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8x block meshes (#13133)
[minetest.git] / src / client / content_mapblock.cpp
2023-01-31 x20488x block meshes (#13133)
2022-11-09 Abdou-31Fix typos and en_US/en_GB inconsistency in various...
2022-10-30 x2048Use the same light level for non-solid draw types as...
2022-10-09 Jude Melton-HoughtonOptimize lighting calculation (#12797)
2022-09-16 WuzzyAdd paramtype2s for 4 horizontal rotations and 64 color...
2022-07-19 x2048Offset cuboid origin after scaling the cuboid. (#12558)
2022-05-04 x2048Avoid rendering invisible faces of simple nodeboxes...
2022-04-24 Giuseppe BilottaFix worldaligned textures
2022-04-02 x2048Add depth sorting for node faces (#11696)
2021-07-15 WuzzyAdd wallmounted support for plantlike and plantlike_roo...
2021-05-03 Loic Blotfix: some code tidy about includes & irr namespaces
2021-05-03 Loic Blotrefacto: RenderingEngine::get_scene_manager() is now...
2021-03-29 VitaliyDegrotate support for mesh nodes (#7840)
2021-01-20 WuzzyAllow "liquid" and "flowingliquid" drawtypes even if...
2020-09-23 ParamatFix horizontal/vertical merging bug of hardware-colored...
2020-07-23 WuzzyImprove default inventory+wield images of node drawtype...
2020-06-10 sfan5Fix build error on Ubuntu 16.04
2020-06-06 VitaliyRestore visual_scale support for nodeboxes (and allface...
2020-05-20 VitaliyCache liquid alternative IDs (#8053)
2020-05-17 sfan5content_mapblock: Move static initialization out of...
2020-04-02 Elias ÅströmFix texture distortion for flowing liquids (#9561)
2020-01-20 WuzzyResized torchlike sprite now attaches to surface (...
2018-11-28 Quentin BazinMove client-specific files to 'src/client' (#7902)