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Properly keep noclip state in Game and ClientMap
[dragonfireclient.git] / src / client / game.cpp
2022-06-03 sfan5Properly keep noclip state in Game and ClientMap
2022-05-09 Lars MüllerHUD: Update selection mesh every frame (#12270)
2022-05-04 paradust7Make logging cost free when there is no output target...
2022-05-03 sfan5Fix broken FPS/dtime counters in debug info
2022-04-30 sfan5Deal with compiler warnings
2022-04-28 paradust7Remove HW_buffer_counter after IrrlichtMt fix to remove...
2022-04-21 Lars MüllerFix some debug info showing despite being disabled...
2022-03-26 x2048Add API to control shadow intensity from the game/mod...
2022-03-05 Lars MüllerReadd basic_debug as a HUD flag (#12020)
2022-01-30 sfan5Get rid of `basic_debug` last minute
2022-01-27 sfan5Rework drawtime and related timekeeping code to use...
2022-01-27 Jude Melton-HoughtonAutomatically migrate client mod storage (#11960)
2022-01-22 sfan5Fix consistency of sky sun/moon texture behaviour
2022-01-09 sfan5Restore pass-through of direction keys (#11924)
2021-12-29 sfan5Socket-related cleanups
2021-12-13 ROllerozxaDisable inventory if player's inventory formspec is...
2021-12-13 WuzzyRemove creative/damage info in Esc/Pause menu
2021-12-05 sfan5Fix various code & correctness issues (#11815)
2021-11-01 Riceball LEELocalize error messages in mainmenu (#11495)
2021-10-31 WuzzyFix number of tool uses being off by 1..32767 (#11110)
2021-10-20 WuzzyAdd no_texture.png as fallback for unspecified textures
2021-09-27 x2048Order drawlist by distance to the camera when rendering...
2021-09-26 TheBrokenRailTouch UI support for desktop builds (#10729)
2021-09-19 DSFix client-side performance of chat UI (#11612)
2021-09-11 sfan5Make sure relevant std::stringstreams are set to binary
2021-08-27 NeroBurnerJoystick sensitivity for player movement (#11262)
2021-08-21 WuzzyShow status message when changing block bounds (#11556)
2021-08-19 rubenwardyAdd fwgettext util function
2021-07-27 sfan5Add bold, italic and monospace font styling for HUD...
2021-07-25 x2048Distribute shadow map update over multiple frames to...
2021-07-12 WuzzyFix revoke debug privs not reliably turn off stuff...
2021-07-11 x2048Avoid draw list and shadow map update in the same frame...
2021-06-24 WuzzyRequire 'basic_debug' priv to view gameplay-relevant...
2021-06-06 LisoShadow mapping render pass (#11244)
2021-05-03 Loic Blotfix: some code tidy about includes & irr namespaces
2021-05-03 Loic Blotrefacto: remove get_gui_env & draw_load_screen from...
2021-05-03 Loic Blotrefacto: Hud: make driver, client, player, inventory...
2021-05-03 Loic Blotrefacto: protect some RenderingEngine::get_scene_manager
2021-05-03 Loic Blotrefacto: RenderingEngine is now better hidden
2021-05-03 Loic Blotrefacto: hide mesh_cache inside the rendering engine
2021-05-03 Loic Blotrefacto: rendering engine singleton removal step 1...
2021-04-20 Seth TraverseAdd a key to toggle map block bounds (#11172)
2021-04-05 sfan5Don't apply connection timeout limit to locally hosted...
2021-04-05 SmallJokerGame: Scale damage flash to max HP
2021-03-31 sfan5Irrlicht support code maintenance
2021-03-30 SmallJokerConsistent title bar + render information in mainmenu...
2021-03-21 VitaliyRestore minimal normal texture support (for minimap...
2021-03-19 Elias ÅströmScale mouse/joystick sensitivity depending on FOV ...
2021-03-08 sfan5Use place_param2 client-side for item appearance &...
2021-03-06 sfan5Clean up ClientEvent hudadd/hudchange internals
2021-03-05 VitaliyPause animations while game is paused (#10658)
2021-02-26 savilliFix hud_change and hud_remove after hud_add (#10997)
2021-02-24 WuzzyUse "Aux1" key name consistently everywhere
2021-02-08 Jean-Patrick GuerreroPause menu: Fix segfault on u/down key input
2020-12-24 sfan5Fix some minor code issues all over the place
2020-12-19 MarkusFix some more joystick issues (#10624)
2020-12-19 VitaliyCleanup shader generation code (#10663)
2020-11-29 SmallJokerInput: Fix on_rightclick called when placing into air
2020-11-26 numzeroSky: support GLES2
2020-11-23 Pierre-Yves RolloAdd sound to press event of some formspecs elements...
2020-11-09 Markus KochJoystick: Remap joystick-specific KeyTypes to generic...
2020-10-21 MaksimFix Media... 0% on loading screen (#9478)
2020-10-17 LarsPeriodically release all mesh HW buffers to avoid an...
2020-10-17 LarsRemove all bump mapping and parallax occlusion related...
2020-10-04 Pierre-Yves RolloMinimap as HUD element with API control
2020-10-04 Jordan SnellingAdd First Person Attachments (#10360)
2020-10-03 HybridDogReduce the FPS when the window is unfocused (#8837)
2020-08-24 DesourProperly handle mod-errors in on_shutdown
2020-08-15 ANANDAllow binding dig, place actions to keys; remove LMB...
2020-07-27 WuzzyPlay place_failed sound if occupied or cannot attach...
2020-07-14 LoneWolfHTAdd object crosshair, disable entity selectionboxes...
2020-07-14 SmallJokerCleanup ClientLauncher structure (#10160)
2020-06-13 Lars MüllerExposing the zoom key to Lua API (#9903)
2020-06-09 MoNTE48TouchScreenGUI: fix some bugs, cleanup
2020-05-27 sfan5Value copy / allocation optimizations mostly in server...
2020-05-14 SmallJokerAdd chat_log_level setting (#9223)
2020-05-11 WuzzyAdd support for statbar “off state” icons (#9462)
2020-05-07 Loïc BlotServer class code cleanups (#9769)
2020-05-05 Loïc BlotFix broken client if openal cannot be opened (#9804)
2020-05-05 SmallJokerSky API: Rename *_tint to fog_*_tint for consistency
2020-04-25 Paul OuelletteEnsure game is shutdown if server throws exception...
2020-04-25 EvidenceB KidscodeAdd server side translations capability (#9733)
2020-04-23 SmallJokerCamera: Fix shootline line offsets II (#9730)
2020-04-16 SmallJokerCamera: Fix shooting line offsets (#9681)
2020-04-13 WuzzyRemove sound menu and show proper msgs if sound is...
2020-04-11 WuzzyPlay 'player_jump' when player jumps (#9373)
2020-04-11 Hugues RossFormspecs: Add state-selection to style elements (...
2020-04-11 sfan5A few initialization cleanups
2020-04-08 sfan5Overall improvements to log messages (#9598)
2020-03-20 WuzzyAdd comments for translators (#9510)
2020-03-05 Jordachset_sky improvements, set_sun, set_moon and set_stars
2019-12-06 Pierre-Yves RolloAdd z-index management to HUD
2019-11-11 sfan5Run on_item_use CSM callback even if item is not marked...
2019-10-09 ParamatFix isDead()/autoforward crash (#9031)
2019-09-29 ANANDMove Quicktune code to util/ (#8871)
2019-09-26 lhofhanslSimple shader fixes. (#8991)
2019-09-22 DS-MinetestMove the code for meta formspec into bool Game::nodePla...
2019-09-19 Anand SAdd support for per-player FOV overrides and multipliers
2019-09-19 DS-MinetestTrigger on_place in many situations even if prediction...
2019-09-14 SmallJokerBuilt-in formspecs: Force version 1
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