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Fix crash on Android with IrrlichtMt9 (#13123)
[minetest.git] / src / client / game.cpp
2023-01-08 ROllerozxaFix crash on Android with IrrlichtMt9 (#13123)
2023-01-08 iliekprogrammarClamp player wieldindex when processing hotbar item...
2023-01-06 x2048Add dynamic exposure correction (#12959)
2023-01-06 x2048Occlusion culling algorithm based on recursive descend...
2022-12-26 lhofhanslAllow saturation to be controlled by the server. (...
2022-12-25 ROllerozxaFully remove pageflip 3D mode (#13074)
2022-12-24 ndrenSet and unset relative mouse mode where necessary ...
2022-12-10 Jude Melton-HoughtonAvoid out-of-bounds memory access in attached node...
2022-11-30 Muhammad Rifqi Pri... Android: Segmentation fault fix, PendingIntent flag...
2022-11-24 WuzzyAdd support for attached facedir/4dir nodes (#11432)
2022-11-18 lhofhanslAdd configurable saturation (#12865)
2022-11-09 x2048Resize hotbar immediately before drawing (#12930)
2022-11-09 Abdou-31Fix typos and en_US/en_GB inconsistency in various...
2022-11-02 x2048Improve bloom effect (#12916)
2022-10-31 Muhammad Rifqi Pri... Send crosshair setting after the touch screen GUI has...
2022-10-30 Lars MüllerAllow rotating entity selectionboxes (#12379)
2022-09-30 sfan5Implement tool use sounds
2022-09-30 sfan5Clean up Game::handleDigging() and some related parts
2022-09-30 Muhammad Rifqi Pri... Improve double tap for jump detection (#12793)
2022-09-29 x2048Bloom (#12791)
2022-09-29 Muhammad Rifqi Pri... Add crosshair support for Android (#7865)
2022-09-27 DSPause shader animation timer in singleplayer pause...
2022-09-16 WuzzyAdd paramtype2s for 4 horizontal rotations and 64 color...
2022-09-06 Herman SemenovCode optimizations / refactor (#12704)
2022-08-17 x2048Use Sky class to obtain directional light source positi...
2022-08-13 x2048Reduce the use of porting::getTimeMs() when rendering...
2022-07-30 rubenwardyFix some warnings (#12615)
2022-07-29 sfan5Allow direction keys with autoforward again
2022-07-19 x2048Restore flags texture to fix interlaced stereo mode...
2022-07-09 SmallJokerEnforce limits of settings that could cause buggy behav...
2022-07-02 WuzzyAllow to set maximum star opacity at daytime (#11663)
2022-06-26 JosiahWIFix two memleak reports from Coverity (#12466)
2022-06-20 SmallJokerRe-order sound-related code (#12382)
2022-06-11 Lars MüllerNo damage effects on hp_max change (#11846)
2022-06-05 rubenwardyAdd register dialog to separate login/register (#12185)
2022-06-03 sfan5Properly keep noclip state in Game and ClientMap
2022-05-09 Lars MüllerHUD: Update selection mesh every frame (#12270)
2022-05-04 paradust7Make logging cost free when there is no output target...
2022-05-03 sfan5Fix broken FPS/dtime counters in debug info
2022-04-30 sfan5Deal with compiler warnings
2022-04-28 paradust7Remove HW_buffer_counter after IrrlichtMt fix to remove...
2022-04-21 Lars MüllerFix some debug info showing despite being disabled...
2022-03-26 x2048Add API to control shadow intensity from the game/mod...
2022-03-05 Lars MüllerReadd basic_debug as a HUD flag (#12020)
2022-01-30 sfan5Get rid of `basic_debug` last minute
2022-01-27 sfan5Rework drawtime and related timekeeping code to use...
2022-01-27 Jude Melton-HoughtonAutomatically migrate client mod storage (#11960)
2022-01-22 sfan5Fix consistency of sky sun/moon texture behaviour
2022-01-09 sfan5Restore pass-through of direction keys (#11924)
2021-12-29 sfan5Socket-related cleanups
2021-12-13 ROllerozxaDisable inventory if player's inventory formspec is...
2021-12-13 WuzzyRemove creative/damage info in Esc/Pause menu
2021-12-05 sfan5Fix various code & correctness issues (#11815)
2021-11-01 Riceball LEELocalize error messages in mainmenu (#11495)
2021-10-31 WuzzyFix number of tool uses being off by 1..32767 (#11110)
2021-10-20 WuzzyAdd no_texture.png as fallback for unspecified textures
2021-09-27 x2048Order drawlist by distance to the camera when rendering...
2021-09-26 TheBrokenRailTouch UI support for desktop builds (#10729)
2021-09-19 DSFix client-side performance of chat UI (#11612)
2021-09-11 sfan5Make sure relevant std::stringstreams are set to binary
2021-08-27 NeroBurnerJoystick sensitivity for player movement (#11262)
2021-08-21 WuzzyShow status message when changing block bounds (#11556)
2021-08-19 rubenwardyAdd fwgettext util function
2021-07-27 sfan5Add bold, italic and monospace font styling for HUD...
2021-07-25 x2048Distribute shadow map update over multiple frames to...
2021-07-12 WuzzyFix revoke debug privs not reliably turn off stuff...
2021-07-11 x2048Avoid draw list and shadow map update in the same frame...
2021-06-24 WuzzyRequire 'basic_debug' priv to view gameplay-relevant...
2021-06-06 LisoShadow mapping render pass (#11244)
2021-05-03 Loic Blotfix: some code tidy about includes & irr namespaces
2021-05-03 Loic Blotrefacto: remove get_gui_env & draw_load_screen from...
2021-05-03 Loic Blotrefacto: Hud: make driver, client, player, inventory...
2021-05-03 Loic Blotrefacto: protect some RenderingEngine::get_scene_manager
2021-05-03 Loic Blotrefacto: RenderingEngine is now better hidden
2021-05-03 Loic Blotrefacto: hide mesh_cache inside the rendering engine
2021-05-03 Loic Blotrefacto: rendering engine singleton removal step 1...
2021-04-20 Seth TraverseAdd a key to toggle map block bounds (#11172)
2021-04-05 sfan5Don't apply connection timeout limit to locally hosted...
2021-04-05 SmallJokerGame: Scale damage flash to max HP
2021-03-31 sfan5Irrlicht support code maintenance
2021-03-30 SmallJokerConsistent title bar + render information in mainmenu...
2021-03-21 VitaliyRestore minimal normal texture support (for minimap...
2021-03-19 Elias ÅströmScale mouse/joystick sensitivity depending on FOV ...
2021-03-08 sfan5Use place_param2 client-side for item appearance &...
2021-03-06 sfan5Clean up ClientEvent hudadd/hudchange internals
2021-03-05 VitaliyPause animations while game is paused (#10658)
2021-02-26 savilliFix hud_change and hud_remove after hud_add (#10997)
2021-02-24 WuzzyUse "Aux1" key name consistently everywhere
2021-02-08 Jean-Patrick GuerreroPause menu: Fix segfault on u/down key input
2020-12-24 sfan5Fix some minor code issues all over the place
2020-12-19 MarkusFix some more joystick issues (#10624)
2020-12-19 VitaliyCleanup shader generation code (#10663)
2020-11-29 SmallJokerInput: Fix on_rightclick called when placing into air
2020-11-26 numzeroSky: support GLES2
2020-11-23 Pierre-Yves RolloAdd sound to press event of some formspecs elements...
2020-11-09 Markus KochJoystick: Remap joystick-specific KeyTypes to generic...
2020-10-21 MaksimFix Media... 0% on loading screen (#9478)
2020-10-17 LarsPeriodically release all mesh HW buffers to avoid an...
2020-10-17 LarsRemove all bump mapping and parallax occlusion related...
2020-10-04 Pierre-Yves RolloMinimap as HUD element with API control
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