]> git.lizzy.rs Git - dragonfireclient.git/history - client/shaders/water_surface_shader/opengl_vertex.glsl
Restore finalColorBlend implementation in shaders.
[dragonfireclient.git] / client / shaders / water_surface_shader / opengl_vertex.glsl
2014-12-07 RealBadAngelRestore finalColorBlend implementation in shaders.
2014-08-16 RealBadAngelLet lighting be done only CPU side. Remove finalColorBl...
2014-07-07 RealBadAngelFaces shading fixes
2014-06-16 RealBadAngelImproved faces shading with and without shaders.
2014-06-15 RealBadAngelUnite nodes shaders.