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Server: Calculate maximal total block sends dynamically (#6393)
[minetest.git] / client / shaders / wielded_shader /
2017-01-23 Dániel JuhászAdd hardware node coloring. Includes:
2016-12-24 Lars HofhanslShaders: Remove unnecessary 'if' statements
2016-12-07 Lars HofhanslFog: Make fraction of visible distance at which fog...
2016-11-16 Rogier-5Fix unexplained shader issue (glsl compiler bug??)...
2016-11-04 lhofhanslRemove unused shader matrices. (#4723)
2016-10-24 Lars HofhanslShaders: Harmonize Irrlicht and shader fog calculations
2016-10-13 Lars HofhanslUse range-based fog instead of z-plane based.
2016-03-25 est31Replace CRLF with LF in shader files
2015-07-21 RealBadAngelAdd wielded (and CAOs) shader