]> git.lizzy.rs Git - dragonfireclient.git/history - src/client.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
[dragonfireclient.git] / src / client.h
2013-08-14 KahrlOmnicleanup: header cleanup, add ModApiUtil shared...
2013-08-13 KahrlRemove farmesh
2013-07-20 RealBadAngelAdd set_breath and get_breath to lua API.
2013-06-23 prollerAdd support for IPv6
2013-06-21 WeblateMerge remote-tracking branch 'origin/master'
2013-06-19 PilzAdamAdd drowning
2013-05-13 WeblateMerge remote-tracking branch 'origin/master'
2013-05-13 Zeg9Add progress bar to item visuals preloading
2013-05-01 WeblateMerge remote-tracking branch 'origin/master'
2013-04-25 kwolekrGeneralize hud_builtin_enable into hud_set_flags
2013-04-24 Diego MartínezAdded support to disable built-in HUD elements
2013-04-23 Diego MartínezAdded offset support for HUD items
2013-04-23 Diego MartínezAdded support for alignment in HUD items
2013-04-18 WeblateMerge remote branch 'origin/master'
2013-04-18 kwolekrSplit HUD code off to hud.cpp, make into a class, exten...
2013-04-18 Jonathon AndersonLua HUD
2013-04-07 WeblateMerge remote branch 'origin/master'
2013-04-05 PilzAdamFix nick completion
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-23 JeijaAllow spawning particles from the server, from lua
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-01-14 JeijaAdd particles
2013-01-07 sapierFix buttons not working for Lua-triggered formspecs
2013-01-02 sapierAdd TOCLIENT_SHOW_FORMSPEC to display formspecs at...
2012-12-17 Ilya ZhuravlevMake m_media_fetch_threads to contain MediaFetchThread...
2012-12-16 Ilya ZhuravlevAdded ability to fetch media from remote server (using...
2012-12-01 KahrlShaderSource and silly example shaders
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-26 Perttu AholaDefault server step to 0.1s and sync object/player...
2012-07-24 Perttu AholaDetached inventories
2012-07-22 Perttu Aholaminetest.register_on_player_receive_fields()
2012-06-17 Perttu AholaOptimize headers
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-06-03 Perttu AholaImplement sign using form field protocol
2012-03-31 Perttu AholaAdd 'fly' and 'fast' privileges and the underlying...
2012-03-25 Perttu AholaAlmost support loading sounds from server
2012-03-25 Perttu AholaTexture cache -> Media cache WIP
2012-03-25 Jonathan NeuschäferCache textures by checksum
2012-03-24 Perttu AholaLua API for playing sounds
2012-03-24 Perttu AholaAdd event manager and use it to trigger sounds
2012-03-24 Perttu Aholac55sound continued
2012-03-24 Perttu Aholaceleron55's sound system initial framework
2012-03-18 Perttu AholaDynamic sky, fog and cloud colors; sun and moon
2012-03-15 Perttu AholaMove ClientMap to clientmap.{h,cpp}
2012-03-15 Perttu AholaAdd Client::getEnv() and remove some unnecessary wrappers
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-03-10 KahrlChat console, including a number of rebases and modific...
2012-01-22 KahrlClient-side prediction of inventory changes, and some...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2012-01-02 Perttu AholaTexture cache on client (mostly made by sapier) (breaks...
2012-01-01 Perttu AholaAdd InvRef and InvStack (currently untested and unusable)
2011-11-29 KahrlCraftItem rework and Lua interface
2011-11-29 Perttu AholaCrafting definition in scripts
2011-11-29 Perttu AholaNode definition names
2011-11-29 Perttu AholaImprove loading screen and protocol
2011-11-29 Perttu AholaClean mapnode.h and fix other files accordingly
2011-11-29 Perttu AholaProperly update textures in node definitions
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-10-20 Perttu AholaImprove Connection with threading and some kind of...
2011-10-17 Perttu AholaDisplay RTT (round trip time, ping) on client status...
2011-10-15 Perttu AholaHandle death and respawn better
2011-10-15 Perttu AholaImprove mobv2
2011-10-14 Perttu Aholamobv2
2011-09-26 Perttu AholaMerge remote-tracking branch 'marktraceur/master'
2011-09-26 Perttu AholaMerge remote-tracking branch 'kahrl/sectors2sqlite...
2011-09-26 Perttu AholaMerge branch 'view_bobbing_and_vielded_tool'
2011-09-19 KahrlAdded sprite extruder
2011-09-08 Kahrlattempting to merge Queatz/the-wielded-tool and kahrl...
2011-09-07 KahrlCollected and moved existing camera infrastructure...
2011-09-07 KahrlRemoved unused camera_position and camera_direction...
2011-09-07 JacobFDisplay which tool the player is holding
2011-08-22 Perttu AholaMerge remote-tracking branch 'oblomov/me_cmd'
2011-08-22 Giuseppe BilottaChange way commands are displayed in chat window
2011-08-11 Giuseppe BilottaClients inform server on wielded item
2011-08-11 Giuseppe BilottaKeep track of player item
2011-08-11 Giuseppe BilottaRefactor player's eye position coding
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-01 Perttu Aholamade screen go slightly blue when underwater
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Perttu Aholamap unloading is now a whole lot better
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-25 Perttu Aholaeven more code refactoring
2011-06-18 Perttu Aholafarmesh is now usable.
2011-06-01 Perttu Aholamerged an old head into main branch
2011-05-29 Perttu Aholaplayer passwords and privileges in world/auth.txt
2011-05-22 Perttu Aholamerged password change menu
2011-05-22 Ciaran GultnieksAdded the ability to change your password (via pause...
2011-05-20 Perttu AholaMerge: New map directory structure and player passwords
2011-05-20 Ciaran GultnieksPasswords - password entry at main menu, stored and...
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-10 Perttu Aholanew object system
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