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numeric: Fix clang, broken since d5456da
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2019-02-07 Paul OuelletteUse true pitch/yaw/roll rotations without loss of preci...
2019-02-04 random-geekFix cloud color in loading screen and main menu (#8174)
2019-01-09 Loic BlotImport strstr function from FreeBSD 11 libc
2019-01-09 Loïc BlotAndroid build fixes
2019-01-07 Loïc BlotFix a crash on Android with Align2Npot2 (#8070)
2019-01-03 sofarRemove remote media compatibility mode. (#8044)
2019-01-03 SmallJokerProselytize the network. Use IEEE F32 (#8030)
2019-01-03 ParamatCSM restrictions: Make 'LOAD_CLIENT_MODS' disable loadi...
2018-12-31 random-geekExtend pitch fly mode to swimming (#7943)
2018-12-20 stujones11Fix more transparency issues with ogles2 driver (#8005)
2018-12-18 Kevin AbramsAdd command line option to load password from file...
2018-12-13 Loïc BlotAdd an activeobject manager to hold active objects...
2018-12-13 SmallJokerNetwork: Send IEEE floats (#7768)
2018-12-13 WuzzyMake showOverlayMessage strings translatable (#7964)
2018-12-11 AlexAdd object visual type 'item' (#7870)
2018-12-08 Martin RenoldFix crash if display resolution is not set (#7950)
2018-12-06 ParamatDraw all horizons and sky base, in front of stars ...
2018-12-04 SmallJokerSend only changed node metadata to clients instead...
2018-12-02 Vanessa DannenbergRaise hotbar limit to 32 slots, add associated keybindi...
2018-12-02 ParamatDraw stars behind the moon (#7928)
2018-12-02 ParamatSlightly alter star appearence time and full brightness...
2018-12-01 Gaël CAdded pitch fly mode (#7817)
2018-12-01 ParamatFix sky bugs when using sun or moon textures (#7918)
2018-11-28 Quentin BazinMove client-specific files to 'src/client' (#7902)
2018-11-18 stujones11Android: Improve UI scaling on smaller high-density...
2018-11-11 number ZeroDisable HW stereo for IrrLicht 1.9 (not supported anymore)
2018-10-05 ParamatF5 debug info: Use full words for NSEW directions for...
2018-09-29 VitaliySoftware inventorycube (#7651)
2018-09-07 ParamatParticles: Make collision with objects optional (#7682)
2018-08-08 lhofhanslSome minor Fastface optimizations. (#7628)
2018-06-17 thoughtjigsProvide Xorg/net wm process ID (#7445)
2018-05-29 otdav33Add crossview support (#7361)
2018-05-29 Loic BlotFix GameUI flag value regression introduced by a78659ed...
2018-05-28 Loïc BlotFix more GCC 8.1 warnings ...
2018-04-03 Loic BlotFix last clang-tidy reported problems for performance...
2018-03-30 Loïc BlotClient eventmanager refactor (#7179)
2018-03-29 nOOb3167Sound: fix static initialization order dependency by...
2018-03-24 nOOb3167Make sounds stop playing when entering game or mainmenu
2018-03-24 Loïc BlotCleanup sound manager class (#7158)
2018-03-23 Loic BlotFix some gcc 7.3 reported warnings
2018-03-23 nOOb3167Global initialization of sound using SoundManagerGlobal...
2018-03-22 VitaliyUpdate mesh collector and move it to a separate file...
2018-03-11 stujones11Android build fixes for c++11
2018-03-10 VitaliyDrop texture file list cache (#6660)
2018-02-15 VitaliyRender copyright notice: Fix name spelling (#7042)
2018-02-10 Dániel JuhászNode definition manager refactor (#7016)
2018-02-08 ThomasMonroe314Switch F3 to use 'enable_fog' setting
2018-02-08 stujones11Include alpha channel reference in MaterialTypeParam
2018-01-26 red-001Fix issues with earlier CSM HUD commit (#6940)
2018-01-20 Loic BlotGame refactor [4/X]: keycache is now owned by InputHandler
2018-01-20 Loic BlotGame refactor [3/X]: Move keycache to inputhandler
2018-01-20 Loic BlotGame/Input refactor [1/X]: make RealInputHandler handle...
2018-01-20 red-001[CSM] Add basic HUD manipulation. (#6067)
2018-01-13 Muhammad Rifqi Pri... Add confirmation on new player registration (#6849)
2018-01-05 Loic BlotDon't recalculate statustext initial color everytime...
2018-01-05 Loic BlotGameUI refactor (part 7/7): Finish to include profiler...
2018-01-05 Loic BlotGameUI refactor (part 6/X): Move Game::guitext_profiler...
2018-01-05 Loic BlotGameUI refactor (part 5/X): Move Game::guitext_chat...
2018-01-05 Loic BlotGameUI refactor (part 4/X): Move Game::guitext_status...
2018-01-05 Loic BlotGameUI refactor (part 3/X): Move Game::guitext2, Game...
2018-01-05 Loic BlotGameUI refactor (part 2/X): Move Game::guitext to GameU...
2018-01-05 Loic BlotGameUI refactor (part 1/X): GameUI object creation...
2017-11-17 number ZeroLoad files from subfolders in texturepacks
2017-11-08 VitaliyMove files to subdirectories (#6599)
2017-11-06 paramatLINT: Add files to whitelist, fix detected indent errors
2017-11-05 Lars HofhanslDo not scale texture unless necessary.
2017-10-31 VitaliyRewrite rendering engine (#6253)
2017-10-30 miqlasInitial Haiku support (#6568)
2017-10-15 VitaliyReal global textures (#6105)
2017-10-09 Loïc BlotTravis: Update clang from 4.0 to 5.0 (#6467)
2017-08-30 Loïc BlotRemove DSTACK support (#6346)
2017-08-29 Loïc BlotNetwork proto handlers/container fixes (#6334)
2017-08-28 Loïc BlotClientevent refactor (#6320)
2017-08-24 Loïc BlotNetwork cleanup (#6302)
2017-08-19 Loïc BlotCode modernization: subfolders (#6283)
2017-08-18 Loïc BlotOptimize headers (part 2) (#6272)
2017-08-17 Loïc BlotC++ modernize: Pragma once (#6264)
2017-08-16 Loïc BlotCleanup various headers to reduce compilation times...
2017-08-15 Loïc BlotModernize client code (#6250)
2017-08-12 Ben DeutschRemove cloud_height setting
2017-08-09 JuozasFix error not printed to console when no name is provided
2017-08-03 Juozas PociusFix crash when using --go in command line
2017-07-30 WuzzyMake direct item selection keys freely bindable
2017-07-26 Loïc BlotTileLayer: use shared_ptr for FrameSpec vector (#6171)
2017-07-05 Ben DeutschFog effect when camera is inside cloud
2017-07-02 Loïc BlotIrrlicht cleanup: cleanup various object to use Renderi...
2017-07-01 stujones11Tile material: Add 'TILE_MATERIAL_OPAQUE', use for...
2017-06-26 Loïc BlotIsolate irrlicht references and use a singleton (#6041)
2017-06-21 Vincent GlizeC++11 cleanup on constructors dir client (#6012)
2017-06-17 Loïc BlotCpp11 initializers 2 (#5999)
2017-06-11 ShadowNinjaRemove threads.h and replace its definitions with their...
2017-06-11 QrchackOfficialRemove superfluous pointer null checks
2017-06-08 ParamatAutorun: Change to 'autoforward' (#5926)
2017-06-06 Loïc BlotUse C++11 mutexes only (remove compat code) (#5922)
2017-06-04 Loïc BlotC++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
2017-06-03 Vincent GlizeSnake case for screen options in minetest.conf (#5792)
2017-05-19 youDo not create dummy normalmaps (#4180)
2017-05-13 Loïc BlotMove KeyList & InputHandler from game.h to client/input...
2017-05-06 WuzzyAdd configurable key bindings for hotbar scrolling...
2017-04-29 Auke KokReorder TileLayer. (#5638)
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