again (#4930)
2016-12-18 lhofhanslFix occlusing counting (#4922)
2016-11-09 paramatOcclusion culling: Add comments, minor code improvements
2016-11-08 Lars HofhanslOcclusion culling: Fix 'end offset' distance, half...
2016-11-04 lhofhanslAdd debug priv, and allow player to display the scene...
2016-02-21 RealBadAngelCamera: remove auto tune FPS, single view range setting
2016-02-19 paramatClientmap: Define p_nodes_min/max as v3s32 instead...
2016-02-11 nerzhulv2d & aabbox3d<f32> & sky cleanups
2016-02-09 KahrlRemove ClientMap::m_camera_mutex
2015-10-14 ShadowNinjaRename macros with two leading underscores
2015-08-25 David JonesChange i++ to ++i
2015-08-24 ShadowNinjaClean up threading
2015-06-14 RealBadAngelImproved parallax mapping. Generate heightmaps on the...
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-05 Loic BlotFix issue #2441: crash on respawn, since a conversion...
2015-03-02 Miguel AlmeidaFix occlusion
2015-02-17 Loic BlotReplace std::list by std::vector into ClientMap::update...
2015-01-19 kwolekrFix all warnings and remove -Wno-unused-but-set cflag
2014-12-30 Craig RobbinsAdd display_gamma option for client
2014-12-06 Craig RobbinsPerformance of main client loop up to 2x faster In...
2014-06-22 sapierAvoid doing a full material compare if not even first...
2014-05-17 sapierAdd support for interlaced polarized 3d screens
2014-04-12 BlockMenAdd player:set_eye_offset() by @MirceaKitsune and clean up
2014-04-12 BlockMenAdd third person view
2014-03-04 NovatuxFix rendering glitches when far from the center of...
2013-12-01 sapierCleanup jthread and fix win32 build
2013-08-03 Perttu AholaFix and improve view range tuner
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-02-23 kwolekrMerge pull request #431 from sapier/dtime_clamping
2013-02-16 kwolekrMerge pull request #465 from doserj/mod_selection_empty...
2013-02-10 ShadowNinjaDon't see through nodes without noclip privileges
2012-12-06 Perttu AholaFix automagic render distance tuner
2012-11-22 xyzzMerge pull request #268 from khonkhortisan/image_button
2012-11-12 xyzzMerge pull request #284 from RealBadAngel/master
2012-11-09 Vanessa EzekowitzAdded video settings filter options via config file...
2012-09-04 Perttu AholaReorganize ClientMap rendering code for a bit more...
2012-07-21 Perttu AholaDefine M_PI on MSVC
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-28 Perttu AholaNo occlusion culling when free_move is on and camera...
2012-03-27 Perttu AholaTry to make background/fog/sky color selection work...
2012-03-18 Perttu AholaFix getVisibleBrightness() to return sunlight visibilit...
2012-03-18 Perttu AholaDynamic sky, fog and cloud colors; sun and moon
2012-03-15 Perttu AholaMove ClientMap to clientmap.{h,cpp}