]> git.lizzy.rs Git - dragonfireclient.git/history - src/camera.cpp
Create a separate scene manager for the wielded tool. This fixes the glitchyness...
[dragonfireclient.git] / src / camera.cpp
2011-09-20 KahrlCreate a separate scene manager for the wielded tool...
2011-09-20 Kahrlfix a numerical problem, but tool is still jittery
2011-09-20 KahrlFix jittery view bobbing at large map coordinates again...
2011-09-20 KahrlDigging animation
2011-09-19 Kahrlfix some normals
2011-09-19 KahrlWielded tool updates, leaves and glass work now
2011-09-19 KahrlConvert any inventory item into a mesh, bring back...
2011-09-19 KahrlAdded sprite extruder
2011-09-18 Kahrltrying some view bobbing changes
2011-09-18 KahrlOops, up vector is needed.
2011-09-18 KahrlThis looks more like MC view bobbing, but still not...
2011-09-14 KahrlMade wielded tool move slightly (and smoothly) during...
2011-09-14 KahrlView bobbing is slower in the water.
2011-09-08 Kahrltrying something else... also replaced M_PI by PI every...
2011-09-08 Kahrlattempting to merge Queatz/the-wielded-tool and kahrl...
2011-09-08 Kahrlminor view bobbing improvements
2011-09-08 Kahrlmake it slightly less annoying :o)
2011-09-08 KahrlImplemented view bobbing (testing simple lemniscate...
2011-09-07 KahrlCommented out debug statements again
2011-09-07 KahrlCollected and moved existing camera infrastructure...