From: oilboi <47129783+oilboi@users.noreply.github.com> Date: Sun, 12 Apr 2020 22:15:46 +0000 (-0400) Subject: Fix weather inside building X-Git-Url: https://git.lizzy.rs/?a=commitdiff_plain;h=5d14c1d509a5a695fb81f21ae8ca74d5457f59e2;p=crafter_client.git Fix weather inside building --- diff --git a/weather_handling.lua b/weather_handling.lua index e759c0e..d93ee57 100644 --- a/weather_handling.lua +++ b/weather_handling.lua @@ -32,11 +32,8 @@ local spawn_snow = function(player) for x,x_index in pairs(spawn_table) do for z,y in pairs(x_index) do if minetest.get_node_or_nil(vector.new(x,y+1,z)) ~= nil then - --print("got to this spointa") local pos = vector.new(x,y+1,z) - local lightlevel = 14 - --local lightlevel = minetest.get_node_light(pos, 0.5) - --print("but not here") + local lightlevel = minetest.get_node_light(pos, 0.5) if lightlevel >= 14 then minetest.add_particlespawner({ amount = 1, @@ -90,11 +87,8 @@ local spawn_rain = function(player) for x,x_index in pairs(spawn_table) do for z,y in pairs(x_index) do if minetest.get_node_or_nil(vector.new(x,y+1,z)) ~= nil then - --print("got to this spointa") local pos = vector.new(x,y+1,z) - local lightlevel = 14 - --local lightlevel = minetest.get_node_light(pos, 0.5) - --print("but not here") + local lightlevel = minetest.get_node_light(pos, 0.5) if lightlevel >= 14 then minetest.add_particlespawner({ amount = 1,