From: outfrost Date: Wed, 27 May 2020 00:05:17 +0000 (+0200) Subject: Housekeeping X-Git-Url: https://git.lizzy.rs/?a=commitdiff_plain;h=73a2f00122d9fe942cf8d2558b00cc8353b45316;p=shadowclad.git Housekeeping --- diff --git a/src/engine/asset.c b/src/engine/asset.c index a93524c..8bb19e5 100644 --- a/src/engine/asset.c +++ b/src/engine/asset.c @@ -1,9 +1,10 @@ +#include "asset.h" + #include #include #include #include -#include "asset.h" #include "logger.h" #include "tga.h" diff --git a/src/engine/asset.h b/src/engine/asset.h index 042361d..9354c47 100644 --- a/src/engine/asset.h +++ b/src/engine/asset.h @@ -2,7 +2,6 @@ #define ASSET_H_ #include - #include #include "geometry.h" @@ -40,4 +39,4 @@ struct Material { const Solid* importSolid(const char* path); -#endif +#endif // ASSET_H_ diff --git a/src/engine/geometry.c b/src/engine/geometry.c index 5e0efab..302dcde 100644 --- a/src/engine/geometry.c +++ b/src/engine/geometry.c @@ -1,7 +1,7 @@ -#include - #include "geometry.h" +#include + Transform identity() { return (Transform) { .a1 = 1.0f, .a2 = 0.0f, .a3 = 0.0f, .a4 = 0.0f, .b1 = 0.0f, .b2 = 1.0f, .b3 = 0.0f, .b4 = 0.0f, diff --git a/src/engine/geometry.h b/src/engine/geometry.h index 32642a5..e883dc9 100644 --- a/src/engine/geometry.h +++ b/src/engine/geometry.h @@ -23,4 +23,4 @@ Transform identity(); void translate(Transform* transform, Vector3D vec); Vector3D translationOf(Transform transform); -#endif +#endif // GEOMETRY_H_ diff --git a/src/engine/logger.c b/src/engine/logger.c index f0bb838..8ba286f 100644 --- a/src/engine/logger.c +++ b/src/engine/logger.c @@ -1,8 +1,8 @@ +#include "logger.h" + #include #include -#include "logger.h" - LogLevel logLevel = LOGLEVEL_DEBUG; diff --git a/src/engine/logger.h b/src/engine/logger.h index d4ee9a1..bd171b9 100644 --- a/src/engine/logger.h +++ b/src/engine/logger.h @@ -17,4 +17,4 @@ LogLevel logLevel; void logMessage(LogLevel msgLevel, const char* func, const char* message, ...); -#endif +#endif // LOGGER_H_ diff --git a/src/engine/performance.c b/src/engine/performance.c index 443652c..0281e62 100644 --- a/src/engine/performance.c +++ b/src/engine/performance.c @@ -2,6 +2,8 @@ #define _POSIX_C_SOURCE 199309L #endif +#include "performance.h" + #include #include // TODO remove #include diff --git a/src/engine/performance.h b/src/engine/performance.h index b4ded6b..fa47fe2 100644 --- a/src/engine/performance.h +++ b/src/engine/performance.h @@ -4,4 +4,4 @@ void initPerformanceMetering(); void frameRendered(); -#endif +#endif // PERFORMANCE_H_ diff --git a/src/engine/render.c b/src/engine/render.c index a26cfab..121fe7d 100644 --- a/src/engine/render.c +++ b/src/engine/render.c @@ -1,9 +1,10 @@ -#include +#include "render.h" + #include +#include #include "geometry.h" #include "performance.h" -#include "scene.h" float viewportAspectRatio = 1.0f; const Scene* cameraAnchor; diff --git a/src/engine/render.h b/src/engine/render.h index df18281..4fd0f41 100644 --- a/src/engine/render.h +++ b/src/engine/render.h @@ -9,4 +9,4 @@ const Scene* cameraAnchor; void initRender(); void renderFrame(); -#endif +#endif // RENDER_H_ diff --git a/src/engine/scene.c b/src/engine/scene.c index 0812c79..9b8c8dd 100644 --- a/src/engine/scene.c +++ b/src/engine/scene.c @@ -1,10 +1,9 @@ +#include "scene.h" + #include #include "engine/logger.h" -#include "geometry.h" -#include "scene.h" - Scene* currentScene = NULL; diff --git a/src/engine/tga.c b/src/engine/tga.c index 551039c..430fab7 100644 --- a/src/engine/tga.c +++ b/src/engine/tga.c @@ -1,8 +1,8 @@ +#include "tga.h" + #include #include -#include "tga.h" - TgaImage* readTga(const char* path) { FILE* tgaFile = fopen(path, "rb"); if (tgaFile == NULL) { diff --git a/src/engine/tga.h b/src/engine/tga.h index 96be414..d044362 100644 --- a/src/engine/tga.h +++ b/src/engine/tga.h @@ -29,4 +29,4 @@ typedef struct { TgaImage* readTga(const char* path); -#endif +#endif // TGA_H_ diff --git a/src/engine/ui.c b/src/engine/ui.c index a5b8b1e..4b06f0c 100644 --- a/src/engine/ui.c +++ b/src/engine/ui.c @@ -1,4 +1,4 @@ -#include +#include "ui.h" #include "render.h" diff --git a/src/engine/ui.h b/src/engine/ui.h index 5d3117a..1e1cedf 100644 --- a/src/engine/ui.h +++ b/src/engine/ui.h @@ -1,8 +1,8 @@ -#ifndef GLUT_JANITOR_H_ -#define GLUT_JANITOR_H_ +#ifndef UI_H_ +#define UI_H_ #include void resizeStage(GLsizei width, GLsizei height); -#endif +#endif // UI_H_ diff --git a/src/game/level.c b/src/game/level.c index ad1158e..2b45eec 100644 --- a/src/game/level.c +++ b/src/game/level.c @@ -1,10 +1,11 @@ -#include +#include "level.h" + #include +#include #include "engine/logger.h" #include "engine/scene.h" -#include "level.h" #include "player.h" BlockGrid levelGrid; diff --git a/src/game/level.h b/src/game/level.h index 4795d5d..6d685ef 100644 --- a/src/game/level.h +++ b/src/game/level.h @@ -40,4 +40,4 @@ static inline void setBlockInGrid(BlockGrid grid, size_t x, size_t z, Block* blo grid.blocks[(z * grid.width) + x] = block; } -#endif +#endif // LEVEL_H_ diff --git a/src/game/player.c b/src/game/player.c index 144d0cf..2b091fd 100644 --- a/src/game/player.c +++ b/src/game/player.c @@ -1,8 +1,8 @@ +#include "player.h" + #include "engine/asset.h" #include "engine/render.h" -#include "player.h" - Scene* playerCharacter; diff --git a/src/game/player.h b/src/game/player.h index 373204f..d534e8e 100644 --- a/src/game/player.h +++ b/src/game/player.h @@ -10,4 +10,4 @@ Scene* playerCharacter; void initPlayer(); void spawnPlayer(Transform transform); -#endif +#endif // PLAYER_H_