]> git.lizzy.rs Git - dragonfireclient.git/history - src/client
Update German locale translation
[dragonfireclient.git] / src / client /
2021-12-05 sfan5Fix various code & correctness issues (#11815)
2021-12-01 SmallJokerNetwork: Delete copy constructor and use std::move...
2021-11-26 HybridDogMinimap: gamma-correct average texture colour calculati...
2021-11-22 sfan5Add backwards-compatible behaviour if too few CAO textu...
2021-11-19 savilliFix local digging animation (#11772)
2021-11-01 Riceball LEELocalize error messages in mainmenu (#11495)
2021-10-31 WuzzyFix number of tool uses being off by 1..32767 (#11110)
2021-10-31 Isabelle COWAN-BERGMANAdd joystick layout for DragonRise GameCube controller...
2021-10-25 Jude Melton-HoughtonLimit stepheight smoothing to the stepheight and stop...
2021-10-20 Lars MüllerFix view bobbing not resetting when resting
2021-10-20 WuzzyAdd no_texture.png as fallback for unspecified textures
2021-10-15 LoneWolfHTFix compiling on Windows with Visual Studio
2021-10-13 hecksAdd embedded PNG texture modifier (#11498)
2021-10-12 SmallJokerRemove a few unused functions reported by callcatcher...
2021-10-05 lhofhanslReduce shadow jitter (#11668)
2021-10-01 x2048Improvements to colored shadows (#11516)
2021-10-01 WuzzySplit liquid_viscosity to liquid_viscosity and move_res...
2021-09-27 x2048Order drawlist by distance to the camera when rendering...
2021-09-27 SmallJokerVarious code improvements
2021-09-26 TheBrokenRailTouch UI support for desktop builds (#10729)
2021-09-22 sfan5Fix "Could not create ITexture, texture needs to have...
2021-09-19 DSFix client-side performance of chat UI (#11612)
2021-09-19 Lars MüllerFix HUD multiline text alignment (#10795)
2021-09-19 sfan5Fix trivial typos
2021-09-17 sfan5Fix GLES2 discard behaviour (texture transparency)
2021-09-15 ROllerozxaReadd TGA to the list of valid texture formats. (#11598)
2021-09-11 sfan5Make sure relevant std::stringstreams are set to binary
2021-09-10 sfan5Clean up/improve some scriptapi error handling code
2021-09-09 sfan5Dynamic_Add_Media v2 (#11550)
2021-09-05 NeroBurnerFix movement in random_input mode (#11592)
2021-08-27 NeroBurnerJoystick sensitivity for player movement (#11262)
2021-08-23 WuzzyFix 6th line of infotext being cut off in half (#11456)
2021-08-21 WuzzyShow status message when changing block bounds (#11556)
2021-08-19 WuzzyFix scaled world-aligned textures being aligned inconsi...
2021-08-19 rubenwardyAdd fwgettext util function
2021-08-17 SmallJokerFix inconsistent integer comparison warnings
2021-08-16 Lean RadaStart sprite animation at the beginning (#11509)
2021-08-16 sfan5Cap iterations of imageCleanTransparent sanely
2021-08-12 SmallJokerFix segfault caused by shadow map on exit
2021-08-12 x2048Move updating shadows outside of RenderingCore::drawAll...
2021-08-03 SmallJokerOpenAL: Free buffers on quit
2021-07-31 SmallJokerMods: Combine mod loading checks and deprection logging...
2021-07-29 hecktestRemove unsupported extensions from list in tile.cpp
2021-07-27 sfan5Add bold, italic and monospace font styling for HUD...
2021-07-25 x2048Distribute shadow map update over multiple frames to...
2021-07-21 hecksRemove unused ITextSceneNode header (#11476)
2021-07-21 hecksRemove unused header includes
2021-07-17 SmallJokerCSM: Do not index files within hidden directories
2021-07-15 WuzzyAdd wallmounted support for plantlike and plantlike_roo...
2021-07-12 WuzzyFix revoke debug privs not reliably turn off stuff...
2021-07-12 sfan5Fix build on Ubuntu 16.04 and macOS
2021-07-11 x2048Avoid draw list and shadow map update in the same frame...
2021-07-11 x2048Improve shadow rendering with non-default camera FOV...
2021-07-11 hecksRefactor video driver name retrieval (#11413)
2021-06-30 hecksRemove unsupported video drivers (#11395)
2021-06-24 WuzzyRequire 'basic_debug' priv to view gameplay-relevant...
2021-06-23 WuzzyPerform some quality assurance for translation strings...
2021-06-16 sfan5Drop --videomodes, fullscreen_bpp and high_precision_fp...
2021-06-06 LisoShadow mapping render pass (#11244)
2021-06-01 sfan5fontengine: Fix crash loading PNG/XML fonts from paths...
2021-05-30 sfan5Fix procession ordering issue in content_cao
2021-05-29 WuzzyFix cloud fog being broken for high clouds
2021-05-24 savilliFix client crash on when con::PeerNotFoundException...
2021-05-08 sfan5Fix overlays for 2D-drawn items
2021-05-06 Loic Blotfix: extractZipFile is not part of Client but more...
2021-05-05 sfan5Use Irrlicht functions to query npot texture support
2021-05-03 Loic Blotfix: some code tidy about includes & irr namespaces
2021-05-03 Loic Blotrefacto: remove get_gui_env & draw_load_screen from...
2021-05-03 Loic Blotfix: don't use RenderingEngine singleton when it's...
2021-05-03 Loic Blotrefacto: RenderingEngine::get_scene_manager() is now...
2021-05-03 Loic Blotrefacto: Hud: make driver, client, player, inventory...
2021-05-03 Loic Blotrefacto: drop unused Hud::smgr
2021-05-03 Loic Blotrefacto: don't use RenderingEngine singleton on CAO
2021-05-03 Loic Blotrefacto: protect some RenderingEngine::get_scene_manager
2021-05-03 Loic Blotrefacto: RenderingEngine is now better hidden
2021-05-03 Loic Blotrefacto: hide mesh_cache inside the rendering engine
2021-05-03 Loic Blotrefacto: add RenderingEngine::cleanupMeshCache
2021-05-03 Loic Blotrefacto: rendering engine singleton removal step 1...
2021-05-03 Loic Blotfix: drop old irrlicht <1.8 compat on Client::loadMedia
2021-04-20 sfan5Enable cleanTransparent filter for mipmapping and impro...
2021-04-20 WuzzyPut torch/signlike node on floor if no paramtype2 ...
2021-04-20 Seth TraverseAdd a key to toggle map block bounds (#11172)
2021-04-18 sfan5GLES fixes (#11205)
2021-04-11 WuzzyModifying fall damage via armor group (#11080)
2021-04-09 WuzzyDon't reseed stars when changing star count
2021-04-05 sfan5Don't apply connection timeout limit to locally hosted...
2021-04-05 SmallJokerGame: Scale damage flash to max HP
2021-04-05 sfan5Reserve vectors before pushing and other code quality...
2021-04-01 sfan5Sort out cURL timeouts and increase default
2021-03-31 sfan5Irrlicht support code maintenance
2021-03-30 sfan5Draw items as 2D images (instead of meshes) when possible
2021-03-30 SmallJokerConsistent title bar + render information in mainmenu...
2021-03-29 WuzzyFix wield image of plantlike_rooted (#11067)
2021-03-29 VitaliyDegrotate support for mesh nodes (#7840)
2021-03-29 sfan5Replace fallback font nonsense with automatic per-glyph...
2021-03-23 DesourFix attached-to-object sounds having a higher reference...
2021-03-21 VitaliyRestore minimal normal texture support (for minimap...
2021-03-19 Elias ÅströmScale mouse/joystick sensitivity depending on FOV ...
2021-03-16 Jean-Patrick GuerreroGUIScene: Clear depth buffer + replace deprecated clear...
2021-03-16 Jean-Patrick GuerreroFix deprecated calls with Irrlicht 1.9
next