]> git.lizzy.rs Git - minetest.git/history - src/client/client.cpp
Reduce client's packet processing budget per iteration from 100 to 10ms. (#13237)
[minetest.git] / src / client / client.cpp
2023-02-22 lhofhanslReduce client's packet processing budget per iteration...
2023-02-08 lhofhanslGeneralize mesh chunking, and make it configurable...
2023-01-31 x20488x block meshes (#13133)
2023-01-09 x2048Remove mapblock cache for mesh generation. (#13124)
2023-01-06 x2048Occlusion culling algorithm based on recursive descend...
2022-12-27 x2048Use multiple threads for mesh generation (#13062)
2022-11-24 Jude Melton-HoughtonRename "mod metadata" to "mod storage" everywhere
2022-11-09 Abdou-31Fix typos and en_US/en_GB inconsistency in various...
2022-10-18 Jude Melton-HoughtonImplement vector and node conversion in Lua (#12609)
2022-09-26 Jude Melton-HoughtonAvoid duplication of mod metadata in memory (#12562)
2022-08-19 rubenwardyPrevent loading a world with unresolved dependencies...
2022-08-14 x2048Limit force shadow update to urgent blocks (#12692)
2022-07-14 rubenwardyRefactor ModConfiguration
2022-07-09 SmallJokerEnforce limits of settings that could cause buggy behav...
2022-06-11 Lars MüllerNo damage effects on hp_max change (#11846)
2022-06-05 rubenwardyAdd register dialog to separate login/register (#12185)
2022-05-29 sfan5Make sure real disconnect reason isn't overwritten
2022-05-26 x2048Force-update shadows when the world is changed (#12364)
2022-05-21 sfan5Don't ignore server disconnects in client code
2022-05-04 SmallJokerguiScalingFilter: Fix most memory leaks (#12256)
2022-04-28 OblomovRefactor local time getter functions (#12221)
2022-01-27 Jude Melton-HoughtonAutomatically migrate client mod storage (#11960)
2022-01-09 sfan5Restore pass-through of direction keys (#11924)
2022-01-07 Jude Melton-HoughtonUse a database for mod storage (#11763)
2021-12-29 VitaliyAdd more neighbors on mesh update (#6765)
2021-12-01 SmallJokerNetwork: Delete copy constructor and use std::move...
2021-09-11 sfan5Make sure relevant std::stringstreams are set to binary
2021-09-09 sfan5Dynamic_Add_Media v2 (#11550)
2021-08-19 rubenwardyAdd fwgettext util function
2021-07-31 SmallJokerMods: Combine mod loading checks and deprection logging...
2021-07-17 SmallJokerCSM: Do not index files within hidden directories
2021-05-06 Loic Blotfix: extractZipFile is not part of Client but more...
2021-05-03 Loic Blotfix: some code tidy about includes & irr namespaces
2021-05-03 Loic Blotrefacto: remove get_gui_env & draw_load_screen from...
2021-05-03 Loic Blotfix: don't use RenderingEngine singleton when it's...
2021-05-03 Loic Blotrefacto: RenderingEngine::get_scene_manager() is now...
2021-05-03 Loic Blotrefacto: protect some RenderingEngine::get_scene_manager
2021-05-03 Loic Blotrefacto: hide mesh_cache inside the rendering engine
2021-05-03 Loic Blotrefacto: add RenderingEngine::cleanupMeshCache
2021-05-03 Loic Blotrefacto: rendering engine singleton removal step 1...
2021-05-03 Loic Blotfix: drop old irrlicht <1.8 compat on Client::loadMedia
2021-03-12 sfan5Avoid unnecessary copies during media/mesh loading
2021-03-12 sfan5Handle mesh load failure without crashing
2021-02-02 sfan5Drop wide/narrow conversion functions
2021-01-31 sfan5Readd Client::sendPlayerPos optimization (was part...
2021-01-22 rubenwardyRemove dead code (#10845)
2020-10-19 sfan5Decouple entity minimap markers from nametags replacing...
2020-10-05 SmallJokerRemove unused functions reported by cppcheck (#10463)
2020-10-04 Pierre-Yves RolloMinimap as HUD element with API control
2020-09-16 rubenwardyClean up server-side translations, remove global variab...
2020-08-15 ANANDAllow binding dig, place actions to keys; remove LMB...
2020-07-07 TheTermosFix player controls only being applied for the first...
2020-06-13 sfan5Server pushing media at runtime (#9961)
2020-05-17 sfan5Client: Add sum and average to packetcounter
2020-04-25 EvidenceB KidscodeAdd server side translations capability (#9733)
2020-04-14 Hugues RossRefactor texture overrides and add new features (#9600)
2020-04-11 sfan5A few initialization cleanups
2020-04-08 sfan5Overall improvements to log messages (#9598)
2020-04-06 Hugo LocurcioAllow relative directories for `screenshot_path`, tweak...
2020-02-16 Danila ShutovBasic model shading (#9374)
2020-02-01 sfan5Improve core.sound_play with ephemeral sounds and playe...
2020-01-11 MontandalarMap download: Escape ':' to '_' (#9235)
2019-11-25 sfan5Improve client-side packet receiving
2019-11-11 sfan5Fix clang-tidy and lint travis checks
2019-11-11 sfan5[CSM] Expose more env functions
2019-11-11 sfan5Refactor CSM restriction code a bit
2019-11-09 sfan5Be lenient with extra slashes for CSM paths
2019-11-09 sfan5Corrections to client_lua_api.txt
2019-11-09 sfan5Load client mods into memory before execution.
2019-10-08 ANANDRevert Client::sendPlayerPos optimization (part of...
2019-09-14 ANANDclient.cpp: Fix code-style in Client::sendPlayerPos
2019-09-14 ANANDSend ActiveObjects once right after Init2
2019-09-14 SmallJokerFormspecs: Introduce formspec_version to mods
2019-09-14 SmallJokerLoad CSM environment after the restrictions are known
2019-08-24 SmallJokerInventory: Send dirty lists where appropriate (#8742)
2019-08-21 sfan5Revert "Don't send position update packet if player...
2019-08-20 ANANDDon't send position update packet if player is dead
2019-08-13 SmallJokerBetter F6 profiler (#8750)
2019-08-10 Jozef BehranMerge pull request #8776 from osjc/FixGetNode
2019-08-07 ANANDClient::Interact: Use InteractAction enum instead of...
2019-08-07 SmallJokerUnify wield item handling (#8677)
2019-08-07 sfan5Optimize usage of TOSERVER_GOTBLOCKS packet
2019-04-27 ParamatRemove unnecessary CSM warning (#8485)
2019-02-15 ANANDRevert RTT fixes (#8187)
2019-02-10 SmallJokerConsistent HP and damage types (#8167)
2019-01-03 ParamatCSM restrictions: Make 'LOAD_CLIENT_MODS' disable loadi...
2018-11-28 Quentin BazinMove client-specific files to 'src/client' (#7902)