If you need more power than the json files provide, you can use the `init.lua`
file. Create it in `~/.config/micro`. This file is a lua file that is run when
-micro starts and is essentially a one-file plugin.
+micro starts and is essentially a one-file plugin. The plugin name is `initlua`.
-I'll show you how to use the `init.lua` file by giving an example of how to
-create a binding to `CtrlR` which will execute `go run` on the current file,
+This example will show you how to use the `init.lua` file by creating
+a binding to `CtrlR` which will execute the bash command `go run` on the current file,
given that the current file is a Go file.
You can do that by putting the following in `init.lua`:
```lua
-function gorun()
- local buf = CurView().Buf -- The current buffer
+local config = import("micro/config")
+local shell = import("micro/shell")
+
+function init()
+ -- true means overwrite any existing binding to CtrlR
+ -- this will modify the bindings.json file
+ config.TryBindKey("CtrlR", "lua:initlua.gorun", true)
+end
+
+function gorun(bp)
+ local buf = bp.Buf
if buf:FileType() == "go" then
- HandleShellCommand("go run " .. buf.Path, true, true) -- the first true means don't run it in the background
+ -- the true means run in the foreground
+ -- the false means send output to stdout (instead of returning it)
+ shell.RunInteractiveShell("go run " .. buf.Path, true, false)
end
end
-
-BindKey("CtrlR", "init.gorun")
```
-Alternatively, you could get rid of the `BindKey` line, and put this line in the
+Alternatively, you could get rid of the `TryBindKey` line, and put this line in the
`bindings.json` file:
```json
{
- "CtrlR": "init.gorun"
+ "CtrlR": "lua:initlua.gorun"
}
```