]> git.lizzy.rs Git - minetest.git/history - src/client/inputhandler.cpp
8x block meshes (#13133)
[minetest.git] / src / client / inputhandler.cpp
2021-09-05 NeroBurnerFix movement in random_input mode (#11592)
2021-04-20 Seth TraverseAdd a key to toggle map block bounds (#11172)
2021-02-24 WuzzyUse "Aux1" key name consistently everywhere
2021-02-23 sfan5Fix keyWasDown in input handler
2020-11-12 SmallJokerRevert "Replace MyEventReceiver KeyList with std::unord...
2020-09-23 Vincent RobinsonReplace MyEventReceiver KeyList with std::unordered_set...
2020-08-15 ANANDAllow binding dig, place actions to keys; remove LMB...
2018-12-31 random-geekExtend pitch fly mode to swimming (#7943)
2018-12-02 Vanessa DannenbergRaise hotbar limit to 32 slots, add associated keybindi...
2018-12-01 Gaël CAdded pitch fly mode (#7817)
2018-02-08 ThomasMonroe314Switch F3 to use 'enable_fog' setting
2018-01-20 Loic BlotGame refactor [4/X]: keycache is now owned by InputHandler
2018-01-20 Loic BlotGame refactor [3/X]: Move keycache to inputhandler
2017-11-08 VitaliyMove files to subdirectories (#6599)
2017-08-15 Loïc BlotModernize client code (#6250)
2017-05-13 Loïc BlotMove KeyList & InputHandler from game.h to client/input...