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Cleanup shader generation code (#10663)
[dragonfireclient.git] / client / shaders / object_shader / opengl_fragment.glsl
2020-12-19 VitaliyCleanup shader generation code (#10663)
2020-12-04 HybridDogFix MSAA stripes (#9247)
2020-10-25 VitaliyShaders for Android (GLES 2) (#10506)
2020-10-17 LarsRemove all bump mapping and parallax occlusion related...
2020-09-14 hecksRemove "generate normal maps" feature (#10313)
2020-08-25 mntmnshaders: Fix transparency on GC7000L (#10036)
2020-06-09 Danila ShutovFix broken coloring of wielditems (#9969)
2020-04-06 Danila ShutovAdd tone mapping for entities (#9521)
2020-02-16 Danila ShutovBasic model shading (#9374)