From: kilbith Date: Sat, 28 Jan 2017 14:22:57 +0000 (+0100) Subject: Make shelves visually consistent with MTG's shelves X-Git-Tag: 1.0~5 X-Git-Url: https://git.lizzy.rs/?a=commitdiff_plain;h=4e9af95454abe8093ee764728894b27daeba78c3;p=xdecor.git Make shelves visually consistent with MTG's shelves --- diff --git a/src/nodes.lua b/src/nodes.lua index 125eb84..dddfe4c 100644 --- a/src/nodes.lua +++ b/src/nodes.lua @@ -97,12 +97,14 @@ register_storage("cabinet_half", "Half Wooden Cabinet", { register_storage("empty_shelf", "Empty Shelf", { on_rotate = screwdriver.rotate_simple, - tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"} + tiles = {"default_wood.png", "default_wood.png", "default_wood.png", + "default_wood.png", "default_wood.png^xdecor_empty_shelf.png"} }) register_storage("multishelf", "Multi Shelf", { on_rotate = screwdriver.rotate_simple, - tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"}, + tiles = {"default_wood.png", "default_wood.png", "default_wood.png", + "default_wood.png", "default_wood.png^xdecor_multishelf.png"}, }) xdecor.register("candle", { @@ -142,7 +144,7 @@ xdecor.register("chair", { }), can_dig = xdecor.sit_dig, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) - pos.y = pos.y + 0 -- Sitting position. + pos.y = pos.y + 0 -- Sitting position xdecor.sit(pos, node, clicker, pointed_thing) return itemstack end @@ -165,7 +167,7 @@ xdecor.register("cobweb", { sounds = default.node_sound_leaves_defaults() }) -for _, c in pairs({"red"}) do -- Add more curtains colors simply here. +for _, c in pairs({"red"}) do -- Add more curtains colors simply here xdecor.register("curtain_"..c, { description = c:gsub("^%l", string.upper).." Curtain", walkable = false, @@ -211,7 +213,7 @@ xdecor.register("cushion", { node_box = xdecor.nodebox.slab_y(0.5), can_dig = xdecor.sit_dig, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) - pos.y = pos.y + 0 -- Sitting position. + pos.y = pos.y + 0 -- Sitting position xdecor.sit(pos, node, clicker, pointed_thing) return itemstack end