From: KG0104 <76601263+KG0104@users.noreply.github.com> Date: Wed, 25 Aug 2021 10:12:43 +0000 (+0200) Subject: Level-Auswahl v0.4 X-Git-Url: https://git.lizzy.rs/?a=commitdiff_plain;h=90e5b2ab3521195ec20ac6ebbcb9047559d6ee68;p=SuperMouseAdventure.git Level-Auswahl v0.4 --- diff --git a/2DGame/Assets/Scenes/level_selection.unity b/2DGame/Assets/Scenes/level_selection.unity index 9e4cf26..fcd5ff3 100644 --- a/2DGame/Assets/Scenes/level_selection.unity +++ b/2DGame/Assets/Scenes/level_selection.unity @@ -229,6 +229,28 @@ MonoBehaviour: - {fileID: 1184606116} - {fileID: 1159626128} - {fileID: 275711221} + nameOfLevel: {fileID: 526356690} + levelNames: + - Level 1 + - Level 2 + - Level 3 + - Level 4 + - Level 5 + - Level 6 + - Level 7 + - Level 8 + - Level 9 + - Level 10 + nameOfWorld: {fileID: 2094208785} + worldNames: + - Green Idyll + - + - + - + - + - + - + - --- !u!1 &275711220 GameObject: m_ObjectHideFlags: 0 diff --git a/2DGame/Assets/Scripts/LevelSelection.cs b/2DGame/Assets/Scripts/LevelSelection.cs index 4949829..534fd36 100644 --- a/2DGame/Assets/Scripts/LevelSelection.cs +++ b/2DGame/Assets/Scripts/LevelSelection.cs @@ -2,13 +2,24 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; +using UnityEngine.UI; public class LevelSelection : MonoBehaviour { [SerializeField] Transform[] levels; - int[] scenes; + [SerializeField] + Text nameOfLevel; + + [SerializeField] + string[] levelNames; + + [SerializeField] + Text nameOfWorld; + + [SerializeField] + string[] worldNames; private int level; @@ -43,5 +54,6 @@ public class LevelSelection : MonoBehaviour } transform.position = levels[level].transform.position; + nameOfLevel.text = levelNames[level]; } }