]> git.lizzy.rs Git - minetest.git/history - data/mods
Fix random node definition stuff
[minetest.git] / data / mods /
2011-11-29 Perttu AholaFix random node definition stuff
2011-11-29 Perttu Aholabuiltin.lua
2011-11-29 Perttu AholaAdd object reference to Lua on_place/dig/punchnode...
2011-11-29 Perttu AholaSome node definitions in Lua
2011-11-29 Perttu AholaMode node definition loading from Lua (still not finish...
2011-11-29 Perttu AholaRandom Lua tweaks/fixes
2011-11-29 Perttu AholaRelatively snappy object-ground collision detection
2011-11-29 Perttu AholaImprove LuaEntity velocity/acceleration handling (by...
2011-11-29 Perttu AholaFalling sand and gravel
2011-11-29 Perttu AholaNode place/dig Lua callbacks
2011-11-29 Perttu AholaFix crafted tools being a very tiny bit worn in default...
2011-11-29 Perttu AholaAdd classic crafting recipes to default/init.lua
2011-11-29 Perttu AholaCrafting definition in scripts
2011-11-29 Perttu AholaInitial node definition stuff
2011-11-29 Perttu AholaImprove glass
2011-11-29 Perttu AholaModify mod and texture directory hierarchies