From: Felix Raimundo Date: Sun, 7 May 2017 17:26:32 +0000 (+0200) Subject: Update the `thread::Thread` documentation. X-Git-Url: https://git.lizzy.rs/?a=commitdiff_plain;h=c9e5eab6ff54fa4c24ab79894c4415615195db7c;p=rust.git Update the `thread::Thread` documentation. - Copied the module documentation to `Thread`. - Removed the example because it did not use any method of Thread. --- diff --git a/src/libstd/thread/mod.rs b/src/libstd/thread/mod.rs index 2f7a17af779..d4f6c6c67c5 100644 --- a/src/libstd/thread/mod.rs +++ b/src/libstd/thread/mod.rs @@ -721,33 +721,21 @@ struct Inner { #[derive(Clone)] #[stable(feature = "rust1", since = "1.0.0")] -/// A handle to a thread. +/// Threads are represented via the `Thread` type, which you can get in one of +/// two ways: /// -/// You can use it to identify a thread (by name, for example). Most of the -/// time, there is no need to directly create a `Thread` struct using the -/// constructor, instead you should use a function like `spawn` to create -/// new threads, see the docs of [`Builder`] and [`spawn`] for more. +/// * By spawning a new thread, e.g. using the [`thread::spawn`][`spawn`] +/// function, and calling [`thread`][`JoinHandle::thread`] on the +/// [`JoinHandle`]. +/// * By requesting the current thread, using the [`thread::current`] function. /// -/// # Examples +/// The [`thread::current`] function is available even for threads not spawned +/// by the APIs of this module. +/// +/// There is usualy no need to create a `Thread` struct yourself, one +/// should instead use a function like `spawn` to create new threads, see the +/// docs of [`Builder`] and [`spawn`] for more details. /// -/// ```no_run -/// # // Note that this example isn't executed by default because it causes -/// # // deadlocks on Windows unfortunately (see #25824) -/// use std::thread::Builder; -/// -/// for i in 0..5 { -/// let thread_name = format!("thread_{}", i); -/// Builder::new() -/// .name(thread_name) // Now you can identify which thread panicked -/// // thanks to the handle's name -/// .spawn(move || { -/// if i == 3 { -/// panic!("I'm scared!!!"); -/// } -/// }) -/// .unwrap(); -/// } -/// ``` /// [`Builder`]: ../../std/thread/struct.Builder.html /// [`spawn`]: ../../std/thread/fn.spawn.html