]>
2020-12-19 | Vitaliy | Cleanup shader generation code (#10663) | blob | commitdiff | raw |
2020-12-04 | HybridDog | Fix MSAA stripes (#9247) | blob | commitdiff | raw | diff to current |
2020-10-25 | Vitaliy | Shaders for Android (GLES 2) (#10506) | blob | commitdiff | raw | diff to current |
2020-10-17 | Lars | Remove all bump mapping and parallax occlusion related... | blob | commitdiff | raw | diff to current |
2020-09-14 | hecks | Remove "generate normal maps" feature (#10313) | blob | commitdiff | raw | diff to current |
2020-08-25 | mntmn | shaders: Fix transparency on GC7000L (#10036) | blob | commitdiff | raw | diff to current |
2020-06-09 | Danila Shutov | Fix broken coloring of wielditems (#9969) | blob | commitdiff | raw | diff to current |
2020-04-06 | Danila Shutov | Add tone mapping for entities (#9521) | blob | commitdiff | raw | diff to current |
2020-02-16 | Danila Shutov | Basic model shading (#9374) | blob | commitdiff | raw | diff to current |