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fix: don't use RenderingEngine singleton when it's possible
[dragonfireclient.git] / src / client / client.cpp
2021-05-03 Loic Blotfix: don't use RenderingEngine singleton when it's...
2021-05-03 Loic Blotrefacto: RenderingEngine::get_scene_manager() is now...
2021-05-03 Loic Blotrefacto: protect some RenderingEngine::get_scene_manager
2021-05-03 Loic Blotrefacto: hide mesh_cache inside the rendering engine
2021-05-03 Loic Blotrefacto: add RenderingEngine::cleanupMeshCache
2021-05-03 Loic Blotrefacto: rendering engine singleton removal step 1...
2021-05-03 Loic Blotfix: drop old irrlicht <1.8 compat on Client::loadMedia
2021-03-12 sfan5Avoid unnecessary copies during media/mesh loading
2021-03-12 sfan5Handle mesh load failure without crashing
2021-02-02 sfan5Drop wide/narrow conversion functions
2021-01-31 sfan5Readd Client::sendPlayerPos optimization (was part...
2021-01-22 rubenwardyRemove dead code (#10845)
2020-10-19 sfan5Decouple entity minimap markers from nametags replacing...
2020-10-05 SmallJokerRemove unused functions reported by cppcheck (#10463)
2020-10-04 Pierre-Yves RolloMinimap as HUD element with API control
2020-09-16 rubenwardyClean up server-side translations, remove global variab...
2020-08-15 ANANDAllow binding dig, place actions to keys; remove LMB...
2020-07-07 TheTermosFix player controls only being applied for the first...
2020-06-13 sfan5Server pushing media at runtime (#9961)
2020-05-17 sfan5Client: Add sum and average to packetcounter
2020-04-25 EvidenceB KidscodeAdd server side translations capability (#9733)
2020-04-14 Hugues RossRefactor texture overrides and add new features (#9600)
2020-04-11 sfan5A few initialization cleanups
2020-04-08 sfan5Overall improvements to log messages (#9598)
2020-04-06 Hugo LocurcioAllow relative directories for `screenshot_path`, tweak...
2020-02-16 Danila ShutovBasic model shading (#9374)
2020-02-01 sfan5Improve core.sound_play with ephemeral sounds and playe...
2020-01-11 MontandalarMap download: Escape ':' to '_' (#9235)
2019-11-25 sfan5Improve client-side packet receiving
2019-11-11 sfan5Fix clang-tidy and lint travis checks
2019-11-11 sfan5[CSM] Expose more env functions
2019-11-11 sfan5Refactor CSM restriction code a bit
2019-11-09 sfan5Be lenient with extra slashes for CSM paths
2019-11-09 sfan5Corrections to client_lua_api.txt
2019-11-09 sfan5Load client mods into memory before execution.
2019-10-08 ANANDRevert Client::sendPlayerPos optimization (part of...
2019-09-14 ANANDclient.cpp: Fix code-style in Client::sendPlayerPos
2019-09-14 ANANDSend ActiveObjects once right after Init2
2019-09-14 SmallJokerFormspecs: Introduce formspec_version to mods
2019-09-14 SmallJokerLoad CSM environment after the restrictions are known
2019-08-24 SmallJokerInventory: Send dirty lists where appropriate (#8742)
2019-08-21 sfan5Revert "Don't send position update packet if player...
2019-08-20 ANANDDon't send position update packet if player is dead
2019-08-13 SmallJokerBetter F6 profiler (#8750)
2019-08-10 Jozef BehranMerge pull request #8776 from osjc/FixGetNode
2019-08-07 ANANDClient::Interact: Use InteractAction enum instead of...
2019-08-07 SmallJokerUnify wield item handling (#8677)
2019-08-07 sfan5Optimize usage of TOSERVER_GOTBLOCKS packet
2019-04-27 ParamatRemove unnecessary CSM warning (#8485)
2019-02-15 ANANDRevert RTT fixes (#8187)
2019-02-10 SmallJokerConsistent HP and damage types (#8167)
2019-01-03 ParamatCSM restrictions: Make 'LOAD_CLIENT_MODS' disable loadi...
2018-11-28 Quentin BazinMove client-specific files to 'src/client' (#7902)